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Why is requestAnimationFrame better than setInterval or setTimeout
requestAnimationFrame is a JavaScript function that is used to schedule tasks to be executed once the browser is ready to perform the next repaint - typically, this occurs at 60fps. It's typically used to perform animations in a browser.
setInterval and setTimeout, on the other hand, are JavaScript functions that are used to schedule tasks to be executed at specific intervals or delays.
There are a few key benefits of using requestAnimationFrame over setInterval or setTimeout for animation:
This means that when you use requestAnimationFrame, your animations will always run at the same speed, regardless of how fast or slow your computer is. This can help to create smooth, fluid animations that are pleasing to the eye.
In addition to being synchronized to the display refresh rate, requestAnimationFrame also provides you with a high-resolution time stamp that you can use to track the progress of your animations. This can be useful for creating complex animations that require precise timing.
Here is an example of how you can use requestAnimationFrame to create a simple animation:
function animate(time) { // Update the animation // Schedule the next animation frame requestAnimationFrame(animate); } // Start the animation requestAnimationFrame(animate);
This code will create an animation that will run at the same speed on all computers. The animation will be updated each time the browser is ready to perform the next repaint.
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