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[Play Report] The best Space Marine experience is here. ``Warhammer 40,000: Space Marine 2'' is a third-person ACT that balances tension and exhilaration.

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2024-08-23 15:00:49171browse

A new title by Focus Entertainment “Warhammer 40,000: Space Marine 2” (PC / PS5 / Xbox Series X|S, hereinafter referred to as WH40K SM2) will be released on September 9, 2024.

[プレイレポ]最高のスペースマリーン体験がここに。緊張感と爽快感を両立させた三人称視点ACT「Warhammer 40,000: Space Marine 2」

WH40K SM2 is a sequel to "Warhammer 40,000: Space Marine" released in 2011. In the TPS series, which is based on the miniatures game ``Warhammer 40,000'' (hereinafter referred to as WH40K), players become a member of the Space Marines and throw themselves into battle against alien races that have emerged from the far reaches of space.

In addition to the single-player campaign mode, this game includes a PvE mode (Operation) in which players fight together with friends online, a PvP mode (Eternal War), etc. While focusing on the single-player content, I would like to touch on the online elements as well. Warhammer 40,000: Space Marine 2 - Heed the Call of War



Mow down the surging enemies with heavy weapons and cut them down with a chainsaw! The best Space Marine experience is here

The stage of the battle is a world in the distant future, 40,000 years ago. The ``Emperor'', a heroic leader who once approached the unification of the galaxy, loses consciousness, and the human nation ``Empire'' transforms into a religious state that deifies the Emperor. He led a corps of superhuman soldiers "Space Marines" and became a crazy being who waged holy war against all kinds of foreign enemies.


The "external enemy" in the Space Marine series is one of the alien races (xenos) that infest the universe "Tyranid" . Tyranids roam the universe as living scourges, devouring all living things as sustenance.
WH40K SM2 is where such a crazy murderous creature and a crazy religious nation come into direct conflict.

Warhammer 40,000: Space Marine 2 - Gameplay Reveal Trailer | The Game Awards 2022




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On the official website, the language may change when changing pages. There is a proper explanation in Japanese, so please change the language in the language selection field on the top right while reading.
[プレイレポ]最高のスペースマリーン体験がここに。緊張感と爽快感を両立させた三人称視点ACT「Warhammer 40,000: Space Marine 2」

First, I tried playing the campaign mode to follow the story and check out the feel of the game.
The control system is similar to that of a typical TPS, and there are fewer special actions like parkour, which is a recent trend, so I get the impression that it's quite simple for a recent work.


There are 4 levels of difficulty: ``Easy,'' ``Normal,'' ``Veteran,'' and ``Angel of Death.'' The higher the difficulty mode, the more frequently enemies will attack, and the fewer replenishment items will fall.
[プレイレポ]最高のスペースマリーン体験がここに。緊張感と爽快感を両立させた三人称視点ACT「Warhammer 40,000: Space Marine 2」

Although there were some questionable Japanese translations for some proper nouns, I was able to read the characters' lines without any discomfort. The main character, ``Titus'', is voiced by Akio Otsuka, and the detailed voices of the mob characters are also properly recorded. It is also worth noting that the sound is powerful!
Many of the weapons are dynamic, typical of WH40K, and all of them feel great to shoot. However, with assault rifles and machine guns, the spread of bullets is amazing, so I thought it would be difficult to aim properly and make a hit...
When I actually fought, those fears were blown away.

In order to repel the huge number of Tyranids that rush in like a tsunami and fill the screen, you don't have time to think about details like aim. There are too many enemies that appear at once, so if you shoot in a direction where there are a lot of enemies, you'll probably hit them.

[プレイレポ]最高のスペースマリーン体験がここに。緊張感と爽快感を両立させた三人称視点ACT「Warhammer 40,000: Space Marine 2」
This amount at the very first stage. Rather than aiming precisely at the enemy, it is important to determine how to fight by determining the location and density of the enemy group, and the types of elites that are mixed in.
[プレイレポ]最高のスペースマリーン体験がここに。緊張感と爽快感を両立させた三人称視点ACT「Warhammer 40,000: Space Marine 2」
[プレイレポ]最高のスペースマリーン体験がここに。緊張感と爽快感を両立させた三人称視点ACT「Warhammer 40,000: Space Marine 2」

However, it's not really a great game where you can just shoot people around. The elements that make use of the player's skills are provided in a separate area from the aim.

Particularly important is the element of ammunition management. There are so many enemies that if you shoot them randomly, you'll run out of ammunition. When you run out of bullets, you need to replenish or reload, but the reload gap is set to be long, so if you carelessly reach the front lines and run out of bullets, you'll be beaten to death in an instant.
The basic idea is to carefully adjust the distance between you and the group of enemies, distance yourself before you need to reload, and fight while also using melee weapons depending on the situation. The friendly NPCs that will fight alongside you are also quite tough, so if you consider positioning, your survival rate should increase.


Melee attacks are quite powerful, so if you're close, it's more efficient to confront them with a weapon.
然而,要阻止所有数量惊人的攻击是很困难的。这就是系统发挥作用的地方:“招架”,使敌人的近战武器偏转并发动反击,以及“处决”,受到伤害并以惊人的打击埋葬敌人。 两者都是高风险系统,除非接近敌人,否则无法使用,但如果成功进行招架或处决,就会发生表演,并且会补充作为临时体力的护甲。如果你使用这个,你可以在敌方领土中间进行大行动并活着回来。 发射大范围攻击的巨炮,挥舞着滑稽设计的电锯剑,深入敌方阵线,将虚弱的敌人一一处决。这种震撼的感觉可以用一个词来概括:压倒性的。
我觉得战斗系统在刺激和紧张之间取得了很好的平衡,完美地表达了WH40K中星际战士“死亡天使”的战斗风格。



如果发动可格挡反击的攻击,角色周围会显示蓝色效果

[プレイレポ]最高のスペースマリーン体験がここに。緊張感と爽快感を両立させた三人称視点ACT「Warhammer 40,000: Space Marine 2」
带有红色效果的攻击是“无法招架的”。在大多数情况下,攻击威力非常强大,因此即使是星际战士也无法在直接命中中幸存。如果成功躲避的话,就有反击的机会,所以要密切关注。
[プレイレポ]最高のスペースマリーン体験がここに。緊張感と爽快感を両立させた三人称視点ACT「Warhammer 40,000: Space Marine 2」
[プレイレポ]最高のスペースマリーン体験がここに。緊張感と爽快感を両立させた三人称視点ACT「Warhammer 40,000: Space Marine 2」

必看的斩断敌人、扯下他们的爪子、串起他们的强大执行动作。行动会根据敌人类型和情况而变化,所以你会想要与各种各样的对手作战
[プレイレポ]最高のスペースマリーン体験がここに。緊張感と爽快感を両立させた三人称視点ACT「Warhammer 40,000: Space Marine 2」



体验 PvE 模式,使用 6 个不同的职业进行战斗。可以一个人玩,但是难度相当高


接下来,我们来看看在线合作游戏。在线任务与单人战役模式是分开的,因此您可以专注于任一模式进行游戏。

可玩的角色也有所不同,在战役模式中,提图斯是主角,可以使用多种武器,但在在线模式中,玩家自己作为星际战士的一员进行战斗。就我这次玩的来说,我并没有发现它们之间有任何关联,所以如果基本上认为它们是不同的东西的话会更容易理解。

在线游戏的任务描述了主线故事背后的故事。根据战役模式的进展,可能会有剧透,请谨慎观看
[プレイレポ]最高のスペースマリーン体験がここに。緊張感と爽快感を両立させた三人称視点ACT「Warhammer 40,000: Space Marine 2」
[プレイレポ]最高のスペースマリーン体験がここに。緊張感と爽快感を両立させた三人称視点ACT「Warhammer 40,000: Space Marine 2」

最多 3 名玩家可以参加在线任务。每个玩家都会选择六个职业之一来加入他们的团队。
每个职业不仅拥有不同的装备和状态,而且还拥有独特的技能。一个团队中不可能有多个同一班级的成员,因此请与您的朋友协商建立一个平衡的团队。
各班级的特点如下。


班级技能特点士兵鸟卜仪扫描支持类,扫描指定区域以发现隐藏的敌人,同时增加对该区域内敌人的伤害。武器平衡性不错,强项是可以选择组队袭击跳跃包擅长利用高机动性进行战斗的职业。享受侵略性的战斗,例如击败远距离射击的敌人或从高处攻击。 先锋壁垒狙击手重
抓斗发射器 能够进行闪电战的职业,你可以用抓钩攻击强大的敌人,快速拉近距离并消灭他们。如果你使用利用动量的强力俯冲踢,你可以一次性造成大量伤害
队旗 以支持为导向的职业,拥有可以治愈盟友的强大技能和可以阻挡敌人攻击的盾牌。你不仅可以重建受伤的队伍,还可以用自己的剑战斗
迷彩斗篷 类似刺客的职业,利用技能隐藏自己,用狙击枪摧毁敌方主力。能否准确地看到指挥部落的 Boss,你的观察力将受到考验
钢光环 一个动态的职业,结合了强大的护盾技能和重型武器的强大火力。虽然缺乏机动性,但在与部落的战斗中维持前线的能力极高

每个职业都设置了经验值,你可以通过升级技能树来强化你的武器和技能
即使在在线模式下,基本的游戏方式也与战役模式相同。如果你朝着所呈现的目标点探索并消灭那里出现的敌人,你自然就会朝着完成任务的方向前进。

这次因为是预售剧,所以我决定单独接任务,不过如果人手不够的话,NPC也会加入帮忙。很难说它与人类相提并论,但它会跟随玩家并做最低限度的事情,所以一旦你习惯了它,你就不用担心独自玩了。

[プレイレポ]最高のスペースマリーン体験がここに。緊張感と爽快感を両立させた三人称視点ACT「Warhammer 40,000: Space Marine 2」
[プレイレポ]最高のスペースマリーン体験がここに。緊張感と爽快感を両立させた三人称視点ACT「Warhammer 40,000: Space Marine 2」
[プレイレポ]最高のスペースマリーン体験がここに。緊張感と爽快感を両立させた三人称視点ACT「Warhammer 40,000: Space Marine 2」

不过我觉得单人完成任务还是挺困难的。我认为这部分是由于我缺乏技巧,但即使是最低的难度设置,我最终还是在第一个任务中多次结束游戏。由于这是一项依赖技能协作的重要工作,因此很难将其交给NPC。

至少在你获得了成长角色所需的最低经验值和资源之前,招募盟友并通过随机匹配进行战斗会是更明智的选择。我认为发展到一定水平并不是一个坏主意,一旦你掌握了独自征服游戏的技能,你就可以独自挑战它。

[プレイレポ]最高のスペースマリーン体験がここに。緊張感と爽快感を両立させた三人称視点ACT「Warhammer 40,000: Space Marine 2」

这次虽然只玩了开头,但仅此一点就让我强烈感受到了WH40K的力量。日语翻译的质量也很高,结果是从第三人称视角来看的高质量动作片。如果您是该类型的粉丝,即使您不是 WH40K 粉丝,您也应该能够享受它。

然而,对于可用性存在一些担忧,例如缺乏教程元素和对目标位置的指导薄弱。尽管 WH40K 特定术语经常出现,但不幸的是,它几乎没有得到支持。如果在系统和世界观上都有对初学者有帮助的元素,比如可以随时参考教程的系统,以及关于世界观的字典,那可能是更好的作品。

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