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Manage cleverly in "Return": Building Synthesis Guide In addition to the meat pigeon adventure, "Return" also provides players with a unique building system. In addition to intense combat, planning and operating buildings is also crucial. In some chapters, reaching a specific architectural richness is a necessary condition for passing the level. In order to help you, PHP editor Zimo has specially compiled the building synthesis table in "Return". This guide will cover how various buildings can be crafted, from infrastructure to advanced facilities. By referring to this table, you will be able to efficiently plan your building layout and improve your gaming experience.
Building synthesis table
Building strategy
1 Select the city map, then select six cards, if possible, make some predictions about the mutation points, and quickly lay out the buildings.
2. The following is the current full collection situation, which is 34 richness, that is, there are 34 different buildings. It will trigger a main quest with a complexity of 35, which is to encounter the red-robed Musashi.
3. After completing the game, place a card that is rewarded by the main mission and place it on it to directly increase the richness to max
4. Finally, the city richness 35 is successfully completed. That is 100% richness.
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