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How to fight Skull of the Fallen Angel in Sword and Expedition?

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2024-08-07 19:19:15958browse

In "Sword and Expedition: Departure", the Skull of the Fallen Angel is a powerful boss monster, which brings a lot of challenges to players. To successfully defeat it, we need to develop a different battle strategy. In this article, php editor Xiaoxin will provide you with an in-depth analysis of the combat mechanism of Skull of the Fallen Angel, and provide detailed lineup recommendations and playing techniques to help you defeat this powerful enemy more easily.

How to fight Skull of the Fallen Angel in Sword and Expedition?

Sword and Expedition Departure Skull of the Fallen Angel gameplay introduction

1. Skill introduction

Ultimate skill - shoot out a laser, causing a lot of damage. (High AOE)

Skill 1 - Fallen Angel's Skull summons 4 pupil wings. When there are pupil wings on the field, Fallen Angel's Skull cannot be selected and will not be damaged. The physical damage taken by the pupil wing is reduced by 40%-90%. (call).

Skill 2 - Fallen Angel's Skull summons 4 Dark Eye Wings. When there are Dark Eye Wings on the field, Fallen Angel's Skull cannot be selected and will not be damaged. The spell damage received by Dark Eye Wing is reduced by 40%-90%. (call).

Skill 3 - Skull of the Fallen Angel will cause physical damage and magic damage at the same time, and will cause more damage when Eye Wing is on the field. (Mixed damage, increased damage from summons).

2. Challenge ideas

1. When the boss has summoned beasts, the damage will be greatly increased, so a hero who can quickly clear the summoned beasts is needed. The Light Pupil Wing is close to object immunity, and the Dark Pupil Wing is close to magic immunity, so it will be more advantageous to use real damage heroes.

2. The boss has a large range of high-value AoE, and a nurse is needed to ensure the team's status and prevent attrition.

3. Lineup Recommendation

Ax Bear Dad Jumping Ade Lancer

Description: Ax Bear provides armor breaking, Ade group milk prevents attrition, and the other three Dream Masters are C.

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