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The task is to find the largest rectangle area that can be formed in a histogram. Each bar in the histogram has a width of 1, and the height of each bar is given by an array of non-negative integers.
For example, given the heights array [2, 1, 5, 6, 2, 3], the largest rectangle area in the histogram is 10.
The problem can be efficiently solved using a stack-based approach. This approach involves maintaining a stack to keep track of indices of the histogram bars, allowing us to calculate the maximum rectangle area in linear time. Here's a detailed breakdown of the algorithm:
We iterate through the heights array from left to right and also add a final virtual bar with height 0 at the end of the array to ensure that all bars are processed.
Steps in the iteration:
Push Current Bar's Index: For each bar, push its index onto the stack. However, before doing that, we need to ensure that the current bar is taller than the bar at the index stored at the top of the stack. If it is not, we pop bars from the stack to calculate the area of rectangles that can be formed using the bar at the popped index as the smallest bar (i.e., the height of the rectangle).
Pop from Stack and Calculate Area:
After iterating through all bars, there might still be some bars left in the stack. These bars would have heights that were not processed because there was no shorter bar to the right. We need to process these remaining bars similarly by popping them from the stack and calculating the area.
Here's the JavaScript code with comments explaining each part:
/** * @param {number[]} heights * @return {number} */ var largestRectangleArea = function(heights) { var len = heights.length; var stack = []; var max = 0; var h = 0; var w = 0; // Iterate through the heights array for (var i = 0; i <= len; i++) { // Ensure the loop processes the virtual bar with height 0 at the end while (stack.length && (i === len || heights[i] <= heights[stack[stack.length - 1]])) { // Pop the top index from the stack h = heights[stack.pop()]; // Calculate the width of the rectangle w = stack.length === 0 ? i : i - stack[stack.length - 1] - 1; // Update the maximum area found so far max = Math.max(max, h * w); } // Push the current index onto the stack stack.push(i); } return max; };
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