Home > Article > Mobile Game Tutorial > Introduction to the new tactics in the S2 season of "Three Kingdoms: Conquering the World"
The S2 season of "Three Kingdoms: Conquering the World" is about to start, and the high-profile new tactics have attracted much attention. In order to help players formulate strategies and prepare for the new season in advance, PHP editor Youzi has compiled a comprehensive interpretation of S2's new tactics. This article will introduce the effects and acquisition methods of each tactic one by one, and analyze its possible application scenarios in actual combat. Follow the footsteps of PHP editor Yuzi, gain an in-depth understanding of the new tactics in S2, and be fully prepared for your strategic journey!
(The detailed data of the following tactics are subject to the official content in the game)
1. Overcome difficulties
Type of tactics: Passive tactics
Activation probability: 100%
Increase your chance of understanding by 20%, and cause 110% weapon damage to two random enemies at the end of each round.
2. Know people well and trust them well
Type of tactics: Active tactics
Probability of activation: 65%
Reduces the damage taken by the single target with the highest intelligence in our army by 25% (affected by intelligence), lasting 2 rounds. And gain 1 layer of resistance.
3. Three armies seize energy
Type of tactics: Pursuit tactics
Probability of activation: 55%
After a normal attack, the attack target’s force, intelligence, and command will be reduced by 30 points, lasting for 2 rounds, up to Stacks 5 times.
4. Take advantage of the gap
Tactics type: Pursuit tactics
Probability of activation: 60%
After normal attack, it will apply chaos to a random enemy enemy, lasting for 1 round, and causing 120% Strategic damage. If the target is already in a state of confusion, it will cause 100% strategic damage to a random friendly target.
5. Keep a low profile
Tactics type: Passive tactics
Activation probability: 100%
The activation rate of active tactics increases by 6% (affected by intelligence), and each round increases one's own strategy by 7% Damage, stackable, lasts until the end of the battle.
6. Qi Zheng Xiang Sheng
Type of tactics: Command tactics
Probability of activation: 100%
Starting from the 2nd round, at the beginning of the round, there is a 65% probability of restoring two random troops of our army (healing) rate is 150%, affected by intelligence). At the end of the round, there is a 65% probability of causing 150% strategic damage to two random enemies.
7. Impregnable
Type of tactics: Command tactics
Probability of activation: 100%
Increase own command by 15%. Starting from the 2nd round, there is a 60% probability at the beginning of each round (affected by command) ) taunts two random enemies for 2 rounds.
8. Defeating the enemy will make you stronger
Type of tactics: Passive tactics
Probability of activation: 100%
Inflicting weapon damage will increase your own strength by 16 points, which can be superimposed 8 times. It will increase after causing strategic damage. It has 16 points of intelligence, which can be superimposed 8 times.
9. Meritocracy
Type of tactics: Active tactics
Probability of activation: 60%
Increase the damage caused by two random people in our army by 15%, command by 25 points, lasts for 2 rounds.
10. Persistent pursuit
Type of tactics: Passive tactics
Probability of activation: 100%
There is a 60% probability of causing 120% of troops to enemies with abnormal status during each round of action Blade damage is determined independently for each target.
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