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Introduction to the second transfer of the Rogue. In "Ragnarok RO: New Beginning", the Rogue is a character who focuses on single-target output. His professional elements are mainly poisonous and non-attributed. After becoming proficient, thieves can appear and appear in battle, making enemies frightened. In addition, Rogues possess superior mobility and agility, allowing them to adapt to a variety of environments. To learn more about the detailed introduction to the second career change of a thief, please continue reading the following content provided by php editor Yuzai.
Thieves have two branches during the second turn:
Direction 1: Assassin
"The sharp blade hidden in the darkness, aiming at the fleeting The flaw will never leave any chance for the enemy to counterattack. "
The characteristics of the assassin are high critical hits, high frequency attacks, and high movement speed. At the same time, it has a powerful "armor-breaking" skill that reduces the target's defense and maximizes its own attack. The training of his left and right hands also gave him the advantage of controlling weapons with both hands at the same time.
Direction 2: Rogue
"The ghostly tracker is usually very patient, because the night has been used by him, and the poisoned prey that is disarmed will never survive."
Rogue is more suitable for PVP combat, He is good at applying extremely powerful debuffs such as "blinding" and "suppression" to the enemy. Moreover, the advantage of rogues is that in addition to their own melee weapons, they have also learned the skills of using "bows and arrows", which greatly makes up for the shortcomings of melee professions that lack long-range attack methods
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