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Comparative analysis of Divine Grace and Divine Punishment for Priests of Taris World

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2024-06-25 12:56:34903browse

Does the priest choose divine grace or divine punishment? In "The World of Taris", priests are faced with the choice of choosing the path of divine grace or divine punishment. Divine Favor focuses on healing and provides powerful healing capabilities, while Divine Punishment focuses on output and brings high damage. Basis for selection: Divine Favor: Suitable for players who like support and healing, and can provide vital health recovery for the team. Divine Punishment: Suitable for players who pursue high output and can cause a lot of damage in battle. Next, PHP editor Xigua will analyze the advantages and disadvantages of priests’ divine grace and divine punishment in detail to help players make wise choices.

Comparative introduction of priest’s grace and divine punishment

Comparative analysis of Divine Grace and Divine Punishment for Priests of Taris World

As a priest, your main responsibility is healing. Therefore, the most recommended talent is [Divine Grace], which is the priest's healing talent. But if you already have a healer in your team, you can choose the [Divine Punishment] talent, which is an output genre.

1. Divine Punishment-Painful Trial/Torture Trial

The former Trial of Pain can replace the Trial of Torment. The output types of the two are different, but the output methods are roughly the same.

The characteristic of the torture trial genre is DOT. During the duration of DOT, the damage received by the target can be increased, and the burst quality is higher during the duration of DOT.

The characteristic of Trial of Pain is that it deals damage quickly, turning DOT into instant damage. The burst can be completed in a very short time, and the burst period is short and strong.

Personally recommend the two genres to be chosen based on actual values. There is no obvious difference in function.

2. Divine grace--prayer/oracle

Oracle can replace prayer. The treatment rhythm, characteristics and functions of the two are different. The former blessing style is characterized by instant healing. It uses stacking BUFFs and enhanced healing skills to form periodic small bursts of treatment and a stable blood boost. It can also refresh the periodic small burst cooldown to make the cycle vacuum shorter. More suitable for group blood scenes and mobile battles.

The latter oracle school is characterized by long-term reading, and the amount of treatment in a single time is considerable. You can activate the instant state by accumulating enough resources, and the burst healing amount is very good. Compared with the praying school, its ability to provide emergency rescue at fixed points is more outstanding, and it can handle sustained pressure with ease.

Players choose according to the actual battle scenario. If they need more group healing, they choose the blessing style. If they need to strengthen their first aid capabilities, they choose the oracle style.

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