Home > Article > Software Tutorial > How to add mirror material in 3dmax_Detailed steps to add mirror material in 3dmax
The long-standing problem of adding mirror material to 3D Max is here! PHP editor Strawberry provides you with a detailed step-by-step guide for adding. Want to bring your 3D models to life and create realistic mirror effects? This guide will teach you step-by-step how to cleverly add mirror materials to make your digital world more sparkling and moving. Read on to learn the secrets to adding mirror materials to make your models stand out!
The first step is to open 3dmax.
The second step is to press the m key to select the shader and double-click to select a shader.
The third step is to click on the diffuse reflection on the right and adjust the diffuse reflection to black. Then click on reflection and adjust the reflectivity to the bottom white.
The fourth step is to adjust the reflection luster to 0.99 on the right. Remove the Fresnel reflection hook to complete the setting.
The fifth step is to select the adjusted material ball to the model that needs to be turned into a mirror. The position in the picture below is the button to select the object.
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