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The root mission of the Curse Warlock in Ark of Destiny has attracted the attention of many players. However, many players are still confused about how the mission is completed. In order to help everyone successfully complete the task, PHP editor Banana has prepared a guide to the roots of the Ark of Destiny Curse Warlock. This guide will elaborate on the process of the mission and solve common difficulties, so that players will no longer be confused on the road to completing the root mission.
1. Entry method
1. Click Match as a single player or as a team with friends, and wait until 4 people are matched to enter the game.
2. Form a team of 4 people and create a room corresponding to the crusade to enter.
2. Props preparation
1. Recovery Potion: Improve the fault tolerance rate and avoid death at the end of the blood volume
2. Time Potion: After use, it will enter an invincible state for about 3 seconds and be immune to damage except annihilation attacks.
3. Dark Grenade: Reduce the enemy's defense and increase the team's output.
4. After entering the dungeon, you can make targeted modifications to the BOSS such as equipment, jewelry, props, etc. in the preparation area at the dungeon entrance.
3. BOSS-Resurrected Gorum
1. Special mechanism: Death Gaze
When the BOSS enters the battle, it will periodically explode and use skills to stack a layer of DEBUFF on all players. When the player's DEBUFF reaches five layers, the BOSS will instantly kill all players and the copy will fail.
Processing method:
Interact with on the map to eliminate DEBUFF. Every time the BOSS uses Death Gaze, a Guardian Light will appear on the map. Interacting with it will eliminate all Death Gaze DEBUFF.
Note: 4 teammates need to take turns to use the Guardian Light. Each Guardian Light can only be used once. They must interact in order to avoid one player using the Guardian Light twice and other players' DEBUFF reaching 5. The first layer triggers the situation of team destruction.
2. Attack mode
Charge: The BOSS charges forward.
Sweeping attack: Swing the tail to the right once to cause a large-scale sweeping attack from behind.
Death Claw Strike: The BOSS inflicts large-scale circular AOE damage centered on the claw machine to the front. The method of handling is to avoid the BOSS claw strike range and then enter the range. When the distance is too far, you can dodge away from the BOSS and escape the explosion range.
Death Impact: Causes a large range of AOE damage with the self as the center of the circle. This skill will only attack the close and long range areas of the BOSS, and the middle area is a safe zone.
Breath of Death: Release three cone-shaped range attacks forward and backward. You can also change the direction horizontally or vertically after releasing it once and then attack again.
Death Gaze: Special mechanic.
4. BOSS-Immortal Sigmund
1. Special mechanism: resurrection
Introduction: When the BOSS's blood volume drops to 0, the BOSS will be resurrected after a period of time and retain a certain amount of health. Each resurrection will increase the level of BUFF.
When the BOSS drops to 0 health and falls down, a red or white impact will occur, and the spheres of the same color generated at 3, 6, 9, and 12 o'clock on the field need to be destroyed.
Completely destroy the orb and repeat twice to defeat Immortal Sigmund once and for all.
If you destroy the wrong sphere or fail to destroy the correct sphere, the BOSS will increase its health and resurrection times according to the number of spheres after resurrection. One failed sphere needs to be beaten 3 times, and two failed spheres need to be beaten 4 times or more.
After Sigmund falls, move to the pre-arranged position and deal with the orbs of the same color according to the color of the shock wave.
Note: In addition to the resurrection mechanism, Sigmund has a lot of displacement and fast movement, so players need to carry displacement skills to deal with the BOSS.
2. Attack mode (excluding special mechanism resurrection)
Charge Leap: Jump forward and trample the ground, followed by a large-scale impact that causes damage.
Teleport: Move instantly, no explanation.
Blood ball attack: The drawn ball rotates and attacks the front area with a knockback effect.
Blood Ball Shot: Detonates a ball and shoots it in four directions, and finally fires it once in another direction.
Note: After the BOSS is resurrected, this skill will be strengthened, and shooting from four directions will be strengthened to six directions.
Blood pool falling from the sky: Shoot blood balls into the sky and land after a period of time to form a blood pool with continuous damage.
Blood balls falling from the sky: Shoot blood balls into the sky and drop huge blood balls to each player's position after a period of time.
Blood ball rotation: Rotate the blood ball and cause continuous attacks to nearby players.
Blood ball impact: A large-scale fan-shaped AOE damage in front, usually used after teleporting or charging.
Blood ball explosion: After charging up, it will continue to release a large-scale explosion around a player randomly, knocking the player away.
Blood Cell Explosion: After charging, it will produce an explosion with high damage from a large range.
How to deal with it: Know Sigmund's location based on the map. There is a safe zone under Sigmund's feet; the BOSS often releases this skill after teleporting.
Full-screen attack: The BOSS regularly releases skills across the map to form shock waves throughout the map to attack.
How to deal with it: empty the BOSS's weakness bar, and the BOSS will enter a paralyzed state and will not carry out full-screen attacks;
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