


Comprehensive analysis of the gameplay genre of 'Adventure Battle'
Question: How to improve the lethality of archers on the battlefield? Answer: PHP editor Apple brings you a detailed explanation of the storm-return bow genre in "Adventure Battle". With high critical hits, a large increase in blood volume, and special skills that prohibit energy recovery, it brings extraordinary output capabilities and Survival advantage.
Comprehensive analysis of the gameplay genre of "Adventure Battle"
Skills before Awakening
Passive skills: 30% combo chance (level 30) + 15% attack speed (level 45), ignore dodge +10% + critical hit 70% critical damage bonus (level 60) + basic attack has 50% chance to cause additional targets Damage of 1% of current health (level 80) + when triggering a critical hit, attack increases by 40% for 1 second (level 100)
Active skills (CD9 seconds): range damage (can be increased) + combo damage increased by 60%, lasting 5 seconds
Skills after Awakening
Level 80 skill enhancement: Basic attack has a 50% chance of causing 1% of the target's current health value, and the damage is modified to a 100% chance.
Active skill enhancement (CD 15 seconds): Large range damage, which increases the combo damage received by targets within the range by 60%, lasting 8 seconds, and stops the energy recovery of the 6 active skills of targets within the range for 4 seconds.
From the skills, we can see that the archer's damage mainly consists of high critical damage + 40% high attack bonus, maximum health damage caused by a large increase in blood volume, and a special skill - forbidden energy. Reply 4 seconds
As an archer, the professional active skill adds +60% combo damage, which I find difficult to agree with. The crossbow is positioned for combos, and the bow is positioned for critical hits. In this case, it would be more reasonable for the archer's active skill to be modified to increase critical hit damage by 60%~
The archer can also add another damage, which is skill damage. This skill damage can make up for the combo damage. Because the skill bans magic for 4 seconds, in actual PK, the archer’s recovery speed will be the fastest.
Let’s talk about Good Night Boss’s bow:
The main components of damage: critical damage + skill damage + bleeding damage
He has a 10-star frog gun, and the current shooters are generally anti-crossbowmen (ignore combos by 60%, combo damage reduction). Archer crossbow players have always been the first choice for most players, so bows (normal attack damage reduction) are not will be deliberately targeted. So the PVP environment is still relatively good~
Equipment: critical hit + recovery
Martial spirit is a huge advantage for the storm bow. The level of the same robe can be lower, the Burning Heart Thorn Blade (normal attack + technical damage) can be higher, and the other 6 can be upgraded equally. The third entry of Wuhun is the global general attack, followed by combo damage reduction & skill damage reduction.
For three-dimensional improvement, just upgrade according to the average
Rune Stone Set 4 Global Critical Hit + 2 Global Basic Attack
The main entry of Runestone IV gives priority to normal attack damage instead of skill damage, and the damage caused will be relatively high. Adverbs give priority to global basic attack, followed by combo damage reduction & skill damage reduction.
Flying pets are mainly sunny or honeypot warriors: honeypots correspond to supplementary bleed damage, but when using them, be careful not to take too much blood damage, and keep more than 70% of your health at all times. The biggest highlight of the honey pot is the first round of facing the crossbow clone. The bow with full health at 1:55 can cause very high damage to the crossbow clone. Sunny day corresponds to the control reduction. It is a guarantee for the normal attack damage and prevents it from being disarmed for a long time. This caused the dilemma of no attack bonus for a long time.
The violent return bow has 3 types of damage components and is not easy to be restrained. There are also unique highlights in PVE, which are ruins and dark copies.
It is recommended to play with a combat power of 8.5w or above (Family Lava can reach 10080 contribution). You must have 1 frog gun or sea gun
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