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The Afaria dungeon in Dungeon and Fighter Origins is one of the dungeons that many players want to experience, but many people don't know how to open it. In this article, PHP editor Baicao will bring you a detailed introduction to the Dungeon and Fighter Origins Afaria dungeon to help you understand how to unlock this dungeon and allow players to experience the fun of this dungeon.
1. Plot introduction
Afaria The dungeon mainly tells the story between the Principality and the Dark Elf Kingdom. Taking the Alchemist as an introduction, players will pass through 4 dungeons, pass through shallow habitats, spider caves, lava caves, and find the entrance to the Dark City to explore the depths. Hidden secrets behind it.
2. Dungeon details
1. Shallow Dwelling Land
Types of mobs: Corpse Robbers, Bone Throwers, Ghosts, Sermetek, Lord: Resentment Morgan
Analysis: This level is mainly about discovering the infected Morgan in the shallow habitat, and trying to defeat him after being infected into a zombie. Follow this clue to find the notes left by Morgan. It's not too difficult. Morgan will summon a large number of monsters and increase his movement speed, but generally speaking, as long as you are not controlled by monster attacks, it is very easy to pass them by gathering them together.
2.Spider Cave
Mob types: Wrongful Soul, Ice Ness, Spider, Corpse Robber, Lord: Aikloso
Analysis: There is basically nothing to pay attention to in this level. Just clear the level normally, and pay attention to spider attacks. In addition, the lord and Laila will help fight together, so players can mainly do output on the side.
3. Lava Cave
Mob types: Corpse Robbers, Brutal Zombies, Bone Throwers, Magma Corpse Robbers, Yardyan, Lords : There are three bosses in this level: Titan, Goliath, and Atlas
Analysis: This level will be slightly difficult for players with low level of training, because there is a magma area in the level, which will continue after entering. If the blood volume drops, players with poor positioning will often run out of blood accidentally.
The Lord's movement speed is slow, but he will summon fire elements to attack together, so he must be dealt with as soon as possible.
4. Entrance to Dark City
Types of mobs: Jungle Zombie, Incomplete Goliath, Dark Elf Guard, Cautious Dingao, Lord: Headless Horseman
Analysis: This level is the last level for adventurers to complete the copy of Alfaria. The overall level is not difficult to pass. The main thing is to keep the distance and release skill attacks, and pay attention to avoiding collision skills.
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