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The scenes in the open world game "Singing Tide" are still playable! Version 1.0 Beiluoye map information released

WBOY
WBOYOriginal
2024-06-03 10:24:21659browse

On May 23, the new open-world action game "Singing Tide", developed and self-developed by Clow Games, launched a global simultaneous, multi-terminal public beta. This two-dimensional masterpiece that took more than 3 years of development was finally released.

"Ming Tide" focuses on high-degree-of-freedom action combat gameplay and rich and diverse open world exploration. In the game, we will play the role of a drifter who wakes up in this world. While retrieving his memory and searching for his own identity, we will get to know countless fellow resonators and embark on a journey beyond the sorrow with our partners.

The scenes in the open world game Singing Tide are still playable! Version 1.0 Beiluoye map information released

Previously, many players made many optimization suggestions to the project team because the Mingchao scene was too "grey" and other issues. I still listened to the advice when I was still in Culuo, and I have basically optimized all the scene problems in version 1.0. After many days of experience, the editor has to lament that the game scene still depends on Kuro. In addition, with the launch of version 1.0, a new map in the Imamshu area - Beiluoye has also been officially opened. Now, let us experience the world of Mingchao under the Unreal Engine.

Comprehensive upgrade of the in-game scenes

During the first two tests, most of the places players could see were dim, dilapidated, and gloomy scenes, whether they were mountains, rocks, vegetation, natural landscapes, or metal. The eaves of man-made buildings all have higher gray scales. However, in version 1.0, these problems have been effectively optimized. Players can clearly feel that the art style of the entire world is brighter, softer, and warmer during the drawing process.

The scenes in the open world game Singing Tide are still playable! Version 1.0 Beiluoye map information released

In the editor’s opinion, the comprehensive upgrade of the Mingchao scene is the pursuit of a hand-painted style while retaining realism, especially in the use of colors. Emphasize the hand-painted layering rather than simple high-saturation contrast. As you can see from the picture above, the brightness of the scene has been improved and the lighting has been optimized.

Made an atmospheric distinction between dangerous areas (fields, dungeons, etc.) and safe areas (main city areas, etc.), retaining the heavy feeling of dangerous areas to enhance the sense of presence in the combat part and to be more unified with the overall story background. , and try to make the atmosphere in the safe area softer and more comfortable to facilitate players’ long-term gaming experience.

The scenes in the open world game Singing Tide are still playable! Version 1.0 Beiluoye map information released

Beiluoye: The Horrifying and Depressing Silent Zone

As mentioned above, Mingchao has done a good job in the treatment of tones in dangerous areas and safe areas. The difference in atmosphere. The new map released in version 1.0 this time - Bei Luo Ye, explains this feature very well.

The scenes in the open world game Singing Tide are still playable! Version 1.0 Beiluoye map information released

According to the world view setting of "Ming Tide", Beiluoye is an absolute restricted area within the territory of Yulong. The entire area has been transformed into a soundless zone and has become a terrifying place. A depressing foreign land. Players can clearly feel the pressure of the environment in the silent zone located in Beiluoye.

As for Beiluo Canyon outside the silent zone, during the earlier fight against the afterimage, a canyon was opened between the Black Rock Plateau and Beiluoye due to a blow from the Crownless One. This canyon It later became known as "Beiluo Canyon" and is also the current location of Night Return Camp. The environment here is quite bright, and the scene also implies that the level of danger here is not as dangerous as the silent zone.

Conclusion

With many adjustments and changes in details, it can be seen that the official of "Ming Tide" really listened to the players' feedback carefully and made a lot of optimizations in terms of characters, scenes, and combat. , you need to know that for an open game, any small adjustments will require a huge amount of energy from the production team. For example, adjustments to character modeling will lead to changes in physical collisions, movement effects and other aspects of the game map.

We might as well give Kuro the game some more time, hoping that the quality of "Singing Tide" can be better in the future!

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