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In Dungeon and Fighter Origins, the "Abyss" is an important way for players to obtain materials and rewards. However, for civilian players, there is a certain degree of difficulty in brushing the Abyss. PHP editor Baicao specially compiled a detailed guide, introducing the methods and techniques for civilian players to brush the abyss, to help everyone easily obtain the resources they need.
1. First of all, we must understand the principle of the eternal movement of the abyss: decompose useless epic → epic soul → abyss invitation → continue to brush the abyss;
2. Conversion between materials:
1*Epic=5*Epic Soul;
1*Epic Soul=20*Abyss Invitation (Character Binding);
1 Abyss=22*Abyss Invitation;
100 Fatigue=25 times Abyss=550*Abyss Invitation;
On average, there are two epics for 100 fatigue, and the abyss is guaranteed, and one epic will be guaranteed for about 22 times;
3. How do we obtain the Epic & Abyss Invitation Letter (hereinafter referred to as the ticket):
①A character will get 200 votes when he reaches level 50, and there will be 200 votes for each level thereafter. Each character will get a total of 1,000 votes;
②The star reward for brushing the adventure level is Abyss Tickets, and the full amount should be 800 votes (can’t remember clearly);
③Xiangrui Valley can produce epics, maybe one epic per day on average;
④Southern Valley Tickets are issued directly. I can’t remember the exact number. Don’t raid, there are abyss tickets that can be traded;
⑤Daily achievement has 50 votes;
How to allocate 4 and 5 roles:
The large size has 120 points of fatigue abyss, which can be refreshed 31 times and requires 682 votes. Excluding the abyss itself, which also explodes votes, it requires 30 epic souls. Two epics can be produced in the process = 10 souls;
3 characters to move bricks;
The fifth character will earn adventure-level stars and upgrade tickets, which will be calculated as two epics = 10 souls;
All characters in the Auspicious Valley can produce 1 epic = 5 souls;
The rest is pieced together here and there, basically always moving~Persistence can always graduate, after all, 1000 epic fragments can also create a graduation epic;
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