I was recently reading "The Definitive Guide to JavaScript (Sixth Edition)" and there is this code in Chapter 6 P122:
// Returns a property inherited from the prototype object proto New object
//You can use the ES5 Object.create() function here
function inherit(proto) {
//proto is an object, but it cannot be null
if(proto == null) throw TypeError();
if(Object.create) return Object.create(proto); //If Object.create() exists, use it
var t = typeof proto; //Otherwise check further
if(t!=='object' && t!=='function') throw TypeError();
var F = function() {}; // Define an empty constructor
F. prototype = proto; // Set its prototype property to proto
return new F(); // Use F() to create an inherited object of proto
}
Obviously the purpose of the helper function is to create a new object that inherits the prototype of the parent class
Question
I can’t understand the following judgment for the moment
var t = typeof proto; // Otherwise check further
if(t!=='object' && t!=='function') throw TypeError();
In our impression, the prototype object should be an Object or directly a literal, so will the passed parameter type have a "function" type
Understand
Functions are also objects and can also have their own properties and methods. Wait, these are not our static properties and methods! This refers to treating functions as objects that can add attributes
// Test passing function type
var func = function() {};
func.text = 'good work';
func.getText = function() {
return func.text;
};
console.log(typeof func); // 'function'
// Pass the function type and return a new object prototyped with func
var subFunc = inherit(func);
console.log(subFunc.getText()); // Output: 'good work'
Okay, a proof. It turns out that the 'function' type can be passed
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