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Head First-策略模式,headfirst-策略

WBOY
WBOYOriginal
2016-06-13 09:16:541176browse

Head First-策略模式,headfirst-策略

策略模式,什么是策略模式,定义了算法族,分别封装起来,让他们之间可以相互替换,此模式让算法的变化独立于使用算法的客户。

下面我们就用鸭子来诠释一下策略模式,鸭子有两种行为呱呱叫和飞,但是并不是所有的鸭子都会呱呱叫和飞,所以我们把这两个赋予变化的行为提取出来。

<?php
abstract class Duck{
    public $flyBehavior;
    public $quackBehavior;    

    public function __construct(){
    }

    public function performFly(){
        $this->flyBehavior->fly();
    }

    public function performQuack(){
        $this->quackBehavior->quack();
    }

    public function setFlyBehavior(FlyBehavior $fb){
        $this->flyBehavior = $fb;
    }

    public function setQuackBehavior(QuackBehavior $qb){
        $this->quackBehavior = $qb;
    }

    public function swim(){

    }
    
    abstract function display();
}

interface FlyBehavior{
    public function fly();
}
class FlywithWings implements FlyBehavior{
    public function fly(){
        echo "i'm flying!\n";
    }
}
class FlyNoWay implements FlyBehavior{
    public function fly(){
        echo "i can't fly.\n";
    }
}
class FlyRocketPowered implements FlyBehavior{
    public function fly(){
        echo "i'm flying with a rocket!\n";
    }
}

interface QuackBehavior{
    public function quack();
}
class Quack implements QuackBehavior{
    public function quack(){
        echo "quack!\n";
    }
}
class MuteQuack implements QuackBehavior{
    public function quack(){
        echo "silence\n";
    }
}


class MallardDuck extends Duck{
    public function __construct(){
        $this->quackBehavior = new Quack();
        $this->flyBehavior = new FlyNoWay();
    }

    public function display(){
        echo "i'm a real mallar duck\n";
    }    
}

$duck = new MallardDuck;
$duck->performFly();
$duck->setFlyBehavior(new FlyRocketPowered);
$duck->performFly();
?>

 从上面的代码可以看出我们把鸭子抽象出来,而飞行行为和呱呱叫行车以接口的形式,设计的原则是多用组合,少用继承,用上面的写法,相对弹性大点,不仅将算法封装成类,更可以“在运行时动态的改变行为”,只要组合行为对象符合正确的接口标准即可。

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