How to create objects in JavaScript_javascript skills
What is an object?
From the definition of JavaScript, an object is a collection of unordered properties, and its properties can contain basic values, objects or functions. That is to say, an object is a set of attributes in no particular order. Each attribute is mapped to a value, which is a set of key-value pairs. The value can be data or an object.
The simplest object
A pair of curly brackets {} in JavaScript can define an object. This writing method is actually the same as calling the constructor of Object
var obj={};
var obj2= new Object();
The object constructed in this way only contains a pointer to the prototype of the Object. You can use some valueOf, hasQwnProperty and other methods, which have little practical effect. Custom objects always have some custom properties and methods.
var obj={};
=0; a:0,
fn:function( ){
alert(this);
You can add properties and methods to it through "." after defining the object, or you can use the literal assignment method to add properties and methods to it when defining the object. The object created in this way has the same methods as Attributes can directly use object references, similar to static variables and static functions of classes. There is an obvious flaw in creating objects in this way - it is very laborious to define a large number of objects, and it is necessary to write almost repetitive code over and over again.
Abstract it
Since it is repeated code, it can be abstracted, use functions to do these repeated tasks, and call a method specifically created when creating an object. For different attribute values, only You just need to pass in different parameters.
Copy code
The code is as follows:
obj={};
In this way, when creating a large number of objects, you can do some repetitive work by calling this method. This method is not perfect, because in many cases it is necessary to determine the type of the object. The objects created by the above code are the most The original Object object instance only extends some properties and methods.
Style
It’s time for function to appear again. In JavaScript, function is an object. When creating an object, you can discard the above createObj method and directly use function as an object. How to achieve reuse? This lies in the special nature of function as an object. Sex.
1. Function can accept parameters and can create objects of the same type and different values based on the parameters
2. When function is used as a constructor (called through the new operator), it will return an object. Some basic knowledge of constructors is mentioned in jQuery of the poor and lower-middle-class peasant version. Simply copy it
The return value of the constructor is divided into two situations. When the function has no return statement or returns a basic type (bool, int, string, undefined, null), it returns an anonymous object created by new, which is It is a function instance; if the function body returns a reference type object (Array, Function, Object, etc.), the object will overwrite the anonymous object created by new as the return value.
3. So how to use function to solve the type identification problem? Each function instance object will have a constructor attribute (not "has", but can correspond). This attribute can indicate who constructs it, or it can Use the instanceof operator to determine whether the object is an instance of XXX.
Don’t just talk without practicing, code
function Person(name){
this.name =name;
this.fn=function(){
alert(this.name);
}
}
var person1=new Person('Byron');
console.log(person1.constructor==Person);//true
console.log(person1 instanceof Person); //true
This would be perfect, no! Although the constructor can be object-specific, the methods must be repeated in every instance of the object!
function Person(name){
this.name =name;
this.fn=function(){
alert(this.name);
}
}
var person1=new Person('Byron');
var person2=new Person('Frank');
console.log(person1.fn==person2.fn);//false
Look, although the fn of the two instances are exactly the same, they are not the same thing. If a function object has a thousand methods, then each of its instances must contain copies of these methods, which is very frustrating. The memory is speechless.
No more nonsense
Is there a nearly perfect way to construct an object that does not require repeated work, is stylish, and does not require the repetition of common methods of objects? ? In fact, we can find that using function is already close to the requirements. There is only one difference - a container shared by all instances of function objects is needed. In this container, instances need to share attributes and methods. It just so happens that this container is ready - —prototype, students who don’t know prototype can take a look at JavaScript prototype
function Person(name){
this.name=name;
}
Person.prototype.share=[];
Person. prototype. printName=function(){
; ;
console.log(person1.printName==person2.printName);//true
In this way, each Person instance has its own attribute name, as well as the attribute share and method printName shared by all instances. The basic problems are solved. For general object processing, you can always create this stylish and loving way. Object mode.

JavaScript is widely used in websites, mobile applications, desktop applications and server-side programming. 1) In website development, JavaScript operates DOM together with HTML and CSS to achieve dynamic effects and supports frameworks such as jQuery and React. 2) Through ReactNative and Ionic, JavaScript is used to develop cross-platform mobile applications. 3) The Electron framework enables JavaScript to build desktop applications. 4) Node.js allows JavaScript to run on the server side and supports high concurrent requests.

Python is more suitable for data science and automation, while JavaScript is more suitable for front-end and full-stack development. 1. Python performs well in data science and machine learning, using libraries such as NumPy and Pandas for data processing and modeling. 2. Python is concise and efficient in automation and scripting. 3. JavaScript is indispensable in front-end development and is used to build dynamic web pages and single-page applications. 4. JavaScript plays a role in back-end development through Node.js and supports full-stack development.

C and C play a vital role in the JavaScript engine, mainly used to implement interpreters and JIT compilers. 1) C is used to parse JavaScript source code and generate an abstract syntax tree. 2) C is responsible for generating and executing bytecode. 3) C implements the JIT compiler, optimizes and compiles hot-spot code at runtime, and significantly improves the execution efficiency of JavaScript.

JavaScript's application in the real world includes front-end and back-end development. 1) Display front-end applications by building a TODO list application, involving DOM operations and event processing. 2) Build RESTfulAPI through Node.js and Express to demonstrate back-end applications.

The main uses of JavaScript in web development include client interaction, form verification and asynchronous communication. 1) Dynamic content update and user interaction through DOM operations; 2) Client verification is carried out before the user submits data to improve the user experience; 3) Refreshless communication with the server is achieved through AJAX technology.

Understanding how JavaScript engine works internally is important to developers because it helps write more efficient code and understand performance bottlenecks and optimization strategies. 1) The engine's workflow includes three stages: parsing, compiling and execution; 2) During the execution process, the engine will perform dynamic optimization, such as inline cache and hidden classes; 3) Best practices include avoiding global variables, optimizing loops, using const and lets, and avoiding excessive use of closures.

Python is more suitable for beginners, with a smooth learning curve and concise syntax; JavaScript is suitable for front-end development, with a steep learning curve and flexible syntax. 1. Python syntax is intuitive and suitable for data science and back-end development. 2. JavaScript is flexible and widely used in front-end and server-side programming.

Python and JavaScript have their own advantages and disadvantages in terms of community, libraries and resources. 1) The Python community is friendly and suitable for beginners, but the front-end development resources are not as rich as JavaScript. 2) Python is powerful in data science and machine learning libraries, while JavaScript is better in front-end development libraries and frameworks. 3) Both have rich learning resources, but Python is suitable for starting with official documents, while JavaScript is better with MDNWebDocs. The choice should be based on project needs and personal interests.


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