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HomeDatabaseMysql TutorialRedis源码解析1

前言 Redis(REmoteDIctionaryServer)是一个由Salvatore Sanfilippo写的key-value存储系统。 它有以下特点: 总体结构 Redis是一个单线程的服务器(除了写磁盘会开子进程,VM管理会开线程,先忽略这两块) 所以,它的服务器启动流程非常清晰,看下图,不再

前言

Redis(REmote DIctionary Server)是一个由Salvatore Sanfilippo写的key-value存储系统。
它有以下特点:

总体结构

Redis是一个单线程的服务器(除了写磁盘会开子进程,VM管理会开线程,先忽略这两块)
所以,它的服务器启动流程非常清晰,看下图,不再赘述

 

 

事件循环 1. 数据结构

通过 aeEventLoop 结构来表示一个事件框架,美国服务器,分析如下:

1 typedef struct aeEventLoop { timeEventNextId; aeFileEvent events[AE_SETSIZE]; aeFiredEvent fired[AE_SETSIZE]; aeTimeEvent *timeEventHead; stop; aeBeforeSleepProc *beforesleep; 10 } aeEventLoop;

2. 事件函数分发流程

redis支持 epoll、kqueue、select 三种网络模型

网络框架的代码实现主要在以下几个文件中:

ae.c / ae.h      // 网络框架
ae_epoll.c       // epoll模型的实现
ae_kqueue.c   // kqueue模型的实现
ae_select.c     // select模型的实现

程序选择哪一种,网站空间,是在编译期确定的

1 1 file ae.c #ifdef HAVE_EPOLL #ifdef HAVE_KQUEUE #include

框架函数非常简单,从初始化到结束,主要的函数就3个
aeCreateEventLoop、aeMain、aeDeleteEventLoop
其中,aeMain是事件循环的主体函数,它又会调用 aeProcessEvents函数

三个主体函数会调用 aeApiCreate、aeApiPool、aeApiFree三个接口函数进行处理
这三个接口函数又会映射到具体的某一种网络模型中,而这是在编译期确定下来的

具体如下图所示:

添加删除事件,由
aeCreateFileEvent、aeDeleteFileEvent函数完成,其函数分发流程如下图:

         

2. 服务端socket建立流程

1. 在服务器初始化时,建立侦听socket,并绑定IP、Port
    支持 TCP连接 与本机的unixSocket连接

1 if (server.port != 0) { 2 server.ipfd = anetTcpServer(server.neterr,server.port,server.bindaddr); 3 ... ... 4 } 5 if (server.unixsocket != NULL) { server.sofd = anetUnixServer(server.neterr,server.unixsocket,server.unixsocketperm); 8 ... ... 9 }

2. 侦听socket绑定到事件句柄

1 if (server.ipfd > 0 && aeCreateFileEvent(server.el,server.ipfd,AE_READABLE, ); 3 if (server.sofd > 0 && aeCreateFileEvent(server.el,server.sofd,AE_READABLE, );

其中“acceptTcpHandler”、“acceptUnixHandler” 是事件回调函数
当新连接到达时,会触发进入这两个函数

3. 再来看看 accept***Handler 里做了什么

1 void acceptTcpHandler(aeEventLoop *el, int fd, void *privdata, int mask) { 2 int cport, cfd; 3 char cip[128]; 4 REDIS_NOTUSED(el); 5 REDIS_NOTUSED(mask); 6 REDIS_NOTUSED(privdata); cfd = anetTcpAccept(server.neterr, fd, cip, &cport); 10 if (cfd == AE_ERR) { , server.neterr); 12 return; 13 } , cip, cport); }

acceptCommonHandler中做的事很简单,调用 CreateClient函数,创建新的redisClient对象

acceptCommonHandler(int fd) { 2 redisClient *c; 3 if ((c = createClient(fd)) == NULL) { ); ; 7 } 8 ... ... 9 }

在 createClient函数中,将新连接绑定到事件循环中

1 redisClient *createClient(int fd) { 2 redisClient *c = zmalloc(sizeof(redisClient)); 3 c->bufpos = 0; 4 5 anetNonBlock(NULL,fd); 6 anetTcpNoDelay(NULL,fd); 7 if (aeCreateFileEvent(server.el,fd,AE_READABLE, { 10 close(fd); 11 zfree(c); 12 return NULL; 13 }

当连接上有数据到达时,便会触发 readQueryFromClient函数,进行实际的网络数据读取与处理

3. Timer事件

Redis将所有Timer绑定到事件循环中进行处理
通过函数 aeCreateTimeEvent 创建新的Timer事件
每一帧事件循环中,通过processTimeEvents函数进行处理

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