Encapsulation of adding and deleting native js events_javascript skills
To add or delete events in IE browser, use attachEvent and detachEvent. In other standard browsers, addEventListener and removeEventListener are used. The following encapsulates the addition and deletion of events. Let’s just look at the code!
/** * @description 事件绑定,兼容各浏览器 * @param target * 事件触发对象 * @param type * 事件 * @param func * 事件处理函数 */ function bind(target, type, func) { if (target.addEventListener) {// 非ie 和ie9 target.addEventListener(type, func, false); } else if (target.attachEvent) { // ie6到ie8 target.attachEvent("on" + type, func); } else { target["on" + type] = func; // ie5 } } /** * @description 事件移除,兼容各浏览器 * @param target * 事件触发对象 * @param type * 事件 * @param func * 事件处理函数 */ function unbind(target, type, func) { if (target.removeEventListener) { target.removeEventListener(type, func, false); } else if (target.detachEvent) { target.detachEvent("on" + type, func); } else { target["on" + type] = null; } }
Other additions about the meaning of the third parameter of addEventListener
The third parameter of addEventListener
The function used to add trigger events in W3C DOM is called AddEventListener, but I never know what the third parameter of this function is used for. I always set it casually and never found it. No matter how different the difference is, I finally saw the explanation when I read ppk on javascript two days ago. As for the DOM standard document that existed a long time ago, I actually never looked for information about this parameter at all.
This parameter is called useCapture, which is a boolean value, which is true or false. If true is sent, the browser will use the Capture method. If false, it will be Bubbling. It will only have an impact under certain circumstances. It is usually recommended to use false. The situation that will have an impact is that the target element (target element) has an ancestor element (ancestor element), and it also has the same event corresponding function. I think it will be clearer by looking at the picture.
Example of two-layer div block
As shown in this picture, my example has two layers of div elements, and both are set with click events. Generally speaking, if I click on the inner blue element, not only the blue element will be triggered. The click event will also trigger the click event of the red element at the same time, and the useCapture parameter controls the order of the two click events at this time. If it is false, then bubbling will be used. It is an inside-out process, so the click event of the blue element will be executed first and then the click event of the red element. If it is true, it will be capture. In contrast to bubbling, it will be executed by Outside-in, the click event of the red element will be executed first and then the click event of the blue element will be executed. Attached are two examples, capture and bubbling. The only difference between the two files is this parameter. It can be found that the order of events is different.
What if elements in different layers use different useCaptures? That is, it will first search for the event set to capture from the outermost element to the target element. After reaching the target element and executing the event of the target element, it will then look for the event set to bubbling outward along the original path.

JavaScript's application in the real world includes front-end and back-end development. 1) Display front-end applications by building a TODO list application, involving DOM operations and event processing. 2) Build RESTfulAPI through Node.js and Express to demonstrate back-end applications.

The main uses of JavaScript in web development include client interaction, form verification and asynchronous communication. 1) Dynamic content update and user interaction through DOM operations; 2) Client verification is carried out before the user submits data to improve the user experience; 3) Refreshless communication with the server is achieved through AJAX technology.

Understanding how JavaScript engine works internally is important to developers because it helps write more efficient code and understand performance bottlenecks and optimization strategies. 1) The engine's workflow includes three stages: parsing, compiling and execution; 2) During the execution process, the engine will perform dynamic optimization, such as inline cache and hidden classes; 3) Best practices include avoiding global variables, optimizing loops, using const and lets, and avoiding excessive use of closures.

Python is more suitable for beginners, with a smooth learning curve and concise syntax; JavaScript is suitable for front-end development, with a steep learning curve and flexible syntax. 1. Python syntax is intuitive and suitable for data science and back-end development. 2. JavaScript is flexible and widely used in front-end and server-side programming.

Python and JavaScript have their own advantages and disadvantages in terms of community, libraries and resources. 1) The Python community is friendly and suitable for beginners, but the front-end development resources are not as rich as JavaScript. 2) Python is powerful in data science and machine learning libraries, while JavaScript is better in front-end development libraries and frameworks. 3) Both have rich learning resources, but Python is suitable for starting with official documents, while JavaScript is better with MDNWebDocs. The choice should be based on project needs and personal interests.

The shift from C/C to JavaScript requires adapting to dynamic typing, garbage collection and asynchronous programming. 1) C/C is a statically typed language that requires manual memory management, while JavaScript is dynamically typed and garbage collection is automatically processed. 2) C/C needs to be compiled into machine code, while JavaScript is an interpreted language. 3) JavaScript introduces concepts such as closures, prototype chains and Promise, which enhances flexibility and asynchronous programming capabilities.

Different JavaScript engines have different effects when parsing and executing JavaScript code, because the implementation principles and optimization strategies of each engine differ. 1. Lexical analysis: convert source code into lexical unit. 2. Grammar analysis: Generate an abstract syntax tree. 3. Optimization and compilation: Generate machine code through the JIT compiler. 4. Execute: Run the machine code. V8 engine optimizes through instant compilation and hidden class, SpiderMonkey uses a type inference system, resulting in different performance performance on the same code.

JavaScript's applications in the real world include server-side programming, mobile application development and Internet of Things control: 1. Server-side programming is realized through Node.js, suitable for high concurrent request processing. 2. Mobile application development is carried out through ReactNative and supports cross-platform deployment. 3. Used for IoT device control through Johnny-Five library, suitable for hardware interaction.


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