First introduction to javascript
45 minutes09 secondsVariables and data types
38 minutes34 secondsAutomatic conversion of variables and statements
18 minutes23 secondsReference type ([1] array)
40 minutes33 secondsReference type ([2] New features of ECMA5 array)
25 minutes14 secondsReference type ([3] object)
24 minutes51 secondsReference type ([4] object practice simulation Map)
18 minutes34 secondsReference type ([5] object practice removing duplicates from arrays)
19 minutes13 secondsReference type ([6] Other reference types)
32 minutes07 secondsFunction ([1] First introduction to functions)
13 minutes34 secondsFunction ([2] three definition methods)
27 minutes41 secondsFunction ([3] parameter arguments object of function)
16 minutes51 secondsFunction ([4] Simple understanding of this object)
10 minutes29 secondsFunction ([5] call and apply methods)
22 minutes11 secondsFunction ([6] Execution environment and scope chain concept)
20 minutes21 secondsFunction ([7] The concept of garbage collection and block-level scope)
18 minutes20 secondsFunction ([8] Closure)
23 minutes12 secondsObject-oriented programming (object [1] class is created from instance object)
26 minutes27 secondsObject-oriented programming (detailed explanation of the concept of prototype [2])
27 minutes24 secondsObject-oriented programming (Prototype [3] Detailed explanation of common methods)
33 minutes22 secondsObject-oriented programming (Prototype [4] Implementing each method by yourself can facilitate multi-dimensional arrays)
29 minutes02 secondsObject-oriented programming (Prototype [5] The use of simple prototypes)
25 minutes42 secondsObject-oriented programming (Prototype [6] Common development patterns of prototype objects)
23 minutes51 secondsObject-oriented programming (Prototype [7] In-depth analysis of the concept of prototype inheritance)
17 minutes39 secondsObject-oriented programming (three methods of prototype [8] inheritance)
20 minutes53 secondsObject-oriented programming (prototype [9] simulates the underlying inheritance method of extjs)
31 minutes54 secondsDesign pattern (the way to establish an interface [1] annotation describes the implementation of the interface method)
15 minutes49 secondsDesign pattern (method of establishing interface [2] attribute detection interface method implementation)
Design pattern (method of establishing interface [3] duck type identification interface method implementation)
Design patterns (methods of establishing interfaces [4] pros and cons of interfaces and overview of interface applications)
Design Pattern (Single Pattern [5] Simple Single Body and Closure Single Body)
Design pattern (single mode [6] lazy monomer and branched monomer)
Design pattern (chain programming [7] simple chain programming implementation)
Design pattern (chain programming [8] simulates jquery underlying code implementation 1)
Design Pattern (Chain Programming [9] Simulating jquery underlying code implementation 2)
Design Pattern (Factory Pattern [10] Implementing a Simple Factory 1)
Design Pattern (Factory Pattern [11] Implementing a Simple Factory 2)
Design Pattern (Factory Pattern [12] Implementing a Simple Factory 3)
Design Pattern (Factory Pattern [13] Abstract Class and Complex Factory Implementation)
Design Pattern (Bridge Mode [14] Separation of Event Listening and Callback Mechanisms)
39 minutes20 secondsDesign Pattern (Bridge Mode [15] Privileged Functions and Implementation of Independent Units)
19 minutes05 secondsDesign pattern (combined pattern [16] object-oriented implementation scenario)
33 minutes07 secondsDesign pattern (combination mode [17] combination mode reconstruction scenario 1)
21 minutes26 secondsDesign pattern (combination mode [18] combination mode reconstruction scenario 2)
52 minutes41 secondsDesign Pattern (Facade Pattern [19] The most commonly used pattern in development - Facade Pattern)
29 minutes55 secondsDesign pattern (Adapter pattern [20] adapts to different JavaScript libraries)
41 minutes21 secondsDesign pattern (Decorator pattern [21] Design pattern of packaging objects)
34 minutes02 secondsDesign pattern (flyweight mode [22] Apply flyweight mode to optimize memory 1)
22 minutes41 secondsDesign pattern (flyweight mode [23] Apply flyweight mode to optimize memory 2)
24 minutes10 secondsDesign pattern (flyweight pattern [24] simulates web calendar)
32 minutes20 secondsDesign pattern (flyweight mode [twenty-five] flyweight mode optimizes web calendar)
09 minutes49 secondsDesign pattern (Agent pattern [26] controls the instantiation timing of the ontology)
28 minutes03 secondsDesign Pattern (Observer Pattern [27] Simulate Observer Pattern 1)
25 minutes57 secondsDesign Pattern (Observer Pattern [28] Simulate Observer Pattern 2)
20 minutes55 secondsDesign pattern (command pattern [29] The concept and purpose of command pattern)
22 minutes33 secondsDesign mode (Command mode [Thirty] Command mode combined with HTM5 to achieve animation effect 1)
32 minutes24 secondsDesign mode (Command mode [31] Command mode combined with HTM5 to achieve animation effect 2)
29 minutes45 secondsDesign mode (command mode [32] Command mode simulation of HTML5 traces)
31 minutes00 secondsDesign pattern (responsibility chain model [33] simulates the scene of the chain of responsibility)
20 minutes05 secondsDesign pattern (Responsibility chain model [34] Use the responsibility chain model to reconstruct the scene)
19 minutes44 seconds