#include <iostream>
using namespace std;
bool a[5];
int main()
{
for (int i = 0; i < 5; i++)
{
cout<<a[i]<<" ";
}
return 0;
}
以上代码中输出为0 0 0 0 0
,但是下面代码输出却是不确定的.这是为什么?
#include <iostream>
using namespace std;
int main()
{
bool a[5];
for (int i = 0; i < 5; i++)
{
cout<<a[i]<<" ";
}
return 0;
}
输出176 74 183 230 255
黄舟2017-04-17 15:31:36
两段代码中的a都是默认初始化,区别在于全局变量a在默认初始化之前会首先被0初始化(zero-initialized),而局部变量a不会(这样说并不意味着局部变量就不会被0初始化)。同时,这个默认初始化的局部变量a的值是不确定的。所以这里全局变量a的值是0,局部变量a的值不确定。
实际上一个变量是否会被0初始化与这个变量的存储期(storage duration)有关。静态变量在初始化之前会被0初始化,而自动变量不会。
8.5 Initializers
...
5 To zero-initialize an object or reference of type T means:
— if T is a scalar type (3.9), the object is set to the value 0 (zero), taken as an integral constant expression, converted to T;
...
— if T is an array type, each element is zero-initialized;
6 To default-initialize an object of type T means:
— if T is a (possibly cv-qualified) class type (Clause 9), the default constructor for T is called (and the initialization is ill-formed if T has no accessible default constructor);
— if T is an array type, each element is default-initialized;
— otherwise, no initialization is performed.
...
9 [ Note: Every object of static storage duration is zero-initialized at program startup before any other initialization takes place. In some cases, additional initialization is done later. —end note ]
...
11 If no initializer is specified for an object, the object is default-initialized; if no initialization is performed, an object with automatic or dynamic storage duration has indeterminate value. [ Note: Objects with static or thread storage duration are zero-initialized, see 3.6.2. — end note ]
巴扎黑2017-04-17 15:31:36
一般来说,全局变量和静态变量是放在数据段中的,而局部变量是放在栈中的。
数据段是在编译期间就确定的,在可执行文件里面就分配好了的,所以一定会初始化。
而对于栈,我们知道是运行时分配的。当进入一个函数的时候,除了寄存器会入栈以外,还会给临时变量分配栈空间,所以局部变量对应的是一段栈地址。而栈在内存中变化很大,所以初始的值就是不确定的了。
当然,C++标准没有规定编译器具体应该将变量放到哪个区,但是一般是这么实现的。