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编写具有多个参数的数组排序和过滤函数的最佳方法是什么?

有一个游戏目录,其中的游戏列表经过多个过滤器。

游戏按平台划分(HTC、PSVR、PS5、Favorites),当你点击选项卡时,会触发一个计算属性,对于 PS5 来说是 showPS5Games,它接受选择的流派(genre)、排序(selectedSort) )、复选框“适合儿童”(isChild)、复选框“适合两个”(isLocalMultiplayer) 以及按名称/标签/流派搜索游戏(查询)。所有参数都可以以任何方式组合。

showPS5Games 的完整代码:

showPS5Games: state => (
  query,
  genre,
  isChild,
  isLocalMultiplayer,
  selectedSort
) => {
  if (genre == "все" && isChild && isLocalMultiplayer) {
    var tmpArray = state.games.filter(game => {
      return (
        (game.category == "ps5" &&
          isChild &&
          game.isLocalMultiplayer &&
          game.title.toLowerCase().includes(query)) ||
        (game.category == "ps5" &&
          isChild &&
          game.isLocalMultiplayer &&
          game.genre.includes(query)) ||
        (game.category == "ps5" &&
          isChild &&
          game.isLocalMultiplayer &&
          game.tag.includes(query))
      );
    });
  } else if (isChild && isLocalMultiplayer) {
    var tmpArray = state.games.filter(game => {
      return (
        (game.category === "ps5" &&
          isChild &&
          game.isLocalMultiplayer &&
          game.genre === genre &&
          game.title.toLowerCase().includes(query)) ||
        (game.category === "ps5" &&
          isChild &&
          game.isLocalMultiplayer &&
          game.genre === genre &&
          game.genre.includes(query)) ||
        (game.category === "ps5" &&
          isChild &&
          game.isLocalMultiplayer &&
          game.genre === genre &&
          game.tag.includes(query))
      );
    });
  } else if (genre === "все" && isChild) {
    var tmpArray = state.games.filter(game => {
      return (
        (game.category === "ps5" &&
          game.isChild &&
          game.title.toLowerCase().includes(query)) ||
        (game.category === "ps5" &&
          game.isChild &&
          game.genre.includes(query)) ||
        (game.category === "ps5" &&
          game.isChild &&
          game.tag.includes(query))
      );
    });
  } else if (isChild) {
    var tmpArray = state.games.filter(game => {
      return (
        (game.category === "ps5" &&
          game.isChild &&
          game.genre === genre &&
          game.title.toLowerCase().includes(query)) ||
        (game.category === "ps5" &&
          game.isChild &&
          game.genre === genre &&
          game.genre.includes(query)) ||
        (game.category === "ps5" &&
          game.isChild &&
          game.genre === genre &&
          game.tag.includes(query))
      );
    });
  } else if (genre === "все" && isLocalMultiplayer) {
    var tmpArray = state.games.filter(game => {
      return (
        (game.category === "ps5" &&
          game.isLocalMultiplayer &&
          game.title.toLowerCase().includes(query)) ||
        (game.category === "ps5" &&
          game.isLocalMultiplayer &&
          game.genre.includes(query)) ||
        (game.category === "ps5" &&
          game.isLocalMultiplayer &&
          game.tag.includes(query))
      );
    });
  } else if (isLocalMultiplayer) {
    var tmpArray = state.games.filter(game => {
      return (
        (game.category === "ps5" &&
          game.isLocalMultiplayer &&
          game.genre === genre &&
          game.title.toLowerCase().includes(query)) ||
        (game.category === "ps5" &&
          game.isLocalMultiplayer &&
          game.genre === genre &&
          game.genre.includes(query)) ||
        (game.category === "ps5" &&
          game.isLocalMultiplayer &&
          game.genre === genre &&
          game.tag.includes(query))
      );
    });
  } else if (genre === "все") {
    var tmpArray = state.games.filter(game => {
      return (
        (game.category === "ps5" &&
          game.title.toLowerCase().includes(query)) ||
        (game.category === "ps5" && game.genre.includes(query)) ||
        (game.category === "ps5" && game.tag.includes(query))
      );
    });
  } else {
    var tmpArray = state.games.filter(game => {
      return (
        (game.category === "ps5" &&
          game.genre === genre &&
          game.title.toLowerCase().includes(query)) ||
        (game.category === "ps5" &&
          game.genre === genre &&
          game.genre.includes(query)) ||
        (game.category === "ps5" &&
          game.genre === genre &&
          game.tag.includes(query))
      );
    });
  }
  var filteredGames = [];
  if (selectedSort == "ascending") {
    filteredGames = tmpArray.sort((a, b) => a.title.localeCompare(b.title));
  } else if (selectedSort == "descending") {
    filteredGames = tmpArray.sort((a, b) => b.title.localeCompare(a.title));
  } else if (selectedSort == "bygenre") {
    filteredGames = tmpArray.sort((a, b) => a.genre.localeCompare(b.genre));
  } else if (selectedSort == "bytag") {
    filteredGames = tmpArray.sort((a, b) => a.tag.localeCompare(b.tag));
  } else {
    filteredGames = tmpArray;
  }
  return filteredGames;
}

我为每种可能的组合编写了一个带有许多 if 的分支函数,该函数没有经过优化,也不美观。此外,由于某种原因,通过两个选定的复选框过滤数组不起作用,只有一个可以正常工作。重写它的最佳方法是什么?

P粉982881583P粉982881583307 天前404

全部回复(1)我来回复

  • P粉154798196

    P粉1547981962024-01-17 16:11:35

    这里有很多重复的逻辑。提高效率的第一步是清理 if 语句。例如你有:

    if (genre == "все" && isChild && isLocalMultiplayer) {
    ...
    } else if (isChild && isLocalMultiplayer) {

    其中一些条件可以使用嵌套 if 检查一次:

    if (isChild && isLocalMultiplayer) {
        if (genre == "все" {
        ...
        }
    }

    此外,出于同样的原因,还可以简化退货。例如这个返回

    return (
        (game.category == "ps5" &&
          isChild &&
          game.isLocalMultiplayer &&
          game.title.toLowerCase().includes(query)) ||
        (game.category == "ps5" &&
          isChild &&
          game.isLocalMultiplayer &&
          game.genre.includes(query)) ||
        (game.category == "ps5" &&
          isChild &&
          game.isLocalMultiplayer &&
          game.tag.includes(query))
      );

    可以简化为:

    return (
        game.category == "ps5" &&
        isChild &&
        game.isLocalMultiplayer && 
       (game.title.toLowerCase().includes(query) || 
        game.genre.includes(query) ||
        game.tag.includes(query))
    );

    我希望这能帮助您弄清楚您在这里遇到的其他问题,祝您好运!

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