深入探讨Linux通用的双向循环链表的实现原理和相关技术
在嵌入式Linux中,双向循环链表是一种非常重要的数据结构。它们被广泛应用于各种场景,如内核模块、驱动程序、网络协议栈等。在本文中,我们将深入探讨Linux通用的双向循环链表的实现原理和相关技术。
struct list_head { struct list_head *next, *prev; };
这是链表的元素结构。因为是循环链表,表头和表中节点都是这一结构。有prev和next两个指针,分别指向链表中前一节点和后一节点。

/* * Simple doubly linked list implementation. * * Some of the internal functions ("__xxx") are useful when * manipulating whole lists rather than single entries, as * sometimes we already know the next/prev entries and we can * generate better code by using them directly rather than * using the generic single-entry routines. */ #define LIST_HEAD_INIT(name) { &(name), &(name) } #define LIST_HEAD(name) \ struct list_head name = LIST_HEAD_INIT(name) static inline void INIT_LIST_HEAD(struct list_head *list) { list->next = list; list->prev = list; }

在初始化的时候,链表头的prev和next都是指向自身的。

/* * Insert a new entry between two known consecutive entries. * * This is only for internal list manipulation where we know * the prev/next entries already! */ #ifndef CONFIG_DEBUG_LIST static inline void __list_add(struct list_head *new, struct list_head *prev, struct list_head *next) { next->prev = new; new->next = next; new->prev = prev; prev->next = new; } #else extern void __list_add(struct list_head *new, struct list_head *prev, struct list_head *next); #endif /** * list_add - add a new entry * @new: new entry to be added * @head: list head to add it after * * Insert a new entry after the specified head. * This is good for implementing stacks. */ static inline void list_add(struct list_head *new, struct list_head *head) { __list_add(new, head, head->next); } /** * list_add_tail - add a new entry * @new: new entry to be added * @head: list head to add it before * * Insert a new entry before the specified head. * This is useful for implementing queues. */ static inline void list_add_tail(struct list_head *new, struct list_head *head) { __list_add(new, head->prev, head); }

双向循环链表的实现,很少有例外情况,基本都可以用公共的方式来处理。这里无论是加第一个节点,还是其它的节点,使用的方法都一样。
另外,链表API实现时大致都是分为两层:一层外部的,如list_add、list_add_tail,用来消除一些例外情况,调用内部实现;一层是内部的,函数名前会加双下划线,如__list_add,往往是几个操作公共的部分,或者排除例外后的实现。

/* * Delete a list entry by making the prev/next entries * point to each other. * * This is only for internal list manipulation where we know * the prev/next entries already! */ static inline void __list_del(struct list_head * prev, struct list_head * next) { next->prev = prev; prev->next = next; } /** * list_del - deletes entry from list. * @entry: the element to delete from the list. * Note: list_empty() on entry does not return true after this, the entry is * in an undefined state. */ #ifndef CONFIG_DEBUG_LIST static inline void list_del(struct list_head *entry) { __list_del(entry->prev, entry->next); entry->next = LIST_POISON1; entry->prev = LIST_POISON2; } #else extern void list_del(struct list_head *entry); #endif /** * list_del_init - deletes entry from list and reinitialize it. * @entry: the element to delete from the list. */ static inline void list_del_init(struct list_head *entry) { __list_del(entry->prev, entry->next); INIT_LIST_HEAD(entry); }

list_del是链表中节点的删除。之所以在调用__list_del后又把被删除元素的next、prev指向特殊的LIST_POSITION1和LIST_POSITION2,是为了调试未定义的指针。
list_del_init则是删除节点后,随即把节点中指针再次初始化,这种删除方式更为实用。

/** * list_replace - replace old entry by new one * @old : the element to be replaced * @new : the new element to insert * * If @old was empty, it will be overwritten. */ static inline void list_replace(struct list_head *old, struct list_head *new) { new->next = old->next; new->next->prev = new; new->prev = old->prev; new->prev->next = new; } static inline void list_replace_init(struct list_head *old, struct list_head *new) { list_replace(old, new); INIT_LIST_HEAD(old); }

list_replace是将链表中一个节点old,替换为另一个节点new。从实现来看,即使old所在地链表只有old一个节点,new也可以成功替换,这就是双向循环链表可怕的通用之处。
list_replace_init将被替换的old随即又初始化。

/** * list_move - delete from one list and add as another's head * @list: the entry to move * @head: the head that will precede our entry */ static inline void list_move(struct list_head *list, struct list_head *head) { __list_del(list->prev, list->next); list_add(list, head); } /** * list_move_tail - delete from one list and add as another's tail * @list: the entry to move * @head: the head that will follow our entry */ static inline void list_move_tail(struct list_head *list, struct list_head *head) { __list_del(list->prev, list->next); list_add_tail(list, head); }

list_move的作用是把list节点从原链表中去除,并加入新的链表head中。
list_move_tail只在加入新链表时与list_move有所不同,list_move是加到head之后的链表头部,而list_move_tail是加到head之前的链表尾部。

/** * list_is_last - tests whether @list is the last entry in list @head * @list: the entry to test * @head: the head of the list */ static inline int list_is_last(const struct list_head *list, const struct list_head *head) { return list->next == head; }

list_is_last 判断list是否处于head链表的尾部。

/** * list_empty - tests whether a list is empty * @head: the list to test. */ static inline int list_empty(const struct list_head *head) { return head->next == head; } /** * list_empty_careful - tests whether a list is empty and not being modified * @head: the list to test * * Description: * tests whether a list is empty _and_ checks that no other CPU might be * in the process of modifying either member (next or prev) * * NOTE: using list_empty_careful() without synchronization * can only be safe if the only activity that can happen * to the list entry is list_del_init(). Eg. it cannot be used * if another CPU could re-list_add() it. */ static inline int list_empty_careful(const struct list_head *head) { struct list_head *next = head->next; return (next == head) && (next == head->prev); }

list_empty 判断head链表是否为空,为空的意思就是只有一个链表头head。
list_empty_careful 同样是判断head链表是否为空,只是检查更为严格。

/** * list_is_singular - tests whether a list has just one entry. * @head: the list to test. */ static inline int list_is_singular(const struct list_head *head) { return !list_empty(head) && (head->next == head->prev); }

list_is_singular 判断head中是否只有一个节点,即除链表头head外只有一个节点。

static inline void __list_cut_position(struct list_head *list, struct list_head *head, struct list_head *entry) { struct list_head *new_first = entry->next; list->next = head->next; list->next->prev = list; list->prev = entry; entry->next = list; head->next = new_first; new_first->prev = head; } /** * list_cut_position - cut a list into two * @list: a new list to add all removed entries * @head: a list with entries * @entry: an entry within head, could be the head itself * and if so we won't cut the list * * This helper moves the initial part of @head, up to and * including @entry, from @head to @list. You should * pass on @entry an element you know is on @head. @list * should be an empty list or a list you do not care about * losing its data. * */ static inline void list_cut_position(struct list_head *list, struct list_head *head, struct list_head *entry) { if (list_empty(head)) return; if (list_is_singular(head) && (head->next != entry && head != entry)) return; if (entry == head) INIT_LIST_HEAD(list); else __list_cut_position(list, head, entry); }

list_cut_position 用于把head链表分为两个部分。从head->next一直到entry被从head链表中删除,加入新的链表list。新链表list应该是空的,或者原来的节点都可以被忽略掉。可以看到,list_cut_position中排除了一些意外情况,保证调用__list_cut_position时至少有一个元素会被加入新链表。

static inline void __list_splice(const struct list_head *list, struct list_head *prev, struct list_head *next) { struct list_head *first = list->next; struct list_head *last = list->prev; first->prev = prev; prev->next = first; last->next = next; next->prev = last; } /** * list_splice - join two lists, this is designed for stacks * @list: the new list to add. * @head: the place to add it in the first list. */ static inline void list_splice(const struct list_head *list, struct list_head *head) { if (!list_empty(list)) __list_splice(list, head, head->next); } /** * list_splice_tail - join two lists, each list being a queue * @list: the new list to add. * @head: the place to add it in the first list. */ static inline void list_splice_tail(struct list_head *list, struct list_head *head) { if (!list_empty(list)) __list_splice(list, head->prev, head); }

list_splice的功能和list_cut_position正相反,它合并两个链表。list_splice把list链表中的节点加入head链表中。在实际操作之前,要先判断list链表是否为空。它保证调用__list_splice时list链表中至少有一个节点可以被合并到head链表中。
list_splice_tail只是在合并链表时插入的位置不同。list_splice是把原来list链表中的节点全加到head链表的头部,而list_splice_tail则是把原来list链表中的节点全加到head链表的尾部。

/** * list_splice_init - join two lists and reinitialise the emptied list. * @list: the new list to add. * @head: the place to add it in the first list. * * The list at @list is reinitialised */ static inline void list_splice_init(struct list_head *list, struct list_head *head) { if (!list_empty(list)) { __list_splice(list, head, head->next); INIT_LIST_HEAD(list); } } /** * list_splice_tail_init - join two lists and reinitialise the emptied list * @list: the new list to add. * @head: the place to add it in the first list. * * Each of the lists is a queue. * The list at @list is reinitialised */ static inline void list_splice_tail_init(struct list_head *list, struct list_head *head) { if (!list_empty(list)) { __list_splice(list, head->prev, head); INIT_LIST_HEAD(list); } }
list_splice_init 除了完成list_splice的功能,还把变空了的list链表头重新初始化。
list_splice_tail_init 除了完成list_splice_tail的功能,还吧变空了得list链表头重新初始化。
list操作的API大致如以上所列,包括链表节点添加与删除、节点从一个链表转移到另一个链表、链表中一个节点被替换为另一个节点、链表的合并与拆分、查看链表当前是否为空或者只有一个节点。
接下来,是操作链表遍历时的一些宏,我们也简单介绍一下。
/** * list_entry - get the struct for this entry * @ptr: the &struct list_head pointer. * @type: the type of the struct this is embedded in. * @member: the name of the list_struct within the struct. */ #define list_entry(ptr, type, member) \ container_of(ptr, type, member)
list_entry主要用于从list节点查找其内嵌在的结构。比如定义一个结构struct A{ struct list_head list; }; 如果知道结构中链表的地址ptrList,就可以从ptrList进而获取整个结构的地址(即整个结构的指针) struct A *ptrA = list_entry(ptrList, struct A, list);
这种地址翻译的技巧是linux的拿手好戏,container_of随处可见,只是链表节点多被封装在更复杂的结构中,使用专门的list_entry定义也是为了使用方便
/** * list_first_entry - get the first element from a list * @ptr: the list head to take the element from. * @type: the type of the struct this is embedded in. * @member: the name of the list_struct within the struct. * * Note, that list is expected to be not empty. */ #define list_first_entry(ptr, type, member) \ list_entry((ptr)->next, type, member)
list_first_entry是将ptr看完一个链表的链表头,取出其中第一个节点对应的结构地址。使用list_first_entry是应保证链表中至少有一个节点。
/** * list_for_each - iterate over a list * @pos: the &struct list_head to use as a loop cursor. * @head: the head for your list. */ #define list_for_each(pos, head) \ for (pos = (head)->next; prefetch(pos->next), pos != (head); \ pos = pos->next)
list_for_each循环遍历链表中的每个节点,从链表头部的第一个节点,一直到链表尾部。中间的prefetch是为了利用平台特性加速链表遍历,在某些平台下定义为空,可以忽略。
/** * __list_for_each - iterate over a list * @pos: the &struct list_head to use as a loop cursor. * @head: the head for your list. * * This variant differs from list_for_each() in that it's the * simplest possible list iteration code, no prefetching is done. * Use this for code that knows the list to be very short (empty * or 1 entry) most of the time. */ #define __list_for_each(pos, head) \ for (pos = (head)->next; pos != (head); pos = pos->next)
__list_for_each与list_for_each没什么不同,只是少了prefetch的内容,实现上更为简单易懂。
/** * list_for_each_prev - iterate over a list backwards * @pos: the &struct list_head to use as a loop cursor. * @head: the head for your list. */ #define list_for_each_prev(pos, head) \ for (pos = (head)->prev; prefetch(pos->prev), pos != (head); \ pos = pos->prev)
list_for_each_prev与list_for_each的遍历顺序相反,从链表尾逆向遍历到链表头。
/** * list_for_each_safe - iterate over a list safe against removal of list entry * @pos: the &struct list_head to use as a loop cursor. * @n: another &struct list_head to use as temporary storage * @head: the head for your list. */ #define list_for_each_safe(pos, n, head) \ for (pos = (head)->next, n = pos->next; pos != (head); \ pos = n, n = pos->next)
list_for_each_safe 也是链表顺序遍历,只是更加安全。即使在遍历过程中,当前节点从链表中删除,也不会影响链表的遍历。参数上需要加一个暂存的链表节点指针n。
/** * list_for_each_prev_safe - iterate over a list backwards safe against removal of list entry * @pos: the &struct list_head to use as a loop cursor. * @n: another &struct list_head to use as temporary storage * @head: the head for your list. */ #define list_for_each_prev_safe(pos, n, head) \ for (pos = (head)->prev, n = pos->prev; \ prefetch(pos->prev), pos != (head); \ pos = n, n = pos->prev)
list_for_each_prev_safe 与list_for_each_prev同样是链表逆序遍历,只是加了链表节点删除保护。
/** * list_for_each_entry - iterate over list of given type * @pos: the type * to use as a loop cursor. * @head: the head for your list. * @member: the name of the list_struct within the struct. */ #define list_for_each_entry(pos, head, member) \ for (pos = list_entry((head)->next, typeof(*pos), member); \ prefetch(pos->member.next), &pos->member != (head); \ pos = list_entry(pos->member.next, typeof(*pos), member))
list_for_each_entry不是遍历链表节点,而是遍历链表节点所嵌套进的结构。这个实现上较为复杂,但可以等价于list_for_each加上list_entry的组合。
/** * list_for_each_entry_reverse - iterate backwards over list of given type. * @pos: the type * to use as a loop cursor. * @head: the head for your list. * @member: the name of the list_struct within the struct. */ #define list_for_each_entry_reverse(pos, head, member) \ for (pos = list_entry((head)->prev, typeof(*pos), member); \ prefetch(pos->member.prev), &pos->member != (head); \ pos = list_entry(pos->member.prev, typeof(*pos), member))
list_for_each_entry_reverse 是逆序遍历链表节点所嵌套进的结构,等价于list_for_each_prev加上list_etnry的组合。
/** * list_for_each_entry_continue - continue iteration over list of given type * @pos: the type * to use as a loop cursor. * @head: the head for your list. * @member: the name of the list_struct within the struct. * * Continue to iterate over list of given type, continuing after * the current position. */ #define list_for_each_entry_continue(pos, head, member) \ for (pos = list_entry(pos->member.next, typeof(*pos), member); \ prefetch(pos->member.next), &pos->member != (head); \ pos = list_entry(pos->member.next, typeof(*pos), member))
list_for_each_entry_continue也是遍历链表上的节点嵌套的结构。只是并非从链表头开始,而是从结构指针的下一个结构开始,一直到链表尾部。
/** * list_for_each_entry_continue_reverse - iterate backwards from the given point * @pos: the type * to use as a loop cursor. * @head: the head for your list. * @member: the name of the list_struct within the struct. * * Start to iterate over list of given type backwards, continuing after * the current position. */ #define list_for_each_entry_continue_reverse(pos, head, member) \ for (pos = list_entry(pos->member.prev, typeof(*pos), member); \ prefetch(pos->member.prev), &pos->member != (head); \ pos = list_entry(pos->member.prev, typeof(*pos), member))
list_for_each_entry_continue_reverse 是逆序遍历链表上的节点嵌套的结构。只是并非从链表尾开始,而是从结构指针的前一个结构开始,一直到链表头部。
/** * list_for_each_entry_from - iterate over list of given type from the current point * @pos: the type * to use as a loop cursor. * @head: the head for your list. * @member: the name of the list_struct within the struct. * * Iterate over list of given type, continuing from current position. */ #define list_for_each_entry_from(pos, head, member) \ for (; prefetch(pos->member.next), &pos->member != (head); \ pos = list_entry(pos->member.next, typeof(*pos), member))
list_for_each_entry_from 是从当前结构指针pos开始,顺序遍历链表上的结构指针。
/** * list_for_each_entry_safe - iterate over list of given type safe against removal of list entry * @pos: the type * to use as a loop cursor. * @n: another type * to use as temporary storage * @head: the head for your list. * @member: the name of the list_struct within the struct. */ #define list_for_each_entry_safe(pos, n, head, member) \ for (pos = list_entry((head)->next, typeof(*pos), member), \ n = list_entry(pos->member.next, typeof(*pos), member); \ &pos->member != (head); \ pos = n, n = list_entry(n->member.next, typeof(*n), member))
list_for_each_entry_safe 也是顺序遍历链表上节点嵌套的结构。只是加了删除节点的保护。
/** * list_for_each_entry_safe_continue - continue list iteration safe against removal * @pos: the type * to use as a loop cursor. * @n: another type * to use as temporary storage * @head: the head for your list. * @member: the name of the list_struct within the struct. * * Iterate over list of given type, continuing after current point, * safe against removal of list entry. */ #define list_for_each_entry_safe_continue(pos, n, head, member) \ for (pos = list_entry(pos->member.next, typeof(*pos), member), \ n = list_entry(pos->member.next, typeof(*pos), member); \ &pos->member != (head); \ pos = n, n = list_entry(n->member.next, typeof(*n), member))
list_for_each_entry_safe_continue 是从pos的下一个结构指针开始,顺序遍历链表上的结构指针,同时加了节点删除保护。
/** * list_for_each_entry_safe_from - iterate over list from current point safe against removal * @pos: the type * to use as a loop cursor. * @n: another type * to use as temporary storage * @head: the head for your list. * @member: the name of the list_struct within the struct. * * Iterate over list of given type from current point, safe against * removal of list entry. */ #define list_for_each_entry_safe_from(pos, n, head, member) \ for (n = list_entry(pos->member.next, typeof(*pos), member); \ &pos->member != (head); \ pos = n, n = list_entry(n->member.next, typeof(*n), member))
list_for_each_entry_safe_from 是从pos开始,顺序遍历链表上的结构指针,同时加了节点删除保护。
/** * list_for_each_entry_safe_reverse - iterate backwards over list safe against removal * @pos: the type * to use as a loop cursor. * @n: another type * to use as temporary storage * @head: the head for your list. * @member: the name of the list_struct within the struct. * * Iterate backwards over list of given type, safe against removal * of list entry. */ #define list_for_each_entry_safe_reverse(pos, n, head, member) \ for (pos = list_entry((head)->prev, typeof(*pos), member), \ n = list_entry(pos->member.prev, typeof(*pos), member); \ &pos->member != (head); \ pos = n, n = list_entry(n->member.prev, typeof(*n), member))
list_for_each_entry_safe_reverse 是从pos的前一个结构指针开始,逆序遍历链表上的结构指针,同时加了节点删除保护。
至此为止,我们介绍了linux中双向循环链表的结构、所有的操作函数和遍历宏定义。相信以后在linux代码中遇到链表的使用,不会再陌生。
总之,双向循环链表是嵌入式Linux中不可或缺的一部分。它们被广泛应用于各种场景,如内核模块、驱动程序、网络协议栈等。希望本文能够帮助读者更好地理解Linux通用的双向循环链表的实现原理和相关技术。
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Linux适用于服务器、开发环境和嵌入式系统。1.作为服务器操作系统,Linux稳定高效,常用于部署高并发应用。2.作为开发环境,Linux提供高效的命令行工具和包管理系统,提升开发效率。3.在嵌入式系统中,Linux轻量且可定制,适合资源有限的环境。

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Linux基础学习从零开始的方法包括:1.了解文件系统和命令行界面,2.掌握基本命令如ls、cd、mkdir,3.学习文件操作,如创建和编辑文件,4.探索高级用法如管道和grep命令,5.掌握调试技巧和性能优化,6.通过实践和探索不断提升技能。

Linux在服务器、嵌入式系统和桌面环境中的应用广泛。1)在服务器领域,Linux因其稳定性和安全性成为托管网站、数据库和应用的理想选择。2)在嵌入式系统中,Linux因其高度定制性和高效性而受欢迎。3)在桌面环境中,Linux提供了多种桌面环境,满足不同用户需求。

Linux的缺点包括用户体验、软件兼容性、硬件支持和学习曲线。1.用户体验不如Windows或macOS友好,依赖命令行界面。2.软件兼容性不如其他系统,缺乏许多商业软件的原生版本。3.硬件支持不如Windows全面,可能需要手动编译驱动程序。4.学习曲线较陡峭,掌握命令行操作需要时间和耐心。


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