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编写Java实现猜拳游戏!

王林
王林转载
2024-01-16 21:33:241016浏览

编写Java实现猜拳游戏!

编写Java实现猜拳游戏!

import java.io.BufferedReader;

import java.io.IOException;

import java.io.InputStreamReader;

import java.util.Random;

public class FingerGuessing {

private String[] op = new String[] { "布", "剪刀", "石头" };

Random r = new Random();

private int wj = 0;

private int dn = 0;

private int count = 0;

private int go() {

int k = r.nextInt(3);

System.out.println("电脑:" + op[k]);

return k;

}

private void compare(int i) {

count++;

System.out.println("玩家:" + op[i - 1]);

int k = go();

if ( i - 1 == k) {

System.out.println("打平");

} else if ( i - 1 - k == 1 || i-1-k == -2) {

System.out.println("玩家获胜");

wj++;

} else {

System.out.println("电脑获胜");

dn++;

}

}

private void info() {

System.out.println("共" + count + "盘");

System.out.println("玩家获胜" + wj + "盘");

System.out.println("电脑获胜" + dn + "盘");

System.out.println("打平" + (count-wj-dn) + "盘");

}

public void start() {

String xz = "";

BufferedReader br = new BufferedReader(new InputStreamReader(System.in));

do {

System.out.println("n请选择:n1.布n2.剪刀n3.石头n结束请输入exit");

try {

xz = br.readLine();

if (xz.equalsIgnoreCase("exit")) {

info();

continue;

}

if (!xz.equals("1") & !xz.equals("2") & !xz.equals("3")) {

System.out.println("选择错误,请重新选择");

continue;

}

compare(Integer.parseInt(xz));

} catch (IOException e) {

// TODO Auto-generated catch block

e.printStackTrace();

}

} while (!xz.equals("exit"));

}

/**

* @param args

*/

public static void main(String[] args) {

// TODO Auto-generated method stub

new FingerGuessing().start();

}

}

C语言猜拳游戏代码

#include

#include

#include

void main()

{

int rand_0(void);

int game(int inp);

int start,yes=1,inp,inp_1=1;

char y;

while(yes) /*预防用户输入1或2以外的数据*/

{

printf("1:开始游戏n2:排行榜n");

scanf("%d",&start);

if((start!=1)&(start!=2))

{

printf("请输入1或2n");

}

else

yes=0;

}

start:

if(start==1) /*如果用户选择开始游戏……*/

{

printf("你出?n1:石头n2:剪刀n3:布n");

while(inp_1) /*预防用户输入别的数据*/

{

scanf("%d",&inp);

if((inp!=1)&(inp!=2)&(inp!=3))

{

printf("你出?n1:石头n2:剪刀n3:布n");

}

else

{

inp_1=0;

switch(game(inp))

{

case 1:printf("nn恭喜你,你赢了!nn");break;

case 0:printf("nn很遗憾,你输了!nn");break;

case 2:printf("nn平局nn");break;

}

}

}

}

inp_1=1;

printf("nn是否重新开始游戏?(y/n)");

scanf("%s",&y);

if((y=='y')||y=='Y')

goto start;

else

return 0;

}

int rand_0(void) /*取随机数*/

{

int i,rand_1;

srand((unsigned)time(NULL));

for(i=1;i

{

rand_1=rand()%4;

if(rand_1==0) continue;

return(rand_1);

}

}

int game(int inp)

{

int random,win; /*win变量,1是赢,2是平,0是输*/

random=rand_0();

switch(inp)

{

case 1:if(random==3) return win=0;

else if(random==2) return win=1;

else return win=2;

case 2:if(random==3) return win=1;

else if(random==2) return win=2;

else return win=0;

case 3:if(random==3) return win=2;

else if(random==2) return win=1;

else return win=0;

}

}

就做了那么点点。。。

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