复制PHP内容到剪贴板PHP代码:
$winmain=wb_create_window(null,AppWindow,'21点游戏',WBC_CENTER,WBC_CENTER,800,495,0,0);
wb_create_control($winmain,Label,'庄家',20,15,40,30,LB_1,0,0,0);
wb_create_control($winmain,Label,'玩家',20,200,40,30,LB_2,00,0,0);
wb_create_control($winmain,Frame,'',80,40,120,150,FR_PC_1,0,0,0);
wb_create_control($winmain,Frame,'',220,40,120,150,FR_PC_2,0,0,0);
wb_create_control($winmain,Frame,'',360,40,120,150,FR_PC_3,0,0,0);
wb_create_control($winmain,Frame,'',500,40,120,150,FR_PC_4,0,0,0);
wb_create_control($winmain,Frame,'',640,40,120,150,FR_PC_5,0,0,0);
wb_create_control($winmain,Frame,'',645,230,120,150,FR_U_5,0,0,0);
wb_create_control($winmain,Frame,'',500,230,120,150,FR_U_4,0,0,0);
wb_create_control($winmain,Frame,'',360,230,120,150,FR_U_3,0,0,0);
wb_create_control($winmain,Frame,'',220,230,120,150,FR_U_2,0,0,0);
wb_create_control($winmain,Frame,'',80,230,120,150,FR_U_1,0,0,0);
wb_create_control($winmain,Label,'',35,305,25,20,LB_U_T,0,0,0);
wb_create_control($winmain,Label,'',35,110,25,20,LB_P_T,0,0,0);
wb_create_control($winmain,PushButton,'发牌',320,400,70,25,B_GO,0x00000002,0,0);
wb_create_control($winmain,PushButton,'停止',435,400,70,25,B_CHANGE,0x00000002,0,0);
wb_create_control($winmain,Label,'',110,95,60,60,LB_PC_1,0x00000800,0,0);
wb_create_control($winmain,Label,'',250,95,60,60,LB_PC_2,0x00000800,0,0);
wb_create_control($winmain,Label,'',390,95,60,60,LB_PC_3,0x00000800,0,0);
wb_create_control($winmain,Label,'',530,95,60,60,LB_PC_4,0x00000800,0,0);
wb_create_control($winmain,Label,'',670,95,60,60,LB_PC_5,0x00000800,0,0);
wb_create_control($winmain,Label,'',110,285,60,60,LB_U_1,0x00000800,0,0);
wb_create_control($winmain,Label,'',250,285,60,60,LB_U_2,0x00000800,0,0);
wb_create_control($winmain,Label,'',390,285,60,60,LB_U_3,0x00000800,0,0);
wb_create_control($winmain,Label,'',530,285,60,60,LB_U_4,0x00000800,0,0);
wb_create_control($winmain,Label,'',670,285,60,60,LB_U_5,0x00000800,0,0);
wb_create_control($winmain,Label,'',70,20,90,20,PC_MON,0,0,0);
wb_create_control($winmain,Label,'',70,205,90,20,U_MON,0,0,0);
point_include.php文件
for ($i=1;$i
switch($i){
case 1j=1;$key='A';break;
case 11j=10;$key='J';break;
case 12j=10;$key='Q';break;
case 13j=10;$key='K';break;
default:
$key=$j=$i;
}
$card["黑\n桃\n$key"]=$j;
$card["红\n桃\n$key"]=$j;
$card["梅\n花\n$key"]=$j;
$card["方\n片\n$key"]=$j;
}
$contorl_id=array(
'B_GO'=>1001,'B_CHANGE'=>1002,
'ME_START'=>2001,'ME_REMON'=>2002,'ME_AUTHOR'=>2003,'ME_QUIT'=>IDCLOSE,
'LB_1'=>3001,'LB_2'=>3002,'LB_U_T'=>3003,'LB_P_T'=>3004,
'PC_MON'=>3005,'U_MON'=>3006,
'LB_PC_1'=>3101,'LB_PC_2'=>3102,'LB_PC_3'=>3103,'LB_PC_4'=>3104,'LB_PC_5'=>3105,
'LB_U_1'=>3201,'LB_U_2'=>3202,'LB_U_3'=>3203,'LB_U_4'=>3204,'LB_U_5'=>3205,
'FR_PC_1'=>4001,'FR_PC_2'=>4002,'FR_PC_3'=>4003,'FR_PC_4'=>4004,'FR_PC_5'=>4005,
'FR_U_1'=>5001,'FR_U_2'=>5002,'FR_U_3'=>5003,'FR_U_4'=>5004,'FR_U_5'=>5005,
);
foreach ($contorl_id as $key=>$value){
if(!defined(strtoupper($key)))define(strtoupper($key),$value);
}
?>
21point.phpw文件
set_time_limit(0);
include_once('include/winbinder.php');
include_once('form/point_include.php');
include_once('form/21point.form.php');
class Ponit {
public $key_id;
private $user_point=10000;
private $pc_point=10000;
private $card;
private $player='user';
private $new_term=false;
private $remon=false;
public function __construct($winmain,$card){
$f=file_get_contents('form/db.db');
list($this->user_point,$this->pc_point)=explode('|',$f);
$this->window=$winmain;
$this->card=$card;
$this->prepare();
}
private function prepare(){
wb_set_image($this->window,'form/hyper.ico');
wb_create_control($this->window,Menu,array(
'游戏(&G)' , null,
array(ME_START , "开局\tCrtl+N",'','','Ctrl+N'),
array(ME_REMON , "重计分"),
array(ME_AUTHOR , "作者"),
null ,
array(ME_QUIT , "退出\tCrtl+Q",'','','Ctrl+Q'),
null
));
wb_set_text(wb_get_control($this->window,U_MON),$this->user_point.'分');
wb_set_text(wb_get_control($this->window,PC_MON),$this->pc_point.'分');
$font=wb_create_font("Arial", 13, null, FTA_BOLD);
wb_set_font(wb_get_control($this->window,LB_1),$font);
wb_set_font(wb_get_control($this->window,LB_2),$font);
$font=wb_create_font("Arial", 34, null, FTA_BOLD);
for($i=1;$i
wb_set_font(wb_get_control($this->window,(3100+$i)),$font);
wb_set_font(wb_get_control($this->window,(3200+$i)),$font);
}
}
private function start(){
$this->player='user';
$this->new_term=true;
$this->clear();
$this->play();
wb_set_enabled(wb_get_control($this->window,B_GO),true);
wb_set_enabled(wb_get_control($this->window,B_CHANGE),true);
}
private function stop(){
wb_set_enabled(wb_get_control($this->window,B_GO),false);
wb_set_enabled(wb_get_control($this->window,B_CHANGE),false);
}
private function change_player(){
$this->stop();
$this->player='pc';
$this->play();
}
private function total($num=0,$win){
static $u_tem,$p_tem;
if(empty($u_tem)||empty($p_tem)||$this->remon==true){
$u_tem=$this->user_point;
$p_tem=$this->pc_point;
$this->remon=false;
}
if(strtoupper($win)=='U'){
$u_tem+=$num;
$p_tem-=$num;
}else{
$u_tem-=$num;
$p_tem+=$num;
}
$this->user_point=$u_tem;
$this->pc_point=$p_tem;
wb_set_text(wb_get_control($this->window,U_MON),$this->user_point.'分');
wb_set_text(wb_get_control($this->window,PC_MON),$this->pc_point.'分');
$f=fopen('form/db.db','wb');
fwrite($f,$this->user_point."|".$this->pc_point);
fclose($f);
}
private function remon(){
$this->remon=true;
$this->user_point=10000;
$this->pc_point=10000;
wb_set_text(wb_get_control($this->window,U_MON),$this->user_point.'分');
wb_set_text(wb_get_control($this->window,PC_MON),$this->pc_point.'分');
$f=fopen('form/db.db','wb');
fwrite($f,$this->user_point."|".$this->pc_point);
fclose($f);
}
private function clear(){
wb_set_text(wb_get_control($this->window,LB_U_T),'');
wb_set_text(wb_get_control($this->window,LB_P_T),'');
for($i=1;$i
wb_set_text(wb_get_control($this->window,(4000+$i)),'');
wb_set_text(wb_get_control($this->window,(5000+$i)),'');
wb_set_text(wb_get_control($this->window,(3100+$i)),'');
wb_set_text(wb_get_control($this->window,(3200+$i)),'');
}
}
private function play(){
static $card_tem=array(),$i=0,$j=0,$user_total=0,$pc_total=0;
if($this->new_term==true){
$card_tem=$this->card;
$this->new_term=false;
$user_total=0;
$pc_total=0;
$i=0;$j=0;
}
if($this->player=='user'){
$i++;
$card_key=array_rand($card_tem);
$card_value=$card_tem[$card_key];
$user_total+=$card_value;
wb_set_text(wb_get_control($this->window,LB_U_T),$user_total.'点');
wb_set_text(wb_get_control($this->window,(5000+$i)),$card_key);
wb_set_text(wb_get_control($this->window,(3200+$i)),$card_value);
if($i>=5 && $user_total
$this->total(20,'U');
$sel=wb_message_box($this->window,"恭喜你,5张全小,玩家获胜!\n您还想继续玩吗?",'胜利',WBC_YESNO);
$sel==1?$this->start():$this->stop();
}elseif($user_total>21){
$this->total(20,'P');
$sel=wb_message_box($this->window,"真不幸,超过21点,庄家获胜!\n您还想继续玩吗?",'失败',WBC_YESNO);
$sel==1?$this->start():$this->stop();
}
}else{
$j++;
$card_key=array_rand($card_tem);
$card_value=$card_tem[$card_key];
$pc_total+=$card_value;
wb_set_text(wb_get_control($this->window,LB_P_T),$pc_total.'点');
wb_set_text(wb_get_control($this->window,(4000+$j)),$card_key);
wb_set_text(wb_get_control($this->window,(3100+$j)),$card_value);
if($j>=5 && $pc_total
$this->total(20,'P');
$sel=wb_message_box($this->window,"庄家5张全小,庄家获胜!\n您还想继续玩吗?",'失败',WBC_YESNO);
$sel==1?$this->start():$this->stop();
}elseif($pc_total>21){
if( $pc_total-$card_value
$this->total(20,'U');
$sel=wb_message_box($this->window,"恭喜你,庄家点数超过21点,玩家获胜!\n您还想继续玩吗?",'胜利',WBC_YESNO);
$sel==1?$this->start():$this->stop();
}else{
$pc_total=$pc_total-$card_value;
wb_set_text(wb_get_control($this->window,LB_P_T),$pc_total.'点');
wb_set_text(wb_get_control($this->window,(4000+$j)),'');
wb_set_text(wb_get_control($this->window,(3100+$j)),'');
if($pc_total>=$user_total){
$this->total(20,'P');
$msg=($pc_total==$user_total)?"双方点数一样,庄家获胜!\n您还想继续玩吗?":"庄家点数比你大,庄稼获胜!\n您还想继续玩吗?";
$sel=wb_message_box($this->window,$msg,'失败',WBC_YESNO);
$sel==1?$this->start():$this->stop();
}else{
$this->total(20,'U');
$sel=wb_message_box($this->window,"恭喜你,庄家点数比你小,玩家获胜!\n您还想继续玩吗?",'胜利',WBC_YESNO);
$sel==1?$this->start():$this->stop();
}
}
}else{
usleep(800000);
$this->play();
}
}
unset($card_tem[$card_key]);
}
private function author(){
$inf="大家好,偶是machine_马,\n\n这是我人生中的第一个桌面应用程序,\n\n做得很烂,大家见笑了,哈哈哈^_^。\n\n\n\n\t\t作者:machine_马";
$author_window=wb_create_window($this->window,ModalDialog,'作者简介',WBC_CENTER, WBC_CENTER, 360, 180, 0x00000000, 0);
wb_set_handler($author_window,'author_handler');
$image=wb_create_control($author_window,Frame,'123',0,0,128,144,110,WBC_IMAGE);
wb_create_control($author_window,Label,$inf,140,20,200,150,120,WBC_IMAGE);
wb_set_image($image, 'form/author.bmp', NOCOLOR);
}
public function main(){
switch ($this->key_id){
case IDCLOSE:
wb_destroy_window($this->window); break;
case ME_START:
$this->start(); break;
case ME_AUTHOR:
$this->author(); break;
case B_GO:
$this->play(); break;
case B_CHANGE:
$this->change_player(); break;
case ME_REMON:
$this->remon(); break;
}
}
}
$wbd=new Ponit($winmain,$card);
wb_set_handler($winmain,'go_to');
wb_main_loop();
function go_to($window,$id){
global $wbd;
$wbd->key_id=$id;
return $wbd->main();
}
function author_handler($this_window,$id){
switch($id){
case IDCLOSE:
wb_destroy_window($this_window);
}
}
?>

PHP和Python各有优势,选择应基于项目需求。1.PHP适合web开发,语法简单,执行效率高。2.Python适用于数据科学和机器学习,语法简洁,库丰富。

PHP不是在消亡,而是在不断适应和进化。1)PHP从1994年起经历多次版本迭代,适应新技术趋势。2)目前广泛应用于电子商务、内容管理系统等领域。3)PHP8引入JIT编译器等功能,提升性能和现代化。4)使用OPcache和遵循PSR-12标准可优化性能和代码质量。

PHP的未来将通过适应新技术趋势和引入创新特性来实现:1)适应云计算、容器化和微服务架构,支持Docker和Kubernetes;2)引入JIT编译器和枚举类型,提升性能和数据处理效率;3)持续优化性能和推广最佳实践。

在PHP中,trait适用于需要方法复用但不适合使用继承的情况。1)trait允许在类中复用方法,避免多重继承复杂性。2)使用trait时需注意方法冲突,可通过insteadof和as关键字解决。3)应避免过度使用trait,保持其单一职责,以优化性能和提高代码可维护性。

依赖注入容器(DIC)是一种管理和提供对象依赖关系的工具,用于PHP项目中。DIC的主要好处包括:1.解耦,使组件独立,代码易维护和测试;2.灵活性,易替换或修改依赖关系;3.可测试性,方便注入mock对象进行单元测试。

SplFixedArray在PHP中是一种固定大小的数组,适用于需要高性能和低内存使用量的场景。1)它在创建时需指定大小,避免动态调整带来的开销。2)基于C语言数组,直接操作内存,访问速度快。3)适合大规模数据处理和内存敏感环境,但需谨慎使用,因其大小固定。

PHP通过$\_FILES变量处理文件上传,确保安全性的方法包括:1.检查上传错误,2.验证文件类型和大小,3.防止文件覆盖,4.移动文件到永久存储位置。

JavaScript中处理空值可以使用NullCoalescingOperator(??)和NullCoalescingAssignmentOperator(??=)。1.??返回第一个非null或非undefined的操作数。2.??=将变量赋值为右操作数的值,但前提是该变量为null或undefined。这些操作符简化了代码逻辑,提高了可读性和性能。


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