public void delete(int pos) {
Heap[pos] = Heap[size];
size--;
int current = pos;
while (hasLeaf(current)) {
if (hasDoubleLeaf(current)
&& Heap[current] > Math.min(Heap[leftChild(current)],
Heap[rightChild(current)])) {
if (Heap[leftChild(current)] < Heap[rightChild(current)]) {
swap(leftChild(current), current);
current = leftChild(current);
} else {
swap(rightChild(current), current);
current = rightChild(current);
}
} else if (Heap[current] > Heap[leftChild(current)]) {
swap(current, leftChild(current));
current = leftChild(current);
} else{
break;
}
}
}
写了一个最小heap,这是其中删除节点函数,丑的要死,可读性太差。希望可以把代码多分支语句优化。
分支结构有两种情况,该节点有左子树或左右子树都有。
需求是和值较小的子树进行交换。
PHP中文网2017-04-18 09:55:02
建議寫成遞歸形式,我用Python似的程式碼來示範:
def get_current(current):
if not hasleaf(current):return current
pos = get_min(current) # 返回 0:current, -1: left, 1: right
swap(current, pos)
return get_current(current)
get_min的邏輯也不是很複雜。
怪我咯2017-04-18 09:55:02
建議閱讀一下PriorityQueue的源碼, 內部有一個siftUp()和siftDown()兩個函數, 一個是將元素浮上來, 一個是將元素沉下去, 如果要刪除任意節點, 那麼也就是把末尾的節點補到刪除元素的位置, 然後沉下去, 再浮上來就可以了.
這個是我前幾天複習資料結構隨手寫的, 沒有經過測試, 不過主體的邏輯還算正確
public class Heap<T extends Comparable<T>>
{
private T[] heap ;
private int size ;
@SuppressWarnings("unchecked")
public Heap(int N)
{
heap = (T[])new Object[N] ;
size = 0 ;
}
public boolean isEmpty()
{
return size != 0 ;
}
//你要实现的那个函数
public void delete(int pos)
{
if(pos == size-1)
{
heap[pos] = null ;
return ;
}
heap[pos] = heap[size-1] ;
size-- ;
sink(pos , heap[pos]);
swim(pos , heap[pos]);
}
public void insert(T t)
{
swim(size , t) ;
size++ ;
}
private void swim(int index , T t)
{
while (index > 0)
{
int parent = (index-1)>>>1 ;
T e = heap[parent] ;
if(t.compareTo(e) >= 0)
break ;
heap[parent] = t ;
index = parent ;
}
heap[index] = t ;
}
public T deleteMin()
{
T t = heap[0] ;
T e = heap[--size] ;
heap[size+1] = null ;
if(size != 0)
sink(0 , e) ;
return t ;
}
private void sink(int index , T t)
{
while (index<<1+1 < size)
{
int min = index<<1+1 ;
if(min+1 < size && heap[min].compareTo(heap[min+1]) > 0)
min++ ;
if(heap[min].compareTo(t) > 0)
break ;
heap[index] = heap[min] ;
index = min ;
}
heap[index] = t ;
}
}
阿神2017-04-18 09:55:02
public void delete(int pos) {
Heap[pos] = Heap[size];
size--;
int current = pos;
while (hasLeaf(current)) {
if (hasDoubleLeaf(current)
&& Heap[current] > Heap[swapNode = getMinChild(current)]) {
swap(swapNode, current);
current = swapNode;
} else if (Heap[current] > Heap[leftChild(current)]) {
swap(current, leftChild(current));
current = leftChild(current);
} else{
break;
}
}
}
}
private int getMinChild(int current){
return Heap[leftChild(current)] < Heap[rightChild(current)]? leftChild(current):rightChild(current);
}
因為本身的業務邏輯就在那裡,所以想從減少if
分支的話其實很難做到,而且在各個分支裡面的邏輯也不是很複雜,也沒有必須要到抽象成接口的程度.個人觀點,歡迎交流