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objective-c - iOS imageView渲染的问题

比如说A是一个imageView,B仅仅是一个普通的透明的view,我希望A被B盖住的部分是彩色的,而没有盖住的部分是黑白的,请问有什么实现的思路吗

迷茫迷茫2771 天前626

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  • 黄舟

    黄舟2017-04-18 09:48:29

    可以控制A的layer.mask实现,mask即为A和B的重合区域,通过计算重合区域的rect来改变layer.mask的填充path。很多遮罩效果都是用mask實現的。

    我寫了一份程式碼,你可以參考一下。直接在playground上就可以看到效果了:

    import UIKit
    import PlaygroundSupport
    
    /// 可以拖动的View,即ViewB
    class DragableView:UIView {
        var maskLayer: CAShapeLayer?
        var viewThatMask: UIView? {
            didSet {
                maskLayer?.removeFromSuperlayer()
                maskLayer = nil
                if let _ = viewThatMask {
                    self.maskLayer = CAShapeLayer()
                    self.maskLayer?.backgroundColor = UIColor.orange.cgColor
                    self.maskLayer?.frame = self.bounds
                    self.layer.mask = self.maskLayer
                }
            }
        }
        
        override init(frame: CGRect) {
            super.init(frame: frame)
            self.isOpaque = true
            self.backgroundColor = .black
            
            let gesture = UIPanGestureRecognizer(target: self, action: #selector(self.panGestureEvent(_:)))
            self.addGestureRecognizer(gesture)
        }
        
        required init?(coder aDecoder: NSCoder) {
            super.init(coder: aDecoder)
        }
        
        /// 相交部分改变的处理闭包, 参数rect是相交的区域, view是maskView
        var maskChangedHandler:((CGRect, UIView)->Void)?
        
        func panGestureEvent(_ gesture:UIPanGestureRecognizer) {
            let point = gesture.translation(in: self)
            if gesture.state == .changed {
                self.frame.origin.x += point.x
                self.frame.origin.y += point.y
                gesture.setTranslation(.zero, in: self)
                
                if let viewThatMask = self.viewThatMask,
                    let superview = self.superview {
                    // 两个View相交rect,以父view为参考
                    let rectInSuper = self.frame.intersection(viewThatMask.frame)
                    // 转化为以图片的坐标系的rect
                    let interRectInMask = superview.convert(rectInSuper, to: viewThatMask)
                    
                    if let maskChangedHandler = self.maskChangedHandler {
                        maskChangedHandler(interRectInMask, viewThatMask)
                    }
                }
            }
        }
    }
    
    let imageViewColorful = UIImageView(frame: CGRect(x:50, y:50, width:150, height:100))
    imageViewColorful.image = UIImage(named: "dog_colorful")
    imageViewColorful.layer.mask = CAShapeLayer()
    
    let imageViewGray = UIImageView(frame: CGRect(x:50, y:50, width:150, height:100))
    imageViewGray.image = UIImage(named: "dog_gray")
    
    
    let dragView = DragableView(frame: CGRect(x:50, y:200, width:200, height:200))
    dragView.viewThatMask = imageViewColorful
    dragView.maskChangedHandler = { rect, viewA in
        if let maskLayer = viewA.layer.mask as? CAShapeLayer {
            maskLayer.path = CGPath(rect: rect, transform: nil)
            maskLayer.fillColor = UIColor.black.cgColor
        }
    }
    
    let view = UIView(frame: CGRect(x:0, y:0, width:400, height:640))
    view.backgroundColor = .white
    
    view.addSubview(dragView)
    view.addSubview(imageViewGray)
    view.addSubview(imageViewColorful)
    
    PlaygroundPage.current.liveView = view

    如果運作正常的話,可以在playground的Assistant Editor中看到以下效果:

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  • 大家讲道理

    大家讲道理2017-04-18 09:48:29

    1.計算出AB相交部分的size
    2.計算出彩色部分的起點
    3.運用貝塞爾曲線畫出彩色部分
    4.運用CAShapeLayer將path設置為第三步的貝塞爾曲線,將layer加到A上.

    個人想法,可以試試.

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