問題內容
我正在修改fyne庫的container.newadaptivegrid(),以便根據我們傳遞的比例切片渲染小部件的寬度。截至目前,container.newadaptivegrid() 在一行中呈現等寬的小部件。基本上(總行大小/現在的小部件)。
我的程式碼:
package main import ( "fmt" "math" "fyne.io/fyne/v2" "fyne.io/fyne/v2/app" "fyne.io/fyne/v2/container" "fyne.io/fyne/v2/theme" "fyne.io/fyne/v2/widget" ) func New(layout fyne.Layout, objects ...fyne.CanvasObject) *fyne.Container { return fyne.NewContainerWithLayout(layout, objects...) } func NewAdaptiveGridWithRatios(ratios []float32, objects ...fyne.CanvasObject) *fyne.Container { return New(NewAdaptiveGridLayoutWithRatios(ratios), objects...) } // Declare conformity with Layout interface var _ fyne.Layout = (*adaptiveGridLayoutWithRatios)(nil) type adaptiveGridLayoutWithRatios struct { ratios []float32 adapt, vertical bool } func NewAdaptiveGridLayoutWithRatios(ratios []float32) fyne.Layout { return &adaptiveGridLayoutWithRatios{ratios: ratios, adapt: true} } func (g *adaptiveGridLayoutWithRatios) horizontal() bool { if g.adapt { return fyne.IsHorizontal(fyne.CurrentDevice().Orientation()) } return !g.vertical } func (g *adaptiveGridLayoutWithRatios) countRows(objects []fyne.CanvasObject) int { count := 0 for _, child := range objects { if child.Visible() { count++ } } return int(math.Ceil(float64(count) / float64(len(g.ratios)))) } // Get the leading (top or left) edge of a grid cell. // size is the ideal cell size and the offset is which col or row its on. func getLeading(size float64, offset int) float32 { ret := (size + float64(theme.Padding())) * float64(offset) return float32(ret) } // Get the trailing (bottom or right) edge of a grid cell. // size is the ideal cell size and the offset is which col or row its on. func getTrailing(size float64, offset int) float32 { return getLeading(size, offset+1) - theme.Padding() } // Layout is called to pack all child objects into a specified size. // For a GridLayout this will pack objects into a table format with the number // of columns specified in our constructor. func (g *adaptiveGridLayoutWithRatios) Layout(objects []fyne.CanvasObject, size fyne.Size) { rows := g.countRows(objects) cols := len(g.ratios) if g.horizontal() { cols = rows rows = len(g.ratios) } padWidth := float32(cols-1) * theme.Padding() padHeight := float32(rows-1) * theme.Padding() var totalRatio float32 for _, r := range g.ratios { totalRatio += r } cellWidth := (float64(size.Width) - float64(padWidth)) / float64(len(g.ratios)) cellHeight := float64(size.Height-padHeight) / float64(rows) if !g.horizontal() { cellWidth, cellHeight = cellHeight, cellWidth cellWidth = float64(size.Width-padWidth) / float64(rows) cellHeight = float64(size.Height-padHeight) / float64(len(g.ratios)) } row, col := 0, 0 i := 0 for _, child := range objects { if !child.Visible() { continue } //ratio := g.ratios[j%len(g.ratios)] cellSize := fyne.NewSize(float32(cellWidth)*g.ratios[i], float32(cellHeight)) x1 := getLeading(float64(cellSize.Width), col) y1 := getLeading(float64(cellSize.Height), row) x2 := getTrailing(float64(cellSize.Width), col) y2 := getTrailing(float64(cellSize.Height), row) fmt.Println("1s :", x1, y1) fmt.Println("2s :", x2, y2) child.Move(fyne.NewPos(x1, y1)) child.Resize(cellSize) if g.horizontal() { if (i+1)%cols == 0 { row++ col = 0 } else { col++ } } else { if (i+1)%cols == 0 { col++ row = 0 } else { row++ } } i++ } fmt.Println("i :", i) } func (g *adaptiveGridLayoutWithRatios) MinSize(objects []fyne.CanvasObject) fyne.Size { minSize := fyne.NewSize(0, 0) return minSize } func main() { myApp := app.New() myWindow := myApp.NewWindow("My Windows") myWindow.Resize(fyne.NewSize(600, 200)) button1 := widget.NewButton("Button 1", func() { // Handle button click for button 1 }) button2 := widget.NewButton("Button 2", func() { // Handle button click for button 2 }) button1.Importance = widget.WarningImportance button2.Importance = widget.DangerImportance title := widget.NewLabelWithStyle("Custom", fyne.TextAlignCenter, fyne.TextStyle{Bold: true}) myWindow.SetContent(container.NewVBox(title, NewAdaptiveGridWithRatios([]float32{0.3, 0.7}, button1, button2))) myWindow.ShowAndRun() }
我希望按鈕並排放置,按鈕的相對寬度比例為 3:7。但我得到了兩條水平線,一條在另一條之下。 我正在修改:https://github.com/fyne-io/fyne/blob/8c2509518b2df442a6b748d9b07754739592e6d7/layout/gridlayout.go 製作我的客製化產品。
解決方法
這有效:
package main import ( "fmt" "math" "fyne.io/fyne/v2" "fyne.io/fyne/v2/app" "fyne.io/fyne/v2/container" "fyne.io/fyne/v2/theme" "fyne.io/fyne/v2/widget" ) func New(layout fyne.Layout, objects ...fyne.CanvasObject) *fyne.Container { return fyne.NewContainerWithLayout(layout, objects...) } func NewAdaptiveGridWithRatios(ratios []float32, objects ...fyne.CanvasObject) *fyne.Container { return New(NewAdaptiveGridLayoutWithRatios(ratios), objects...) } // Declare conformity with Layout interface var _ fyne.Layout = (*adaptiveGridLayoutWithRatios)(nil) type adaptiveGridLayoutWithRatios struct { ratios []float32 adapt, vertical bool } func NewAdaptiveGridLayoutWithRatios(ratios []float32) fyne.Layout { return &adaptiveGridLayoutWithRatios{ratios: ratios, adapt: true} } func (g *adaptiveGridLayoutWithRatios) horizontal() bool { if g.adapt { return fyne.IsHorizontal(fyne.CurrentDevice().Orientation()) } return !g.vertical } func (g *adaptiveGridLayoutWithRatios) countRows(objects []fyne.CanvasObject) int { count := 0 for _, child := range objects { if child.Visible() { count++ } } return int(math.Ceil(float64(count) / float64(len(g.ratios)))) } // Layout is called to pack all child objects into a specified size. // For a GridLayout this will pack objects into a table format with the number // of columns specified in our constructor. func (g *adaptiveGridLayoutWithRatios) Layout(objects []fyne.CanvasObject, size fyne.Size) { rows := g.countRows(objects) cols := len(g.ratios) padWidth := float32(cols-1) * theme.Padding() padHeight := float32(rows-1) * theme.Padding() tGap := float64(padWidth) tcellWidth := float64(size.Width) - tGap cellHeight := float64(size.Height-padHeight) / float64(rows) fmt.Println(cols, rows) fmt.Println(cellHeight, tcellWidth+tGap, tGap) fmt.Println("tcellWidth, cellHeight", tcellWidth, cellHeight) if !g.horizontal() { padWidth, padHeight = padHeight, padWidth tcellWidth = float64(size.Width-padWidth) - tGap cellHeight = float64(size.Height-padHeight) / float64(cols) } row, col := 0, 0 i := 0 var x1, x2, y1, y2 float32 = 0.0, 0.0, 0.0, 0.0 fmt.Println("padWidth, padHeight, tcellWidth, cellHeight, float32(theme.Padding()):", padWidth, padHeight, tcellWidth, cellHeight, float32(theme.Padding())) for _, child := range objects { if !child.Visible() { continue } if i == 0 { x1 = 0 y1 = 0 } else { x1 = x2 + float32(theme.Padding())*float32(1) y1 = y2 - float32(cellHeight) } // float32(tGap/float64(col)) // (size + float64(theme.Padding())) * float64(offset) float32(theme.Padding())*float32(1) x2 = x1 + float32(tcellWidth*float64(g.ratios[i])) y2 = float32(cellHeight) fmt.Println("x1,y1 :", x1, y1) fmt.Println("x2, y2 :", x2, y2) fmt.Println("eff width", tcellWidth*float64(g.ratios[i])) fmt.Println("------") child.Move(fyne.NewPos(x1, y1)) child.Resize(fyne.NewSize((x2 - x1), y2-y1)) if g.horizontal() { if (i+1)%cols == 0 { row++ col = 0 } else { col++ } } else { if (i+1)%cols == 0 { col++ row = 0 } else { row++ } } i++ } fmt.Println("i :", i) } func (g *adaptiveGridLayoutWithRatios) MinSize(objects []fyne.CanvasObject) fyne.Size { rows := g.countRows(objects) minSize := fyne.NewSize(0, 0) for _, child := range objects { if !child.Visible() { continue } minSize = minSize.Max(child.MinSize()) } if g.horizontal() { minContentSize := fyne.NewSize(minSize.Width*float32(len(g.ratios)), minSize.Height*float32(rows)) return minContentSize.Add(fyne.NewSize(theme.Padding()*fyne.Max(float32(len(g.ratios)-1), 0), theme.Padding()*fyne.Max(float32(rows-1), 0))) } minContentSize := fyne.NewSize(minSize.Width*float32(rows), minSize.Height*float32(len(g.ratios))) return minContentSize.Add(fyne.NewSize(theme.Padding()*fyne.Max(float32(rows-1), 0), theme.Padding()*fyne.Max(float32(len(g.ratios)-1), 0))) } func main() { myApp := app.New() myWindow := myApp.NewWindow("My Windows Custom UI") myWindow.Resize(fyne.NewSize(600, 200)) var buttons [16]*widget.Button for i := 0; i < 16; i++ { button := widget.NewButton(fmt.Sprintf("Btn %d", i+1), func() { // Handle button click for this button }) // Set the button importance based on the button index if i%2 == 0 { button.Importance = widget.WarningImportance } else { button.Importance = widget.DangerImportance } buttons[i] = button } pgBar := widget.NewLabelWithStyle("Progress :", fyne.TextAlignCenter, fyne.TextStyle{Italic: true}) progressBar := widget.NewProgressBar() progressBar.SetValue(0.95) myWindow.SetContent(container.NewVBox( NewAdaptiveGridWithRatios([]float32{0.1, 0.4, 0.4, 0.1}, buttons[0], buttons[1], buttons[2], buttons[3]), NewAdaptiveGridWithRatios([]float32{0.2, 0.3, 0.1, 0.4}, buttons[4], buttons[5], buttons[6], buttons[7]), NewAdaptiveGridWithRatios([]float32{0.6, 0.1, 0.2, 0.1}, buttons[8], buttons[9], buttons[10], buttons[11]), NewAdaptiveGridWithRatios([]float32{0.1, 0.4, 0.4, 0.1}, buttons[12], buttons[13], buttons[14], buttons[15]), NewAdaptiveGridWithRatios([]float32{0.1, 0.9}, pgBar, progressBar), )) myWindow.ShowAndRun() }#
以上是自訂 Fyne 自適應網格佈局的詳細內容。更多資訊請關注PHP中文網其他相關文章!

goisastrongchoiceforprojectsneedingsimplicity,績效和引發性,butitmaylackinadvancedfeatures and ecosystemmaturity.1)

Go'sinitfunctionandJava'sstaticinitializersbothservetosetupenvironmentsbeforethemainfunction,buttheydifferinexecutionandcontrol.Go'sinitissimpleandautomatic,suitableforbasicsetupsbutcanleadtocomplexityifoverused.Java'sstaticinitializersoffermorecontr

thecommonusecasesfortheinitfunctionoare:1)加載configurationfilesbeforeThemainProgramStarts,2)初始化的globalvariables和3)runningpre-checkSorvalidationsbeforEtheprofforeTheProgrecce.TheInitFunctionIsautefunctionIsautomentycalomationalmatomatimationalycalmatemationalcalledbebeforethemainfuniinfuninfuntuntion

ChannelsarecrucialingoforenablingsafeandefficityCommunicationBetnewengoroutines.theyfacilitateSynChronizationAndManageGoroutIneLifeCycle,EssentialforConcurrentProgramming.ChannelSallSallSallSallSallowSallowsAllowsEnderDendingAndReceivingValues,ActassignalsignalsforsynChronization,and actassignalsynChronization and andsupppor

在Go中,可以通過errors.Wrap和errors.Unwrap方法來包裝錯誤並添加上下文。 1)使用errors包的新功能,可以在錯誤傳播過程中添加上下文信息。 2)通過fmt.Errorf和%w包裝錯誤,幫助定位問題。 3)自定義錯誤類型可以創建更具語義化的錯誤,增強錯誤處理的表達能力。

Gooffersrobustfeaturesforsecurecoding,butdevelopersmustimplementsecuritybestpracticeseffectively.1)UseGo'scryptopackageforsecuredatahandling.2)Manageconcurrencywithsynchronizationprimitivestopreventraceconditions.3)SanitizeexternalinputstoavoidSQLinj

Go的錯誤接口定義為typeerrorinterface{Error()string},允許任何實現Error()方法的類型被視為錯誤。使用步驟如下:1.基本檢查和記錄錯誤,例如iferr!=nil{log.Printf("Anerroroccurred:%v",err)return}。 2.創建自定義錯誤類型以提供更多信息,如typeMyErrorstruct{MsgstringDetailstring}。 3.使用錯誤包裝(自Go1.13起)來添加上下文而不丟失原始錯誤信息,

對效率的Handleerrorsinconcurrentgopragrs,UsechannelstocommunicateErrors,enplionErrorWatchers,Instertimeout,UsebufferedChannels和Provideclearrormessages.1)USEchannelelStopassErtopassErrorsErtopassErrorsErrorsErrorsFromGoroutInestOthemainFunction.2)


熱AI工具

Undresser.AI Undress
人工智慧驅動的應用程序,用於創建逼真的裸體照片

AI Clothes Remover
用於從照片中去除衣服的線上人工智慧工具。

Undress AI Tool
免費脫衣圖片

Clothoff.io
AI脫衣器

Video Face Swap
使用我們完全免費的人工智慧換臉工具,輕鬆在任何影片中換臉!

熱門文章

熱工具

SublimeText3 Mac版
神級程式碼編輯軟體(SublimeText3)

mPDF
mPDF是一個PHP庫,可以從UTF-8編碼的HTML產生PDF檔案。原作者Ian Back編寫mPDF以從他的網站上「即時」輸出PDF文件,並處理不同的語言。與原始腳本如HTML2FPDF相比,它的速度較慢,並且在使用Unicode字體時產生的檔案較大,但支援CSS樣式等,並進行了大量增強。支援幾乎所有語言,包括RTL(阿拉伯語和希伯來語)和CJK(中日韓)。支援嵌套的區塊級元素(如P、DIV),

DVWA
Damn Vulnerable Web App (DVWA) 是一個PHP/MySQL的Web應用程序,非常容易受到攻擊。它的主要目標是成為安全專業人員在合法環境中測試自己的技能和工具的輔助工具,幫助Web開發人員更好地理解保護網路應用程式的過程,並幫助教師/學生在課堂環境中教授/學習Web應用程式安全性。 DVWA的目標是透過簡單直接的介面練習一些最常見的Web漏洞,難度各不相同。請注意,該軟體中

SAP NetWeaver Server Adapter for Eclipse
將Eclipse與SAP NetWeaver應用伺服器整合。

VSCode Windows 64位元 下載
微軟推出的免費、功能強大的一款IDE編輯器