這次帶給大家protobuf.js 與Long.js的使用詳解,是急用protobuf.js 與Long.js的注意事項有哪些,下面就是實戰案例,一起來看一下。
protobuf.js的結構和webpack的載入之後的結構很相似。這樣的模組化組合是個不錯的結構方式。 1個是適應了不同的載入方式,2個模組直接很獨立。 webpack的功能更全一點。但如果自己封裝js函式庫這樣夠用了。而且模組對外統一介面 module.exports。這和node很像。
(function(global, undefined) { "use strict"; (function prelude(modules, cache, entries) { function $require(name) { var $module = cache[name]; //没有就去加载 if (!$module) modules[name][0].call($module = cache[name] = { exports: {} }, $require, $module, $module.exports); return $module.exports; } //曝光成全局 var proto = global.proto = $require(entries[0]); // AMD if (typeof define === "function" && define.amd) { define(["long"], function(Long) { if (Long && Long.isLong) { proto.util.Long = Long; proto.configure(); } }); return proto; } //CommonJS if (typeof module === "object" && module && module.exports) module.exports = proto; }) //传参 ({ 1: [function (require, module, exports) { function first() { console.log("first"); } module.exports = first; }, {}], 2: [function(require, module, exports) { function second() { console.log("second"); } module.exports = second; }], 3: [function (require, module, exports) { var proto = {}; proto.first = require(1); proto.second = require(2); proto.build = "full"; module.exports = proto; }] }, {}, [3]); })(typeof window==="object"&&window||typeof self==="object"&&self||this)
在處理超過16位元的整形就得使用Long.js了。 主要是fromString和toString。
function fromString(str, unsigned, radix) { if (str.length === 0) throw Error('empty string'); if (str === "NaN" || str === "Infinity" || str === "+Infinity" || str === "-Infinity") return ZERO; if (typeof unsigned === 'number') { // For goog.math.long compatibility radix = unsigned, unsigned = false; } else { unsigned = !!unsigned; } radix = radix || 10; if (radix < 2 || 36 < radix) throw RangeError('radix'); var p; if ((p = str.indexOf('-')) > 0) throw Error('interior hyphen'); else if (p === 0) { return fromString(str.substring(1), unsigned, radix).neg(); } // Do several (8) digits each time through the loop, so as to // minimize the calls to the very expensive emulated p. var radixToPower = fromNumber(pow_dbl(radix, 8)); var result = ZERO; for (var i = 0; i < str.length; i += 8) { var size = Math.min(8, str.length - i), value = parseInt(str.substring(i, i + size), radix); if (size < 8) { var power = fromNumber(pow_dbl(radix, size)); result = result.mul(power).add(fromNumber(value)); } else { result = result.mul(radixToPower); result = result.add(fromNumber(value)); } } result.unsigned = unsigned; return result; }
fromstring的想法是把字串8位元一截取。再轉成Long型(高位,地位,符號位) 加起來。最後是一個Long型。 4294967296 是2的32次方。每次操作之前都會有一個基數的操作 mul(radixToPower)或mul(power)這兩者都是保證result的位數是正確的。
例如{low:123} 和{low:1} 相加之前,先讓{low:123}乘以10,得到{low:1230}再與{low:1}進行位元操作。因為第一個是高位,不能直接相加。
function fromBits(lowBits, highBits, unsigned) { return new Long(lowBits, highBits, unsigned); }
fromBits 即轉為Long物件。 value%4294967296 得到低位。 /得到高位。結果通過位移合併起來。 mul是bit的乘法,add是bit的加法。 原理是說一個64位元的拆成四段。分別16位。 this.low左移16位 就得到 low的32-17位是啥。 然後和addend物件的同位相加
最後的合併是透過|運算。位移之後再還原確實很巧妙。一時看上去都不大理解。
LongPrototype.add = function add(addend) { if (!isLong(addend)) addend = fromValue(addend); // pide each number into 4 chunks of 16 bits, and then sum the chunks. var a48 = this.high >>> 16; var a32 = this.high & 0xFFFF; var a16 = this.low >>> 16; var a00 = this.low & 0xFFFF; var b48 = addend.high >>> 16; var b32 = addend.high & 0xFFFF; var b16 = addend.low >>> 16; var b00 = addend.low & 0xFFFF; var c48 = 0, c32 = 0, c16 = 0, c00 = 0; c00 += a00 + b00; c16 += c00 >>> 16; c00 &= 0xFFFF; c16 += a16 + b16; c32 += c16 >>> 16; c16 &= 0xFFFF; c32 += a32 + b32; c48 += c32 >>> 16; c32 &= 0xFFFF; c48 += a48 + b48; c48 &= 0xFFFF; return fromBits((c16 << 16) | c00, (c48 << 16) | c32, this.unsigned); };
>>>和>>有什麼差別? ? 。
toString
LongPrototype.toString = function toString(radix) { radix = radix || 10; if (radix < 2 || 36 < radix) throw RangeError('radix'); if (this.isZero()) return '0'; if (this.isNegative()) { // Unsigned Longs are never negative if (this.eq(MIN_VALUE)) { // We need to change the Long value before it can be negated, so we remove // the bottom-most digit in this base and then recurse to do the rest. var radixLong = fromNumber(radix), p = this.p(radixLong), rem1 = p.mul(radixLong).sub(this); return p.toString(radix) + rem1.toInt().toString(radix); } else return '-' + this.neg().toString(radix); } // Do several (6) digits each time through the loop, so as to // minimize the calls to the very expensive emulated p. var radixToPower = fromNumber(pow_dbl(radix, 6), this.unsigned), rem = this; var result = ''; while (true) { var remp = rem.p(radixToPower), intval = rem.sub(remp.mul(radixToPower)).toInt() >>> 0, digits = intval.toString(radix); rem = remp; if (rem.isZero()) return digits + result; else { while (digits.length < 6) digits = '0' + digits; result = '' + digits + result; } } };
也是sub之後拼出來的。也就是fromstring的反向操作。
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