本文實例為大家分享了js輪播圖的外掛程式封裝程式碼,供大家參考,具體內容如下
具體程式碼如下:
~function(){ function AutoBanner(curEleId,ajaxURL,interval){ //把之前存储获取元素的变量都作为当前实例的私有属性 this.banner = document.getElementById(curEleId); this.bannerInner = utils.firstChild(this.banner); this.bannerTip = utils.children(this.banner,"ul")[0]; this.bannerLink = utils.children(this.banner,'a'); this.bannerLeft = this.bannerLink[0]; this.bannerRight = this.bannerLink[1]; this.pList = this.bannerInner.getElementsByTagName('p'); this.imgList = this.bannerInner.getElementsByTagName('img'); this.oLis = this.bannerTip.getElementsByTagName('li'); //之前的全局变量也应该变为自己的私有属性 this.jsonData = null; this.interval = interval || 3000; this.autoTimer = null; this.step = 0; this.ajaxURL = ajaxURL; //返回当前实例 return this.init(); } AutoBanner.prototype = { constructor:AutoBanner, //Ajax请求数据 getData:function(){ var _this = this; var xhr = new XMLHttpRequest; xhr.open("get",this.ajaxURL + "?_="+Math.random(),false); xhr.onreadystatechange = function(){ if(xhr.readyState ===4 && /^2\d{2}$/.test(xhr.status)){ _this.jsonData = utils.formatJSON(xhr.responseText) } } xhr.send(null) }, //实现数据绑定 bindData:function(){ var str = "",str2 = ""; if(this.jsonData){ for(var i = 0,len=this.jsonData.length;i<len;i++){ var curData = this.jsonData[i]; str+='<p><img src="" alt="" trueImg="'+curData['img']+'"></p>'; i===0?str2+="<li class='bg'></li>":str2+="<li></li>" } } this.bannerInner.innerHTMl = str; this.bannerTip.innerHTML = str2; }, //延迟加载 lazyImg:function(){ var _this = this; for(var i = 0,len = this.imgList.length;i<len;i++){ ~function(i){ var curImg = _this.imgList[i]; var oImg = new Image; oImg.src = curImg.getAttribute('trueImg'); oImg.onload = function(){ curImg.src = this.src; curImg.style.display = block; //只对第一张处理 if(i===0){ var curp = curImg.parentNode; curp.style.zIndex = 1; myAnimate(curp,{opacity:1},200); } oImg = null; } }(i) } }, //自动轮播 autoMove:function(){ if(this.step === this.jsonData.length-1){ this.step = -1 } this.step++; this.setBanner(); }, //切换效果和焦点对齐 setBanner:function(){ for(var i = 0,len = this.pList.length;i<len;i++){ var curp = this.pList[i]; if(i===this.step){ utils.css(curp,"zIndex",1) //2、让当前的透明度从0变为1,当动画结束,我们需要让其他的p的透明度的值直接变为0 myAnimate(curp,{opacity:1},200,function(){ var curpSib = utils.siblings(this); for(var k = 0,len = curpSib.length;k<len;k++){ utils.css(curpSib[k],'opacity',0) } }) continue } utils.css(curp,"zIndex",0) } //实现焦点对其 for(i = 0,len = this.oLis.length;i<len;i++){ var curLi = this.oLis[i]; i === this.step?utils.addClass(curLi,"bg"):utils.removeClass(curLi,"bg"); } }, //控制自动轮播 mouseEvent:function(){ var _this = this; this.banner.onmouseover = function(){ window.clearInterval(_this.autoTimer); _this.bannerLeft.style.display = _this.bannerRight.style.display = "block" } this.banner.onmouseout = function(){ _this.autoTimer = window.setInterval(function(){ _this.autoMove.call(_this) },_this.interval); _this.bannerLeft.style.display = _this.bannerRight.style.display = "none" } }, //实现焦点切换 tipEvent:function(){ var _this = this; for(var i = 0,len = this.oLis.length;i<len;i++){ var curLi = this.oLis[i]; curLi.index = i; curLi.onclick = function(){ _this.step = this.index; _this.setBanner(); } } }, //实现左右切换 leftRight:function(){ var _this = this; this.bannerRight.onclick = function(){ _this.autoMove(); }; this.bannerLeft.onclick = function(){ if(_this.step === 0){ _this.step = _this.jsonData.length; } _this.step--; _this.setBanner(); } }, //当前插件的唯一入口 命令模式:init相当于指挥室,指挥各军队协同作战 init:function(){ var _this = this; this.getData(); this.bindData(); window.setTimeout(function(){ _this.lazyImg(); },500); this.autoTimer = window.setInterval(function(){ _this.autoMove(); },this.interval); this.mouseEvent(); this.tipEvent(); this.leftRight(); return this; } } window.AutoBanner = AutoBanner }() //使用 var banner1 = new AutoBanner('banner','json/banner.txt',1000)
程式碼界的小白,工作上需要多次呼叫左右轉換的輪播圖,我就給封裝了。但是總覺得自己寫的程式碼比較繁瑣。方法比較笨,求大神給簡潔化一下,順便學習。 另外如果預設值是top的話。動畫效果會沒有。
$.fn.zuoyouzhuan = function(options) { this.each(function(i, ele) { slide(ele, options) }) return this } var slide = function(ele, options) { var des = $.extend({ fangxiang: 'left', duoshaotu: '4', sudu: '3000' }, options) var $ele = $(ele) var $ul = $ele.find('ul') var $li = $ele.find('li') var x_width = $ele.find('li').width() var y_height = $ele.find('li').height() var num = $ele.find('li').length; if(des.fangxiang == "top") { var topmar = parseInt($li.css('margin-bottom')) var boderw= parseInt($('li').css('border-width')) $ul.css({ 'heigth': (num * (y_height + topmar + boderw*2)) + 'px' }); } if(des.fangxiang == "left") { var boderw= parseInt($('li').css('border-width')) var rightmar = parseInt($li.css('margin-right')) $ul.css({ 'width': (num * (x_width + rightmar+boderw*2)) + 'px' }); } var t; if(num > des.duoshaotu) { var t = setInterval(sidebarFlipAuto, des.sudu); function sidebarFlipAuto() { if(des.fangxiang == "left") { $ul.stop(true, true).animate({ "left": (x_width + rightmar) + 'px' }, 300, function() { $ul.find('li:first').appendTo($ul); $ul.css("left", '0'); }); } if(des.fangxiang == "top") { $ul.stop(true, true).animate({ "top": (y_height + topmar) + 'px' }, 300, function() { $ul.find('li:first').appendTo($ul); $ul.css("top", '0'); }); } } $ul.hover(function() { clearInterval(t); }, function() { t = setInterval(sidebarFlipAuto, 4000); }) $ele.find('span').eq(0).unbind('click').click(function() { $ul.find('li:last').prependTo($ul); if(des.fangxiang == "left") { $ul.css({ "left": (x_width + rightmar) + 'px' }); $ul.stop(true, true).animate({ "left": '0' }, 300); } if(des.fangxiang == "top") { $ul.css({ "top": (y_height + rightmar) + 'px' }); $ul.stop(true, true).animate({ "top": '0' }, 300); } }) $ele.find('span').eq(1).unbind('click').click(function() { sidebarFlipAuto(); }) } } 那个.unbind('click').click不写这个有时会执行两次,所以百度了一下这个方法。 求简洁化。
以上是javascript中的輪播圖插件化的封裝範例的詳細內容。更多資訊請關注PHP中文網其他相關文章!