Java程式設計語言
java 是一種可以撰寫跨平台應用軟體的物件導向的程式設計語言,是由Sun Microsystems公司於1995年5月推出的Java程式設計語言和Java平台(即JavaEE(j2ee) , JavaME(j2me), JavaSE(j2se))的總稱。
在JDK中沒有太多的對synchronzied的解析,主要是同步作用。下面透過jvm的中synchronizer.cpp的源碼來分析
在這裡可以下載jvm源碼:http://hg.openjdk.java.net/
synchronzier.cpp的目錄在:hotspot-9646293b9637srcshamrun使用JNI呼叫ObjectMonitor來時實作執行緒的wait(),notify(),notifyAll()等等.
看下面hotspot源碼(使用c++寫的)大致看一下就可以了。
wait()
// NOTE: must use heavy weight monitor to handle wait() void ObjectSynchronizer::wait(Handle obj, jlong millis, TRAPS) { if (UseBiasedLocking) { BiasedLocking::revoke_and_rebias(obj, false, THREAD); assert(!obj->mark()->has_bias_pattern(), "biases should be revoked by now"); } if (millis < 0) {//时间小于0会抛出异常 TEVENT (wait - throw IAX) ; THROW_MSG(vmSymbols::java_lang_IllegalArgumentException(), "timeout value is negative"); } ObjectMonitor* monitor = ObjectSynchronizer::inflate(THREAD, obj()); DTRACE_MONITOR_WAIT_PROBE(monitor, obj(), THREAD, millis); //调用了ObjectMonitor中的wait monitor->wait(millis, true, THREAD); /* This dummy call is in place to get around dtrace bug 6254741. Once that's fixed we can uncomment the following line and remove the call */ // DTRACE_MONITOR_PROBE(waited, monitor, obj(), THREAD); dtrace_waited_probe(monitor, obj, THREAD); }</span>
ObjectMonitor::wait()
// Note: a subset of changes to ObjectMonitor::wait() // will need to be replicated in complete_exit above void ObjectMonitor::wait(jlong millis, bool interruptible, TRAPS) { Thread * const Self = THREAD ; assert(Self->is_Java_thread(), "Must be Java thread!"); JavaThread *jt = (JavaThread *)THREAD; DeferredInitialize () ; // Throw IMSX or IEX. CHECK_OWNER(); // check for a pending interrupt 是否有中断信号 if (interruptible && Thread::is_interrupted(Self, true) && !HAS_PENDING_EXCEPTION) { // post monitor waited event. Note that this is past-tense, we are done waiting. if (JvmtiExport::should_post_monitor_waited()) { // Note: 'false' parameter is passed here because the // wait was not timed out due to thread interrupt. JvmtiExport::post_monitor_waited(jt, this, false); } TEVENT (Wait - Throw IEX) ; THROW(vmSymbols::java_lang_InterruptedException()); return ; } TEVENT (Wait) ; assert (Self->_Stalled == 0, "invariant") ; Self->_Stalled = intptr_t(this) ; //设置线程的监视锁 jt->set_current_waiting_monitor(this); // create a node to be put into the queue // Critically, after we reset() the event but prior to park(), we must check // for a pending interrupt. //添加一个节点放入到等待队列中 ObjectWaiter node(Self); node.TState = ObjectWaiter::TS_WAIT ; Self->_ParkEvent->reset() ; OrderAccess::fence(); // ST into Event; membar ; LD interrupted-flag // Enter the waiting queue, which is a circular doubly linked list in this case // but it could be a priority queue or any data structure. // _WaitSetLock protects the wait queue. Normally the wait queue is accessed only // by the the owner of the monitor *except* in the case where park() // returns because of a timeout of interrupt. Contention is exceptionally rare // so we use a simple spin-lock instead of a heavier-weight blocking lock. //添加元素c++使用同步的方式,获取锁 Thread::SpinAcquire (&_WaitSetLock, "WaitSet - add") ; //添加节点 AddWaiter (&node) ; //释放锁 Thread::SpinRelease (&_WaitSetLock) ; if ((SyncFlags & 4) == 0) { _Responsible = NULL ; } intptr_t save = _recursions; // record the old recursion count //增加等待线程数 _waiters++; // increment the number of waiters _recursions = 0; // set the recursion level to be 1 exit (Self) ; // exit the monitor guarantee (_owner != Self, "invariant") ; // As soon as the ObjectMonitor's ownership is dropped in the exit() // call above, another thread can enter() the ObjectMonitor, do the // notify(), and exit() the ObjectMonitor. If the other thread's // exit() call chooses this thread as the successor and the unpark() // call happens to occur while this thread is posting a // MONITOR_CONTENDED_EXIT event, then we run the risk of the event // handler using RawMonitors and consuming the unpark(). // // To avoid the problem, we re-post the event. This does no harm // even if the original unpark() was not consumed because we are the // chosen successor for this monitor. if (node._notified != 0 && _succ == Self) { node._event->unpark(); } // The thread is on the WaitSet list - now park() it. // On MP systems it's conceivable that a brief spin before we park // could be profitable. // // TODO-FIXME: change the following logic to a loop of the form // while (!timeout && !interrupted && _notified == 0) park() int ret = OS_OK ; int WasNotified = 0 ; { // State transition wrappers OSThread* osthread = Self->osthread(); OSThreadWaitState osts(osthread, true); { ThreadBlockInVM tbivm(jt); // Thread is in thread_blocked state and oop access is unsafe. jt->set_suspend_equivalent(); if (interruptible && (Thread::is_interrupted(THREAD, false) || HAS_PENDING_EXCEPTION)) { // Intentionally empty } else if (node._notified == 0) { if (millis <= 0) { Self->_ParkEvent->park () ; } else { ret = Self->_ParkEvent->park (millis) ; } } // were we externally suspended while we were waiting? if (ExitSuspendEquivalent (jt)) { // TODO-FIXME: add -- if succ == Self then succ = null. jt->java_suspend_self(); } } // Exit thread safepoint: transition _thread_blocked -> _thread_in_vm // Node may be on the WaitSet, the EntryList (or cxq), or in transition // from the WaitSet to the EntryList. // See if we need to remove Node from the WaitSet. // We use double-checked locking to avoid grabbing _WaitSetLock // if the thread is not on the wait queue. // // Note that we don't need a fence before the fetch of TState. // In the worst case we'll fetch a old-stale value of TS_WAIT previously // written by the is thread. (perhaps the fetch might even be satisfied // by a look-aside into the processor's own store buffer, although given // the length of the code path between the prior ST and this load that's // highly unlikely). If the following LD fetches a stale TS_WAIT value // then we'll acquire the lock and then re-fetch a fresh TState value. // That is, we fail toward safety. if (node.TState == ObjectWaiter::TS_WAIT) { Thread::SpinAcquire (&_WaitSetLock, "WaitSet - unlink") ; if (node.TState == ObjectWaiter::TS_WAIT) { DequeueSpecificWaiter (&node) ; // unlink from WaitSet assert(node._notified == 0, "invariant"); node.TState = ObjectWaiter::TS_RUN ; } Thread::SpinRelease (&_WaitSetLock) ; } // The thread is now either on off-list (TS_RUN), // on the EntryList (TS_ENTER), or on the cxq (TS_CXQ). // The Node's TState variable is stable from the perspective of this thread. // No other threads will asynchronously modify TState. guarantee (node.TState != ObjectWaiter::TS_WAIT, "invariant") ; OrderAccess::loadload() ; if (_succ == Self) _succ = NULL ; WasNotified = node._notified ; // Reentry phase -- reacquire the monitor. // re-enter contended monitor after object.wait(). // retain OBJECT_WAIT state until re-enter successfully completes // Thread state is thread_in_vm and oop access is again safe, // although the raw address of the object may have changed. // (Don't cache naked oops over safepoints, of course). // post monitor waited event. Note that this is past-tense, we are done waiting. if (JvmtiExport::should_post_monitor_waited()) { JvmtiExport::post_monitor_waited(jt, this, ret == OS_TIMEOUT); } OrderAccess::fence() ; assert (Self->_Stalled != 0, "invariant") ; Self->_Stalled = 0 ; assert (_owner != Self, "invariant") ; ObjectWaiter::TStates v = node.TState ; if (v == ObjectWaiter::TS_RUN) { enter (Self) ; } else { guarantee (v == ObjectWaiter::TS_ENTER || v == ObjectWaiter::TS_CXQ, "invariant") ; ReenterI (Self, &node) ; node.wait_reenter_end(this); } // Self has reacquired the lock. // Lifecycle - the node representing Self must not appear on any queues. // Node is about to go out-of-scope, but even if it were immortal we wouldn't // want residual elements associated with this thread left on any lists. guarantee (node.TState == ObjectWaiter::TS_RUN, "invariant") ; assert (_owner == Self, "invariant") ; assert (_succ != Self , "invariant") ; } // OSThreadWaitState() jt->set_current_waiting_monitor(NULL); guarantee (_recursions == 0, "invariant") ; _recursions = save; // restore the old recursion count _waiters--; // decrement the number of waiters // Verify a few postconditions assert (_owner == Self , "invariant") ; assert (_succ != Self , "invariant") ; assert (((oop)(object()))->mark() == markOopDesc::encode(this), "invariant") ; if (SyncFlags & 32) { OrderAccess::fence() ; } // check if the notification happened if (!WasNotified) { // no, it could be timeout or Thread.interrupt() or both // check for interrupt event, otherwise it is timeout if (interruptible && Thread::is_interrupted(Self, true) && !HAS_PENDING_EXCEPTION) { TEVENT (Wait - throw IEX from epilog) ; THROW(vmSymbols::java_lang_InterruptedException()); } } // NOTE: Spurious wake up will be consider as timeout. // Monitor notify has precedence over thread interrupt. }</span>ObjectMonitor::notify()
void ObjectMonitor::notify(TRAPS) { CHECK_OWNER(); if (_WaitSet == NULL) { TEVENT (Empty-Notify) ; return ; } DTRACE_MONITOR_PROBE(notify, this, object(), THREAD); int Policy = Knob_MoveNotifyee ; Thread::SpinAcquire (&_WaitSetLock, "WaitSet - notify") ; ObjectWaiter * iterator = DequeueWaiter() ; // ... //省略中间代码 //... ParkEvent * ev = iterator->_event ; //设置状态 iterator->TState = ObjectWaiter::TS_RUN ; OrderAccess::fence() ; //释放锁 ev->unpark() ; } if (Policy < 4) { iterator->wait_reenter_begin(this); } }</span>還有notifyAll(),Siimpifyer(rrreee(也有SimpifyM(),Siimper(St. 以上就是Java並發之synchronized的解析的內容,更多相關內容請關注PHP中文網(www.php.cn)!