元資料中的 C# 被定義為描述我們的程式的二進位訊息,該資訊要么存儲在公共語言運行時可移植可執行檔中,要么存儲在內存中。如果您從可移植執行檔編譯程式碼,則元資料將插入檔案的另一個區域部分,所有這些程式碼現在將轉換為 MSIL 格式(Microsoft 中間語言),然後程式碼移至檔案的另一個分割部分。程式集中定義和引用的所有資料類型和資料成員都放在元資料中。當我們在運行時執行 C# 程式碼時,它會從記憶體中載入元資料。 C#元資料的主要目的是了解類別的類別、資料成員、繼承、資料類型等資訊。文件中的元資料由表和堆資料結構組成。
以下是元資料的用途:
元資料型別如下圖:
元資料的作用如下:
C# 元資料可以了解有關資料的資料。
文法:
using packageName;//used for insert the packages in C# public class MyApp { public static int Main() { //data types Console.WriteLine("Required Message"); } //user defined methods for other logics }
下面給出了 C# 中元資料的範例:
3 個數字的乘法
代碼:乘法.cs
using System; //Used for declaring the package or used for importing existed packege public class Multiplication//declaring the class { public static int Main ()// main method for displaying the output { //declaring and defining the varaiables int x = 50; int y = 20; int z=30; //Printing the output of the multiplication of 2 numbers Console.WriteLine ("Multiplication of {0},{1} and {2} is {3}",x,y,z,multiplication(x,y,z)); return 0; } public static int multiplication(int x, int y, int z)// multiplication() method implemention { return (x * y*z);// return multiplication of 3 numbers } }
輸出:
說明:
正方形面積
代碼:SquareOfArea.cs
using System; //Used for declaring the package or used for importing existed packege public class SquareArea//declaring the class { public static int Main ()// main method for displaying the output { //declaring and defining the varaiables int x = 50; //Printing the output of the areaOfSquare Console.WriteLine ("Area of Square is {0}",areaOfSquare(x)); return 0; } public static int areaOfSquare(int x)// multiplication() method implemention { return (x*x);// return area Of Square } }
輸出:
說明:
多個帶有資料的類別
程式碼:MultiData.net
using System; //Used for declaring the package or used for importing existed packege using System.Collections.Generic; //Used for declaring the package or used for importing existed packege public class Entity {//declaring the class //setters and getters for set and get the data public string Name {get;set;} public string Uses {get;set;} //toString method to overide predefined String data public override string ToString() { string output1=string.Format("My Name is {0}", Name); string output2=string.Format(" He is: {0}", Uses); return output1+output2; } } //declaring interface with reference class extention public interface IMeta<T> where T: class { //setters and getter for set and get the data T Inner {get;set;} stringMetaData {get;set;} } //declaring interface with reference class extention public interface IStorage<T> where T: class { //method definition for save the data T Save(); } //declaring the class by extending Imeta and IStorage interfaces public class Meta<T> : IMeta<T>, IStorage<T> where T: class { //creating a generic dictionary variable private static Dictionary<T, Meta<T>> _stash = new Dictionary<T, Meta<T>>(); //constructor for the class public Meta(T item) { Inner = item; } //setters and getters for set and get the data public T Inner {get;set;} public string MetaData {get;set;} //method implementation for operator public static implicit operator T(Meta<T> meta) { if (! _stash.ContainsKey(meta.Inner)) _stash.Add(meta.Inner, meta); returnmeta.Inner; } public static implicit operator Meta<T>(T item) { try { return _stash[item]; } catch { return null; } } //save the data to repository public T Save() { return this; } } //declaring the class public static class MetaHelper { //method definition for return the data public static IMeta<T>GetMeta<T>(T item) where T: class { return (Meta<T>)item; } //method definition for store the data public static IStorage<T>GetStorage<T>(T item) where T: class { return (Meta<T>)item; } } //declaring the class public class Program { //Entity type for createEntity method definition with 2 arguments public static Entity CreateEntity(string name, string uses) { //creating a variable var result = new Meta<Entity>(new Entity(){ Name = name, Uses = uses }); //adding data to the variable that is metadata result.MetaData = "Paramesh"; return result; } //test method to test the data public static void Main() { //Passing the values to createEntity method varent = CreateEntity("Amardeep", "Good Person"); //types casting ent into Meta class Meta<Entity> meta = (Meta<Entity>)ent; //creating variables varimeta = MetaHelper.GetMeta<Entity>(ent); varistore = MetaHelper.GetStorage<Entity>(ent); var stored = istore.Save(); //Displaying output Console.WriteLine("MetaData: {0} {1} {2} {3}", imeta.MetaData, imeta.Inner.Name, stored.Name, stored.Uses); Console.WriteLine(ent); if (meta != null) Console.WriteLine(meta.MetaData); elseConsole.WriteLine("This is not a meta type"); } }
輸出:
說明:
C#中的元資料用於了解資料的相關資訊。這些都是加密成二進位格式的,這是人類無法理解的,這就是為什麼我們將二進位代碼轉換為正常程式碼來分析邏輯。
以上是C# 中的元數據的詳細內容。更多資訊請關注PHP中文網其他相關文章!