AI 短视频工厂(AI Short Video Factory)利用 HyperFrames 从 HTML 生成 MP4 视频。适用于带字幕的出镜讲解片段、产品发布、数据可视化、代码演示、社交媒体短视频、GSAP 动画、转场效果、音频混流以及确定性渲染。
AI 短视频工厂|HTML-to-Video Studio是一项面向实际任务的技能,主要用于AI 短视频工厂是一个基于 HyperFrames 的 AI 视频生成 Skill,可将文字创意、结构化脚本或内容大纲自动转化为 HTML + CSS + GSAP 动画视频,并通过 Headless Chrome + FFmpeg 确定性渲染为 MP4;无需 React,无按次收费,专为 AI Agent 设计。
若输入条件不完整,应先补齐信息或采用保守配置,避免因错误假设导致结果偏离需求。执行过程中需要关注工具调用是否成功、接口或依赖是否可用、输出格式是否符合预期,并对异常提示、缺失字段和边界情况进行处理;
涉及批量任务时,还应保存进度,避免中断后重复操作。该技能适合用于一次性任务,也可以接入自动化工作流,与其他技能或上层代理配合完成更完整的业务链路;在组合使用时,应明确每一步的输入输出关系,并避免不同步骤之间出现参数冲突。
AI 短视频工厂是一个基于 HyperFrames 的 AI 视频生成 Skill,可将文字创意、结构化脚本或内容大纲自动转化为 HTML + CSS + GSAP 动画视频,并通过 Headless Chrome + FFmpeg 确定性渲染为 MP4。无需 React,无按次收费,专为 AI Agent 设计。
核心能力:
一句话生成视频:
"帮我做一个 30 秒的科技资讯短视频,主题是 AI 编程工具的发展趋势"
AI 会自动完成全流程:
npx hyperframes initnpx hyperframes render最小示例:
# 创建项目 npx hyperframes init my-video --non-interactive # 编辑 index.html(AI 自动生成内容) # 渲染 npx hyperframes render --non-interactive
| 视频类型 | 典型时长 | 示例 |
|---|---|---|
| 科技资讯 / 行业速报 | 30-60s | AI 编程工具趋势、技术周报 |
| 产品发布 / 功能介绍 | 15-45s | 新功能 demo、产品亮点 |
| 数据可视化 | 20-40s | 市场规模、增长趋势、对比分析 |
| 教程 / 代码讲解 | 30-120s | 技术方案讲解、代码 walkthrough |
| 社交媒体短视频 | 15-30s | 抖音/小红书风格竖版视频 |
| 口播 + 字幕 | 任意 | 带背景去除、字幕同步的 talking-head |
| 品牌宣传 / 活动预热 | 15-45s | 会议宣传、品牌介绍 |
HyperFrames is an open-source (Apache 2.0) HTML-native video rendering framework by HeyGen. Write video as HTML + CSS + seekable animations, then render deterministically to MP4 via headless Chrome + FFmpeg. No React required, no per-render fees, designed for AI agents.
Before any operation, run the environment diagnostic:
npx hyperframes doctor
This reports all dependencies and their status. If any check fails, STOP and resolve before proceeding.
| Tool | Minimum version | Purpose | Install command |
|---|---|---|---|
| Node.js | 22+ | HyperFrames CLI runtime | WorkBuddy 自动管理;或 nvm install 22 / 官网安装 |
| FFmpeg | 5.0+ | Video encoding, audio muxing, frame extraction | macOS: brew install ffmpeg; Linux: apt install ffmpeg |
| FFprobe | (bundled with FFmpeg) | Media inspection, duration/format checks | Installed with FFmpeg |
| Chrome Headless Shell | Auto-managed | Frame-by-frame rendering engine | npx hyperframes browser ensure (auto-downloads) |
| HyperFrames CLI | 0.6.90+ | Composition management & rendering | npx hyperframes@latest (auto via npx) |
| Tool | Purpose | Install command |
|---|---|---|
| Docker | Containerized rendering (CI/CD, remote) | brew install --cask docker / Docker Desktop |
| Python 3.9+ | Optional audio analysis / BGM synthesis helpers | WorkBuddy 自动管理;或系统 Python 3.9+ |
For a brand new environment, execute these steps in order:
# 1. Verify Node.js (should be pre-installed by WorkBuddy) node --version # must be >= 22.0.0 # 2. Install FFmpeg if missing which ffmpeg || brew install ffmpeg ffmpeg -version # confirm installation # 3. Download Chrome Headless Shell (auto-cached at ~/.cache/hyperframes/chrome/) npx hyperframes browser ensure # 4. Run full diagnostic — all checks must pass npx hyperframes doctor
| Symptom | Cause | Fix |
|---|---|---|
doctor shows ✗ FFmpeg |
FFmpeg not installed | brew install ffmpeg |
doctor shows ✗ Chrome |
First run, no cached browser | npx hyperframes browser ensure |
| Render hangs indefinitely | Chrome sandbox conflict in WorkBuddy | Use dangerouslyDisableSandbox: true on Bash tool |
EACCES permission error |
npx cache permission issue | sudo chown -R $(whoami) ~/.npm |
| Render produces 0-byte MP4 | FFmpeg encoder issue | Check ffmpeg -encoders has libx264 and aac |
npx hyperframes not found |
Node/npx not in PATH | 确保 Node.js 22+ 在 PATH 中;WorkBuddy 环境下使用托管 Node |
# Quick 3-command pre-flight (run at start of every video task) npx hyperframes doctor # full diagnostic which ffmpeg && ffmpeg -version # confirm FFmpeg accessible echo "Pre-flight OK"
If doctor reports any failure, resolve it BEFORE writing any HTML. Do NOT proceed with a broken environment — it will waste render time and produce invalid output.
npx hyperframes init--non-interactive npx hyperframes init my-video --example blank npx hyperframes init my-video --video clip.mp4 # with existing video npx hyperframes init my-video --audio track.mp3 # with audio npx hyperframes init my-video --tailwind # Tailwind v4 support
Available templates: blank, warm-grain, play-mode, swiss-grid, vignelli, decision-tree, kinetic-type, product-promo, nyt-graph
These rules are MANDATORY — violating them causes the compile phase to hang indefinitely:
. The Compiler automatically inlines CDN scripts. NEVER use a local lib/gsap.min.js — file serving breaks during render.@import url('https://fonts.googleapis.com/...'). Instead, just declare font-family: "Inter", sans-serif in CSS. The Compiler auto-resolves common Google Fonts and caches them to ~/.cache/hyperframes/fonts/. Supported fonts include: Inter, JetBrains Mono, Roboto, etc. Noto Sans SC is NOT auto-resolved — avoid it.npx hyperframes render requires dangerouslyDisableSandbox: true because it launches Headless Chrome (Puppeteer).--non-interactive — Required for WorkBuddy automation.用户提示词的明确意图 > 硬约束(技术安全)> 软默认(参考建议)
Two modes of operation:
| 提示词类型 | AI 行为 |
|---|---|
| 详细提示词(明确指定布局、配色、风格、动画等) | 严格按提示词执行,只保留硬约束,软默认全部让位。AI 的任务是实现用户的视觉创意,不是把视频拉回模板。 |
| 简单提示词(只给主题/关键词,未指定视觉细节) | AI 自由发挥创意,参考软默认值作为起点,鼓励创新布局和视觉表达。 |
Creative License(创意许可): 当用户的提示词包含具体的视觉描述、风格要求、布局指示、动效要求时,视为创意许可——AI 应优先实现用户的视觉意图,所有软默认规则自动退让。AI 不应将每个视频拉回同一个标准模板。
无论哪种模式,AI 必须在最终输出前执行 §9 AI自检管线,确保技术安全。
这些是技术限制,违反会导致渲染崩溃、输出错误或不可预期行为:
| # | 硬约束 | 原因 |
|---|---|---|
| H1 | 禁止 Math.random()/Date.now()/new Date()/performance.now() |
非确定性渲染导致帧不一致 |
| H2 | 字体仅限白名单: Inter, JetBrains Mono, Roboto, sans-serif | 其他字体 lint 报错或渲染失败 |
| H3 | 禁止 @import url() 引入字体 |
Compiler 不支持,渲染卡死 |
| H4 | GSAP CDN 必须使用 jsdelivr URL | 本地文件路径在渲染环境中不可用 |
| H5 | window.__timelines 必须同步注册 |
异步注册导致空帧 |
| H6 | 内容不可超出画布边界(任何像素) | 超出部分被裁切,用户看到残缺内容 |
| H7 | 禁止 inline style="top:XX%" 覆盖内容定位 |
百分比定位跨场景不一致,导致溢出 |
| H8 | GSAP repeat 使用 Math.floor 而非 Math.ceil |
ceil 可能超出 composition 时长 |
| H9 | 音频必须 FFmpeg 后置合成(≥30s视频) | HyperFrames 内置音频 ~32s 截断 bug |
这些是经过验证的良好实践,但不是唯一正确答案:
| # | 软默认 | 默认值 | 用户可覆盖场景 |
|---|---|---|---|
| S1 | 标题区位置 | top: 50px | 用户要全屏标题、底部标题等 |
| S2 | 内容起始位置 | top: 240px | 用户要居中布局、沉浸式设计等 |
| S3 | 卡片间距 | 28-36px | 用户要紧凑/宽松排版 |
| S4 | 内容底部边界 | 980px | 用户明确要底部内容 |
| S5 | 左右安全边距 | 120px | 用户要全出血设计 |
| S6 | 字号范围 | 见参考表 | 用户指定特定字号风格 |
| S7 | 卡片宽度 | 320-520px | 用户要大卡片/小卡片 |
| S8 | 场景过渡方式 | 0.6s opacity fade | 用户指定滑动/缩放/3D等过渡 |
| S9 | 背景风格 | 暗色渐变 + 网格 + 模糊光球 | 用户指定任何其他背景 |
| S10 | 粒子数量 | 40 个, mulberry32 seed=42 | 用户不要粒子或要更多 |
| S11 | 骨架结构 | scene-wrapper 标准骨架 | 用户描述了不同的布局需求 |
| S12 | 配色方案 | 无预设(等用户指定) | 用户未指定时用中性深色/浅色 |
Before writing HTML, create a compact production checklist with:
After rendering, check the output against this list. If the user asked for a specific BGM style, do not replace it with a different style unless explicitly approved. If the user specified a color palette, do not swap it for a "safer" or "more generic" scheme.
User's prompt is the ONLY source of truth for color decisions. The Skill provides NO default theme colors. When the user provides a color scheme (e.g., "霓虹青绿玫红橙紫"), implement it exactly. When the prompt omits color requirements, AI may freely choose a palette that best serves the content and mood — no need to ask unless the user is unsatisfied.
These are reference ranges for when the user hasn't specified typography preferences. If the user describes a specific visual style (e.g., "极简大字报风格", "数据密集仪表盘"), AI should adapt freely while ensuring readability.
| Element | Reference range | Hard max (H6: 不可超出画布) |
|---|---|---|
| Cover mega title | 96-120px | 132px |
| Scene title | 64-84px | 92px |
| Subtitle | 38-56px | 64px |
| Body text | 28-42px | 48px |
| Card title | 32-44px | 48px |
| Data number | 72-104px | 112px |
| Icon/emoji | 56-96px | 112px |
| Code text | 26-36px | 42px |
Note: Hard max 仅为防溢出,不是风格限制。如果用户明确要超大标题效果且布局容得下,AI 应实现。
以下是 1920x1080 的标准布局参考。当用户提示词未指定布局时使用;当用户描述了不同的布局需求(如全屏沉浸式、非规则排列、斜切设计、居中对称等),AI 应自由设计,仅确保不违反硬约束 H6(内容不超出画布)和 H7(禁止 inline top%)。
┌──────────────────────────────────────────────┐ │ Title Safe Zone: top 50px, height ≤ 150px │ ← 标准参考 ├──────────────────────────────────────────────┤ │ Content Safe Zone: top 240px ~ bottom 980px │ ← 标准参考 ├──────────────────────────────────────────────┤ │ Bottom Safe Margin: bottom 100px │ ← 建议保留 └──────────────────────────────────────────────┘
硬约束(始终生效):
style="top:XX%" — 必须使用 CSS class 或固定 px 值软默认(未指定时使用):
top: 50px, 居中, height ≤ 150pxtop: 240px, 底部不超过 980pxContent height budget (标准布局下的参考计算):
available_height = 980px - 240px = 740px max_card_height = (available_height - (rows-1) × gap) / rows Example: 3 rows, gap=24px → max per row = (740 - 48) / 3 = 230px ✓ Example: 6 cards 2×3, gap=28px → max per row = (740 - 28) / 2 = 356px ✓ Example: 4 vertical items, gap=18px → max per item = (740 - 54) / 4 = 171px ✓
If content_height > available_height (overflow risk), apply fixes:
Card layout dimension reference (soft defaults):
| Layout type | Card width | Max gap | Container width |
|---|---|---|---|
| 3 horizontal | 360-480px | 36px | 90% (1728px) |
| 4 horizontal | 280-380px | 30px | 90% |
| 2×3 grid | 320-520px | 28px | 1600px |
| 2 large horizontal | 680-780px | 36px | 90% |
| Vertical list (3-4 items) | 90% width | 20-24px | 90% |
| Timeline (3 items) | 90% width | 20px | 90% |
Only use fonts that HyperFrames Compiler can auto-resolve:
/* ALLOWED */ font-family: "Inter", sans-serif; font-family: "JetBrains Mono", monospace; /* for code blocks */ font-family: "Roboto", sans-serif; /* PROHIBITED — cause lint errors or render failures */ font-family: "PingFang SC"; /* macOS only, not bundled */ font-family: "Microsoft YaHei"; /* Windows only */ font-family: "Noto Sans SC"; /* not auto-resolved */ font-family: "Source Han Sans"; /* not auto-resolved */
Chinese text rendering: rely on sans-serif fallback (renders correctly in Chrome). The visual difference is negligible for video output.
HyperFrames requires frame-level determinism for multi-pass rendering:
// ❌ PROHIBITED — non-deterministic (H1)
Math.random()
Date.now()
new Date()
performance.now() // for positioning
// ✅ REQUIRED — use seeded PRNG
function mulberry32(seed) {
return function() {
seed |= 0; seed = seed + 0x6D2B79F5 | 0;
let t = Math.imul(seed ^ seed >>> 15, 1 | seed);
t = t + Math.imul(t ^ t >>> 7, 61 | t) ^ t;
return ((t ^ t >>> 14) >>> 0) / 4294967296;
}
}
const rand = mulberry32(42); // fixed seed
Also for GSAP repeat calculations (H8):
// ❌ May overshoot composition duration repeat: Math.ceil(duration / cycle) - 1 // ✅ Guaranteed to stay within bounds repeat: Math.floor(duration / cycle) - 1
The root composition duration must equal the last scene end time:
root_duration = max(scene.data_start + scene.data_duration)
Never leave data-duration shorter than the final scene. This causes unreliable render behavior and confusing QA results.
For videos longer than 30s, do not rely on short audio loops inside HyperFrames. Use this reliable workflow:
root_duration + 3s.data-duration can match video, but DO NOT trust the rendered audio).ffmpeg -y -i rendered.mp4 -i bgm_full.wav -map 0:v:0 -map 1:a:0 -c:v copy -c:a aac -b:a 192k -t-movflags +faststart final.mp4
ffmpeg -y -i final.mp4 -vn -ac 1 -ar 44100 extracted_audio.wav ffprobe -v quiet -show_entries format=duration -show_entries stream=codec_type,duration -of default=noprint_wrappers=1 final.mp4 ffmpeg -ss-t 12 -i final.mp4 -af volumedetect -f null /dev/null 2>&1 | grep -E "mean_volume|max_volume"
Bundled helper option:
python scripts/verify_audio.py final.mp4 --min-duration--tail-seconds 12
A successful BGM check must prove:
BGM generation fallback: Only generate BGM when the user explicitly requests new music or when the source material has no audio to preserve. If numpy is unavailable, use Python standard library struct + wave + math to synthesize. A 130BPM electronic track can include: kick (4-on-floor), hi-hat (8th notes), bass (sub oscillator), pad (chord progression), lead melody, and arpeggio layers. For existing edited videos with original audio, preserve and post-mux the original audio instead of synthesizing replacement music.
Bundled helper option for generated BGM projects:
python scripts/gen_bgm.py bgm.wav --duration--bpm 110 --volume 0.25
无论用户提示词是详细还是简单,最终交付前都必须执行此管线。 此管线验证的是技术安全和视觉完整性,不是风格是否符合某个模板。
Execute ALL checks in this exact order. Do NOT skip any step.
| # | Check | 详细提示词模式 | 简单提示词模式 |
|---|---|---|---|
| A1 | Scene count × avg duration = total duration? | 按提示词场景规划 | AI 自行规划 |
| A2 | Content density reasonable for scene duration? | 按提示词内容量 | 参考中文密度表 |
| A3 | Colors match user specification? | 严格匹配提示词配色 | AI 自由选择 |
| A4 | Font family only uses whitelist? (H2) | 始终检查 | 始终检查 |
| A5 | 是否存在 Hard Constraint 冲突? | 始终检查 | 始终检查 |
# B1: Lint must pass with 0 errors (HARD — always) npx hyperframes lint # B2: Check for prohibited patterns in HTML (HARD — H1, H2) grep -n "Math.random|Date.now|PingFang|Microsoft YaHei|Noto Sans" index.html # → must return empty # B3: Check for inline top% overrides (HARD — H7) grep -n 'style=.*top:.*%' index.html # → If found: REMOVE immediately (use CSS class or fixed px) # B4: Check root data-duration matches expected grep 'data-composition-id.*data-duration|data-start.*data-duration' index.html # → Verify last scene end = root duration
| # | Check | Command | Pass criteria |
|---|---|---|---|
| C1 | Video duration | ffprobe -show_format |
≥ target - 0.1s |
| C2 | Resolution | ffprobe -show_streams |
匹配用户要求的分辨率 |
| C3 | Frame rate | ffprobe -show_streams |
30fps (除非用户要求 60fps) |
| C4 | Audio duration after mux | Extract WAV, check length | ≥ video duration |
| C5 | Last 12s no silence | Per-second RMS check | All seconds > -30dB |
| C6 | Audio mean volume | volumedetect |
-15dB ~ -20dB |
For every video, extract key frames and verify visual integrity:
# Extract key frames at scene midpoints ffmpeg -ss-i final.mp4 -frames:v 1 -q:v 2 check_scene_N.jpg
通用视觉检查(两种模式都执行):
额外检查(仅标准布局模式——使用软默认时):
If ANY check in Phases B-D fails → fix → re-render → re-verify. Maximum 2 retry cycles; if still failing after 2 retries, report the specific issue to the user.
当用户的提示词未指定以下细节时,AI 可参考这些经过验证的默认值作为起点,但鼓励在此基础上发挥创意:
| Missing item | Default reference | AI 可自由替换? |
|---|---|---|
| Layout strategy | Title top:50px + Content top:240px | ✅ 可用任何不违反 H6/H7 的布局 |
| Font | Inter, sans-serif |
❌ 硬约束 H2,只能用白名单字体 |
| Audio strategy | FFmpeg post-mux from full-length WAV | ❌ 硬约束 H9(≥30s 视频) |
| Content container | .content-area / .content-col |
✅ 可用任何语义化 CSS 结构 |
| Card gap | 28-36px (horizontal), 20-24px (vertical) | ✅ |
| Particle generation | 40 particles, mulberry32 seed=42 | ✅ 数量自由,但 PRNG 必须用 mulberry32 (H1) |
| Background | Dark gradient + grid + blur orb | ✅ 完全自由 |
| Transition style | 0.6s opacity fade | ✅ 可用滑动、缩放、模糊等 |
| Grid background animation | 20s infinite translate loop | ✅ |
| Verification pipeline | Full Phase A-D self-check | ❌ 始终必须执行 |
Key principle: 默认值是灵感参考,不是束缚。AI 应根据视频主题和内容自然选择最佳表达方式。
| Pitfall | Root cause | Type | Prevention |
|---|---|---|---|
| Content overflows bottom | top:XX% inline style |
🔴 H7 | 禁止 inline top%,用 CSS class 固定 px |
| Audio cuts at ~32s | HyperFrames built-in audio bug | 🔴 H9 | Always FFmpeg post-mux |
| Non-deterministic frames | Math.random() |
🔴 H1 | Replace with mulberry32 PRNG |
| Lint error: unresolved font | Using PingFang SC etc. | 🔴 H2 | Font whitelist only |
| GSAP overruns composition | Math.ceil for repeat count |
🔴 H8 | Use Math.floor instead |
| Empty/black frames | window.__timelines not registered |
🔴 H5 | Ensure synchronous registration |
| Cards overlap title | transform:translate(-50%,-50%) centering |
⚠️ 自检 | Phase D frame spot-check 发现即修 |
| 2×3 grid uneven spacing | Card width too small for container | ⚠️ 自检 | Phase D 视觉检查 |
| Scene jump cuts | Missing exit transitions | ⚠️ 自检 | 除非用户要求跳切风格 |
A composition is an HTML file. The root container defines the video canvas.
Product Launch
For videos with 3+ scenes when the user hasn't specified a custom layout, this skeleton provides a proven starting point. If the user's prompt describes a different visual structure (e.g., full-screen transitions, split-screen, non-linear navigation, cinematic parallax), AI should design freely — only the Hard Constraints (H1-H9) remain in effect.
场景标题
副标题说明
Skeleton naming conventions (recommended for consistency, not mandatory):
#scene-1, #scene-2, ... #scene-N#s1-title, #s2-title, ... #sN-title#s1-content, #s2-cards, #s3-items, ... (descriptive suffix).glass-card, .data-card, .app-card (semantic naming)#bg-layer, #grid-bg, #particles-containerScene wrapper pattern (recommended, AI may use alternative transition approaches if user requests):
// Scene entry (instant opacity on)
tl.to("#scene-N", { opacity: 1, duration: 0.01 }, SCENE_START);
// Scene content animations
tl.from("#sN-title", { /* entrance */ }, SCENE_START + 0.1);
tl.from("#sN-content ...", { /* entrance */ }, SCENE_START + 0.3);
// Scene exit (0.6s before end) — EXCEPT final scene
tl.to("#scene-N", { opacity: 0, duration: 0.5 }, SCENE_END - 0.6);
| Attribute | Required | Purpose |
|---|---|---|
data-composition-id |
Yes | Unique ID for the composition |
data-start |
Yes | Start time in seconds (or clip ID ref: "el-1 + 2") |
data-duration |
Yes for img/div | Duration in seconds (video/audio auto-detect) |
data-track-index |
Yes | Track layer (same-track clips cannot overlap) |
data-width / data-height |
Yes (root) | Canvas dimensions (1920x1080 or 1080x1920) |
data-volume |
No | Audio volume 0-1 (default 1) |
data-media-start |
No | Trim offset into source media |
data-composition-src |
No | Path to external sub-composition HTML |
muted playsinline — audio is always a separate elementvideo.play()/audio.play() — the framework owns playbackdata-duration are longer. Always verify the rendered MP4 by extracting its audio stream and checking the decoded audio duration/RMS; volumedetect -ss 30 -t 12 can be misleading because it only analyzes available samples.ffmpeg -i rendered.mp4 -i bgm_full.wav -map 0:v:0 -map 1:a:0 -c:v copy -c:a aac -b:a 192k -t -movflags +faststart final.mp4 . Verify by extracting final.mp4 audio to WAV and checking per-second RMS through the end.{ paused: true } — player controls playbackwindow.__timelines[""] = tl data-duration, NOT from GSAP timeline lengthrepeat: -1 — calculate exact repeats: repeat: Math.ceil(duration / cycleDuration) - 1Math.random(), Date.now() — use seeded PRNG if neededsetTimeout, await, Promisesopacity, x, y, scale, rotation, color, backgroundColorvisibility, displaygsap.from()) on every elementBuild the end-state first as static CSS, then add motion:
gsap.from() — animate FROM offscreen TO CSS positiongsap.to() — only on final scenenpx hyperframes lint # Structure/code check (fast) npx hyperframes lint --json # Machine-readable npx hyperframes inspect # Visual layout check (launches Chrome) npx hyperframes inspect --json # Agent-readable findings
Fix all errors before rendering. Warnings should be addressed.
npx hyperframes render # Standard MP4 npx hyperframes render --quality draft # Fast iteration (~3x faster) npx hyperframes render --quality high --fps 60 # Final delivery npx hyperframes render --output final.mp4 # Custom filename npx hyperframes render --format webm # Transparent WebM npx hyperframes render --docker # Byte-level consistency
| Flag | Options | Default | Notes |
|---|---|---|---|
--output |
path | renders/name_timestamp.mp4 |
Output path |
--fps |
24, 30, 60 | 30 | 60fps doubles render time |
--quality |
draft, standard, high | standard | draft for iteration |
--format |
mp4, webm | mp4 | WebM supports transparency |
--workers |
1-8 or auto | auto | Each worker spawns a Chrome |
--docker |
flag | off | Reproducible output |
--variables |
JSON | — | Override composition variables |
Deliver the rendered MP4 to user via deliver_attachments.
Local inference with Kokoro-82M. No API key needed.
npx hyperframes tts "Your script here" --voice af_heart --output narration.wav npx hyperframes tts script.txt --voice bf_emma --output narration.wav npx hyperframes tts --list # List all 54 voices
Voice selection:
| Content Type | Voice | Reason |
|---|---|---|
| Product demo | af_heart / af_nova |
Warm, professional |
| Tutorial | am_adam / bf_emma |
Neutral, easy to follow |
| Marketing | af_sky / am_michael |
Energetic or authoritative |
| Casual/social | af_heart / af_sky |
Friendly, natural |
Chinese voices use z prefix: e.g., zf_xiaobei, zm_yunjian.
Requirements: Python 3.8+, pip install kokoro-onnx soundfile. Non-English needs espeak-ng.
Local Whisper inference. No API key needed.
npx hyperframes transcribe audio.mp3 # → transcript.json npx hyperframes transcribe video.mp4 --model small # Default model npx hyperframes transcribe video.mp4 --model medium # Better accuracy npx hyperframes transcribe subtitles.srt # Import existing
Output: transcript.json with word-level timestamps:
[{"id": "w0", "text": "Hello", "start": 0.0, "end": 0.5}, ...]
CRITICAL: Never use .en models unless audio is confirmed English. .en models TRANSLATE instead of transcribe.
Local u2net_human_seg model. No API key.
npx hyperframes remove-background talking-head.mp4 -o transparent.webm npx hyperframes remove-background subject.mp4 -o subject.webm --background-output plate.webm npx hyperframes remove-background portrait.jpg -o cutout.png
Output formats:
.webm (VP9 + alpha) — for direct use in composition.mov (ProRes 4444) — for editing in external tools.png — single image cutout# 1. Remove background from talking-head video npx hyperframes remove-background talking-head.mp4 -o transparent.webm # 2. Transcribe for captions npx hyperframes transcribe talking-head.mp4 --model small # 3. Init project and compose npx hyperframes init captioned-video --non-interactive
Composition structure:
transparent.webm)transcript.json) with data-volume="0.3")npx hyperframes init product-launch --example product-promo --non-interactive
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