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Flash ActionScript3 Advanced Tutorial pdf, book directory:
Chapter 1 Advanced
Collision Detection
Collision detection of irregular graphics
BitmapData.hitTest is used Non-bitmap
Collision detection for a large number of objects
Implementing grid-based collision detection
Writing grid code
Testing and adjusting the grid
Using this class
Detection is not just for collision
Chapter 2 Steering
Behavior
2D vector (Vector2D) class
Locomotive (Vehicle) class
Steering vehicle (SteeredVehicle) ) class
Seeking behavior
Avoidance behavior
Reaching behavior
Roaming behavior
Object avoidance
Path following
Chapter 3 Conformal
Projection
Conformal projection
Conformal vs dimetric (dimetric)
Creating isometric graphics
Conformal deformation
Deformation coordinates and screen Coordinates
Screen coordinate conversion to isometric coordinates
IsoUtils class
Isometric objects
Layer depth sorting
Isometric world class
3D movement
Collision Detection
Using external graphics
Chapter 4 Pathfinding
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