"HTML5 Canvas Basics Tutorial" starts with the basic knowledge of HTML5 and JavaScript (and jQuery), and comprehensively introduces the various features of HTML5 Canvas, including rendering context, coordinate system, drawing graphics, saving and restoring Canvas status, as well as deformation, synthesis, processing of images and videos, etc., allow readers to establish a complete understanding of Canvas. Then it discusses basic and important concepts such as animation loops, memorizing shapes, simulated motion, and collision detection, leading readers to review necessary mathematics and physics knowledge. By leading readers to develop two small games, "Space Bowling" and "Asteroid Avoidance", readers can master the basic process of game development and learn to respond to user operations, create virtual environments, recycle objects, design scoring systems and other game development Essential knowledge.
"HTML5 Canvas Basics Tutorial" is suitable for web designers and developers of all levels to read.
Table of Contents
Chapter 1 Introduction to HTML5
Chapter 2 JavaScript Basics
Chapter 3 Canvas Basics
Chapter 4 Advanced Canvas Functions
Chapter 5 Processing Images and Videos
Chapter 6 Animation
Chapter 7 Implementing Advanced Animation
Chapter 8 Space Bowling Game
Chapter 9 Asteroid Avoidance Game
Chapter 10 Future Canvas
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