多次使用UIImageJPEGRepresentation(data,1.0)造成内存一直涨,有什么方法取代UIImageJPEGRepresentation方法吗,求大神解答下
淡淡烟草味2017-04-28 09:06:44
Instead, create a small buffer, repeatedly filling this buffer with portions of the original asset via getBytes
, writing this small buffer to a temporary file using NSOutputStream as you go along.
static NSInteger kBufferSize = 1024 * 10;
- (void)imagePickerController:(UIImagePickerController *)picker didFinishPickingMediaWithInfo:(NSDictionary *)info
{
NSURL *url = info[UIImagePickerControllerReferenceURL];
[self.library assetForURL:url resultBlock:^(ALAsset *asset) {
ALAssetRepresentation *representation = [asset defaultRepresentation];
long long remaining = representation.size;
NSString *filename = representation.filename;
NSString *documentsPath = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES)[0];
NSString *path = [documentsPath stringByAppendingPathComponent:filename];
NSString *tempPath = [self pathForTemporaryFileWithPrefix:@"ALAssetDownload"];
NSOutputStream *outputStream = [NSOutputStream outputStreamToFileAtPath:tempPath append:NO];
NSAssert(outputStream, @"Unable to create output stream");
[outputStream open];
long long representationOffset = 0ll;
NSError *error;
uint8_t buffer[kBufferSize];
while (remaining > 0ll) {
NSInteger bytesRetrieved = [representation getBytes:buffer fromOffset:representationOffset length:sizeof(buffer) error:&error];
if (bytesRetrieved < 0) {
NSLog(@"failed getBytes: %@", error);
[outputStream close];
[[NSFileManager defaultManager] removeItemAtPath:tempPath error:nil];
return;
} else {
remaining -= bytesRetrieved;
representationOffset += bytesRetrieved;
[outputStream write:buffer maxLength:bytesRetrieved];
}
}
[outputStream close];
if (![[NSFileManager defaultManager] moveItemAtPath:tempPath toPath:path error:&error]) {
NSLog(@"Unable to move file: %@", error);
}
} failureBlock:^(NSError *error) {
NSLog(@"assetForURL error = %@", error);
}];
}
- (NSString *)pathForTemporaryFileWithPrefix:(NSString *)prefix
{
NSString *uuidString = [[NSUUID UUID] UUIDString];
// If supporting iOS versions prior to 6.0, you can use:
//
// CFUUIDRef uuid = CFUUIDCreate(NULL);
// assert(uuid != NULL);
// NSString *uuidString = CFBridgingRelease(CFUUIDCreateString(NULL, uuid));
// CFRelease(uuid);
return [NSTemporaryDirectory() stringByAppendingPathComponent:[NSString stringWithFormat:@"%@-%@", prefix, uuidString]];
}