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unity3d - 有一定的C++基础,最近准备学Unity,在C#这部分直接啃MSDN的C#编程指南可以吗?

感觉直接从入门书籍开始看起的话太浪费时间了,网上的Unity教程关于C#这部分讲的又很浅,感觉完全不用看也可以。。
不知道直接看MSDN的文档可不可以?

我指的是这个
https://msdn.microsoft.com/zh...

大家讲道理大家讲道理2761 days ago1269

reply all(4)I'll reply

  • 伊谢尔伦

    伊谢尔伦2017-04-17 14:40:22

    The main thing is to understand the basic knowledge of 3D and the use of unity software. . .

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  • 巴扎黑

    巴扎黑2017-04-17 14:40:22

    The C# Programmer’s Reference on MSDN seems to have been written in VS2003. I don’t know if the new syntax has been updated. If you use this as a reference, it is recommended that you take a look at the new features of each version of C# 3.0 (supported by VS2008)/4.0 (supported by VS2010)/5.0 (supported by VS2012)/6.0 (supported by VS2015) to understand the latest syntax of the language

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  • PHPz

    PHPz2017-04-17 14:40:22

    No need. Unity full API call. All you need to know is the basic grammatical structure. Take a look at Unity's API.

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  • 黄舟

    黄舟2017-04-17 14:40:22

    No need to go too deep

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