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ios - 多个UIBezierPath拼接起来的运动轨迹,在执行动画的时候,动画出现卡顿,

要实现动画的所设置的路径代码:

- (void)drawRect:(CGRect)rect {

    UIColor *color = [UIColor redColor];
    [color set];
    _aPath = [UIBezierPath bezierPath];
        [_aPath addArcWithCenter:CGPointMake(self.center.x, self.center.y-50) radius:50 startAngle:M_PI_2 endAngle:M_PI*2.f*3/4 clockwise:YES];
        [_aPath addArcWithCenter:CGPointMake(self.center.x, self.center.y) radius:100 startAngle:-M_PI_2 endAngle:M_PI*2.f*3/4 clockwise:YES];
        [_aPath addArcWithCenter:CGPointMake(self.center.x, self.center.y) radius:100 startAngle:-M_PI_2 endAngle:M_PI*2.f*3/4/3 clockwise:YES];
        [_aPath addArcWithCenter:CGPointMake(self.center.x, self.center.y+50) radius:50 startAngle:M_PI_2 endAngle:M_PI*2.f*3/4 clockwise:YES];

    _aPath.lineWidth = 5.0;
    _aPath.lineCapStyle = kCGLineCapRound; //线条拐角
   _aPath.lineJoinStyle = kCGLineCapRound; //终点处理
    [_aPath stroke];
}

下面的是我执行动画代码:

CAKeyframeAnimation *keyframeAnimation=[CAKeyframeAnimation animationWithKeyPath:@"position"];
    keyframeAnimation.path = dr.aPath.CGPath;
    keyframeAnimation.repeatCount=1;
    keyframeAnimation.removedOnCompletion = NO;
    keyframeAnimation.fillMode = kCAFillModeForwards;
    keyframeAnimation.duration = 4.0f;
    keyframeAnimation.timingFunction=[CAMediaTimingFunction functionWithName:kCAMediaTimingFunctionEaseInEaseOut];
    keyframeAnimation.delegate=self;
    [imageView.layer addAnimation:keyframeAnimation forKey:nil];
ringa_leeringa_lee2886 days ago688

reply all(1)I'll reply

  • PHP中文网

    PHP中文网2017-04-17 13:30:44

    When executing the animation, the animation is stuck

    If "stuck" means it stops in the middle, it's because of the interpolation method. The default interpolation method is kCAAnimationLinear, and the keyframes are connected in a straight line for interpolation. If you want the animation to proceed continuously, you can simply add:

    keyframeAnimation.calculationMode = kCAAnimationPaced;
    

    If you have more precise requirements, you can use keyTimes and timingFunctions to control it yourself.

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