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How to connect php code to database table

I'm editing a laravel project and I want to add a signature feature. I have this code below and it is mobile responsive. But I don't know how to connect it to the existing For example, server name: localhost. Username: db_test. Password: db123. Database name: db_test

The table I want to insert it into is $booking->signature.

<?php 
if(isset($_POST['signaturesubmit'])){ 
    $signature = $_POST['signature'];
    $signatureFileName = uniqid().'.png';
    $signature = str_replace('data:image/png;base64,', '', $signature);
    $signature = str_replace(' ', '+', $signature);
    $data = base64_decode($signature);
    $file = 'signatures/'.$signatureFileName;
    file_put_contents($file, $data);
    $msg = "<div class='alert alert-success'>Signature Uploaded</div>";
} 
?>
<html>
<head>
    <meta name="viewport" content="width=device-width, initial-scale=1.0">
    <link rel="stylesheet" href="https://maxcdn.bootstrapcdn.com/bootstrap/3.4.0/css/bootstrap.min.css">
    <style>
        #canvasDiv{
            position: relative;
            border: 2px dashed grey;
            height:300px;
        }
    </style>
</head>

<body>
    <div class="container">
        <div class="row">
            <div class="col-md-8 col-md-offset-2">
                <br>
                <?php echo isset($msg)?$msg:''; ?>
                <h2>Sign Here</h2>
                <hr>
                <div id="canvasDiv"></div>
                <br>
                <button type="button" class="btn btn-danger" id="reset-btn">Clear</button>
                <button type="button" class="btn btn-success" id="btn-save">Save</button>
            </div>
            <form id="signatureform" action="" style="display:none" method="post">
                <input type="hidden" id="signature" name="signature">
                <input type="hidden" name="signaturesubmit" value="1">
            </form>
        </div>
    </div>
</body>
<script src="https://code.jquery.com/jquery-3.4.1.slim.min.js" integrity="sha256-pasqAKBDmFT4eHoN2ndd6lN370kFiGUFyTiUHWhU7k8=" crossorigin="anonymous"></script>
<script src="https://cdnjs.cloudflare.com/ajax/libs/html2canvas/0.5.0-beta4/html2canvas.min.js"></script>
<script>
    $(document).ready(() => {
        var canvasDiv = document.getElementById('canvasDiv');
        var canvas = document.createElement('canvas');
        canvas.setAttribute('id', 'canvas');
        canvasDiv.appendChild(canvas);
        $("#canvas").attr('height', $("#canvasDiv").outerHeight());
        $("#canvas").attr('width', $("#canvasDiv").width());
        if (typeof G_vmlCanvasManager != 'undefined') {
            canvas = G_vmlCanvasManager.initElement(canvas);
        }
        
        context = canvas.getContext("2d");
        $('#canvas').mousedown(function(e) {
            var offset = $(this).offset()
            var mouseX = e.pageX - this.offsetLeft;
            var mouseY = e.pageY - this.offsetTop;

            paint = true;
            addClick(e.pageX - offset.left, e.pageY - offset.top);
            redraw();
        });

        $('#canvas').mousemove(function(e) {
            if (paint) {
                var offset = $(this).offset()
                //addClick(e.pageX - this.offsetLeft, e.pageY - this.offsetTop, true);
                addClick(e.pageX - offset.left, e.pageY - offset.top, true);
                console.log(e.pageX, offset.left, e.pageY, offset.top);
                redraw();
            }
        });

        $('#canvas').mouseup(function(e) {
            paint = false;
        });

        $('#canvas').mouseleave(function(e) {
            paint = false;
        });

        var clickX = new Array();
        var clickY = new Array();
        var clickDrag = new Array();
        var paint;

        function addClick(x, y, dragging) {
            clickX.push(x);
            clickY.push(y);
            clickDrag.push(dragging);
        }

        $("#reset-btn").click(function() {
            context.clearRect(0, 0, window.innerWidth, window.innerWidth);
            clickX = [];
            clickY = [];
            clickDrag = [];
        });

        $(document).on('click', '#btn-save', function() {
            var mycanvas = document.getElementById('canvas');
            var img = mycanvas.toDataURL("image/png");
            anchor = $("#signature");
            anchor.val(img);
            $("#signatureform").submit();
        });

        var drawing = false;
        var mousePos = {
            x: 0,
            y: 0
        };
        var lastPos = mousePos;

        canvas.addEventListener("touchstart", function(e) {
            mousePos = getTouchPos(canvas, e);
            var touch = e.touches[0];
            var mouseEvent = new MouseEvent("mousedown", {
                clientX: touch.clientX,
                clientY: touch.clientY
            });
            canvas.dispatchEvent(mouseEvent);
        }, false);


        canvas.addEventListener("touchend", function(e) {
            var mouseEvent = new MouseEvent("mouseup", {});
            canvas.dispatchEvent(mouseEvent);
        }, false);


        canvas.addEventListener("touchmove", function(e) {

            var touch = e.touches[0];
            var offset = $('#canvas').offset();
            var mouseEvent = new MouseEvent("mousemove", {
                clientX: touch.clientX,
                clientY: touch.clientY
            });
            canvas.dispatchEvent(mouseEvent);
        }, false);



        // Get the position of a touch relative to the canvas
        function getTouchPos(canvasDiv, touchEvent) {
            var rect = canvasDiv.getBoundingClientRect();
            return {
                x: touchEvent.touches[0].clientX - rect.left,
                y: touchEvent.touches[0].clientY - rect.top
            };
        }


        var elem = document.getElementById("canvas");

        var defaultPrevent = function(e) {
            e.preventDefault();
        }
        elem.addEventListener("touchstart", defaultPrevent);
        elem.addEventListener("touchmove", defaultPrevent);


        function redraw() {
            //
            lastPos = mousePos;
            for (var i = 0; i < clickX.length; i++) {
                context.beginPath();
                if (clickDrag[i] && i) {
                    context.moveTo(clickX[i - 1], clickY[i - 1]);
                } else {
                    context.moveTo(clickX[i] - 1, clickY[i]);
                }
                context.lineTo(clickX[i], clickY[i]);
                context.closePath();
                context.stroke();
            }
        }
    })

</script>
</html>

P粉463811100P粉463811100173 days ago317

reply all(1)I'll reply

  • P粉633075725

    P粉6330757252024-04-03 00:08:05

    You must set the database credentials in the .env file. It's located in the root directory of your project. If it doesn't exist, you can rename .env.example and change it.

    Based on your code (at least in the MVC framework the interaction with the database is not standard), I think it's best to get familiar with Laravel first. There are many resources to learn from.

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