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javascript - I made a canvas game. When the map camera zooms in on the map object, the fps is very stuck and the animation is not smooth. How can I solve this problem?

It should be that the css used to enlarge the camera, which is the canvas, will cause instability. What should I do?

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reply all(2)I'll reply

  • 扔个三星炸死你

    扔个三星炸死你2017-07-05 11:05:02

    Thanks for the invitation. I am not familiar with canvas tuning. Can you help me? Maybe try the egret engine?

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  • 三叔

    三叔2017-07-05 11:05:02

    See if double buffering can help you. You can search for JavaScript canvas double buffering, and I randomly searched for two below

    • http://tech.it168.com/a2012/0...

    • http://itindex.net/detail/470...

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