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javascript - canvas uses toDataUrl() error, img setting img.crossOrigin = "*" is useless.

The page has a screenshot function, and a picture is generated locally, then converted to canvas, and then converted from canvas to png, but canvas.toDataUrl() keeps reporting an error:

Uncaught DOMException: Failed to execute 'toDataURL' on 'HTMLCanvasElement': Tainted canvases may not be exported.

code show as below:

var url = DOMURL.createObjectURL(svg);
        var canvas = document.createElement('canvas');
        var ctx = canvas.getContext('2d');
        canvas.width = window.innerWidth;
        canvas.height = window.innerHeight*1.25;
        cacheImg(url,function(){
            ctx.drawImage(this , 0 , 0);
            var image = canvas.toDataURL("image/png").replace("image/png", 'image/octet-stream');
            DOMURL.revokeObjectURL(url);
        });
        
        function cacheImg(url , callback){
            var img = new Image()
            img.setAttribute('crossOrigin', 'Anonymous');
            img.src = url;
            img.onload = function() {
                callback.call(img)
            }
        }
过去多啦不再A梦过去多啦不再A梦2705 days ago834

reply all(1)I'll reply

  • 世界只因有你

    世界只因有你2017-07-05 10:59:31

    Here is an article, some of the codes in it may be helpful http://fex.baidu.com/blog/201...

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