This function is used to create an animation effect:
function moveElement(elementId,final_x,final_y,interval){
// 名称 id x轴位置 y轴位置 速度
var elem=document.getElementById(elementId);
var x_pos=parseInt(elem.style.left);
var y_pos=parseInt(elem.style.top);
if(elem.movement){
clearTimeout(elem.movement);
} //若elem已存在一个movement属性,先结束它
if(y_pos==final_y&&x_pos==final_x){
return true;
}
if(y_pos<final_y){
dist=Math.ceil((final_y-y_pos)/30);//每运动一次的数值
y_pos=y_pos+dist;
}
if(y_pos>final_y){
dist=Math.ceil((y_pos-final_y)/30);
y_pos=y_pos-dist;
}
if(x_pos<final_x){
dist=Math.ceil((final_x-x_pos)/30);
x_pos=x_pos+dist;
}
if(x_pos>final_x){
dist=Math.ceil((x_pos-final_x)/30);
x_pos=x_pos-dist;
}
elem.style.top=y_pos+"px";
elem.style.left=x_pos+"px";
repeat="moveElement('"+elementId+"',"+final_x+","+final_y+","+interval+")"
elem.movement=setTimeout(repeat,interval)
// 自定义的属性movement,它属于elem
}
Regarding the last sentence elem.movement=setTimeout(repeat,interval)
and the above sentence if(elem.movement){
clearTimeout(elem.movement);
}
I know that their function is to end the function that was run last time when running again, but why does it report an error when directly writing movement=setTimeout(repeat,interval), and can it be written as elem.movement?
阿神2017-05-19 10:20:30
movement and elem have a one-to-one correspondence.
If you write it the way you write it, movement becomes a global variable.