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Alright, so you’ve dipped your toes into DSA and are starting to get comfortable solving problems on your computer. But here’s where the magic really happens—solving DSA problems without touching the keyboard! Yup, you heard that right. Practicing DSA with pen and paper can seriously boost your skills, because coding isn’t just about typing—it’s about thinking.
You might wonder why you should bother with this ancient artifact called paper when you have a shiny IDE at your disposal. Here’s why:
Let’s dive into how to master this!
Before even thinking about how to solve it, read the problem carefully—multiple times, if needed. Make sure you understand:
Imagine you’re explaining the problem to someone who’s never seen it before. If you can do that, you’re already halfway to a solution.
The next step is to identify what type of problem it is:
By categorizing the problem, you start narrowing down possible approaches. If it’s a searching problem, for example, you might consider Binary Search, Depth-First Search (DFS), or Breadth-First Search (BFS).
Before jumping into code, write out a few small examples of the input and expected output. This helps clarify what you’re trying to achieve.
Let’s say the problem is “Find the two numbers in an array that add up to a given sum.”
By writing this out, you get a better understanding of the steps you’ll need to take to solve the problem.
Once you have a grip on the problem, start thinking about how to break it down. The key is to divide and conquer:
Once you understand the problem, start writing the solution in pseudocode. It’s like code but without worrying about syntax—just logic.
- Traverse through the array - For each element: - Check if the number needed to sum to target is already in a map - If yes, return both numbers - If no, store the current number in the map
Notice how this doesn’t involve any language-specific syntax yet—it’s just a logical flow of how to solve the problem.
Before jumping into writing code, dry run the algorithm on your paper. Use one of the sample inputs you wrote earlier and step through your algorithm by hand.
For example, with the input [2, 7, 11, 15], Target: 9, go through your pseudocode:
By dry running, you can catch any mistakes in your logic before touching the keyboard.
Apabila anda berlatih lebih banyak, anda akan mula melihat corak dalam masalah. Di sinilah pertumbuhan sebenar berlaku.
Mengenal corak ini menjadi lebih mudah apabila anda berlatih perlahan dan sengaja di atas kertas.
Untuk berlatih dengan berkesan, gunakan masalah dari tapak seperti:
Mulakan latihan pen dan kertas anda hari ini! Dapatkan buku nota, pilih masalah dan selesaikannya langkah demi langkah. Kongsi kemajuan anda dengan saya atau tinggalkan ulasan untuk petua diperibadikan!
Seterusnya: Bersedia untuk menangani cabaran yang lebih maju seperti memahami kekangan, memecahkan masalah yang rumit dan mengetahui bila (dan bila tidak) untuk memecahkan masalah?
Panduan Pemula untuk DSA
Memahami Kekangan dan Pecahan Masalah
Sumber Terbaik dan Set Masalah
Menguasai Kerumitan Masa dan Ruang dalam DSA: Panduan Terunggul Anda
TERUS BELAJAR... KEKAL BERMOTIVASI...
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