就是上传图片,然后预览生成data:image/jpg...那样路径的图片。应该是html5生成的。
然后想在这个图片下面加个文字,然后再生成图片出来。
想问怎么做?有实例参考好哈,谢谢了!
高洛峰2017-04-11 13:03:55
实现思路:base64Image
-> 导入canvas
-> 添加水印
-> 生成base64Image
<!DOCTYPE html>
<html>
<head>
<meta charset="UTF-8">
<meta name="viewport" content="width=device-width, user-scalable=no, initial-scale=1.0">
<title>Document</title>
</head>
<body>
<fieldset>
<legend>canvas</legend>
<canvas id="canvas"></canvas>
</fieldset>
<fieldset>
<legend>image</legend>
<img src="http://userimg.yingyonghui.com/head/24/1458708838143/5426424.png-thumb" alt="" id="xxx">
</fieldset>
<script type="text/javascript">
var canvas = document.getElementById("canvas");
var context = canvas.getContext("2d");
canvas.width = 256;
canvas.height = 256;
var image = new Image();
// 引用外部图片,需设置 crossOrigin 属性,否则 toDataURL 调用异常
image.setAttribute('crossOrigin', 'anonymous');
image.onload = function (){
context.drawImage(image, 0, 0);
context.font = '16px Arial';
context.fillStyle = '#fff';
context.fillText('水印文本 - 火影忍者', 105, 245);
context.beginPath();
context.lineWidth = 10;
context.strokeStyle = '#ff5900';
context.moveTo(0, 0);
context.lineTo(256, 0);
context.lineTo(256, 256);
context.lineTo(0, 256);
context.lineTo(0, 0);
context.stroke();
// 最终生成的图片 base64 字符串
var base64Image = canvas.toDataURL();
document.getElementById('xxx').src = base64Image;
// console.log(base64Image);
};
// 将 src 换成 base64 字符串
image.src = 'http://userimg.yingyonghui.com/head/24/1458708838143/5426424.png-thumb';
</script>
</body>
</html>