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Partage RedisRepository et correction d'erreurs

高洛峰
高洛峰original
2017-02-08 09:26:191195parcourir

1. Écrit avant

Après avoir obtenu mon diplôme et travaillé, j'ai finalement pu rentrer chez moi aujourd'hui, j'ai repensé à certains des contenus que j'ai réalisés au cours des six derniers mois, et j'ai toujours l'impression que c'est le cas. toujours à un niveau aussi basique, et je résous toujours divers problèmes dans le processus de résolution de problèmes, j'ai moins d'idées innovantes et je m'appuie davantage sur la recherche. Je ne veux pas faire un résumé de 2016. J'espère qu'en 2017 je pourrai apprendre plus de technologies que j'aime, lire plus de code open source, apprendre plus d'idées de conception et de codage, et mettre à jour ma compréhension du code au cours des deux dernières années. années. .

Ce partage vise principalement à combler les lacunes de mon précédent RedisRepository.

En raison d'une lecture insuffisante du document StackExchange.Redis, j'ai partagé une erreur dans le RedisRepository il y a six mois. Voici mes principales erreurs :

Erreur 1, il n'y a pas d'objet de connexion Redis Singleton ConnectionMultiplexer, et j'ai naïvement pensé que verrouiller l'objet singleton limiterait les performances de Redis dans des situations concurrentes.

Erreur 2. Dans la situation maître-esclave, je pensais que lorsqu'une commutation manuelle se produisait, nous devions nous abonner à l'événement de commutation et modifier dynamiquement le point de terminaison pointé par l'objet de connexion après que l'événement se soit produit.

Lorsque j'ai relu attentivement le document, j'ai réalisé mon erreur. Il s'agit d'une correction tardive, mais mon propre référentiel estime qu'il y a encore de nombreuses lacunes, j'ai donc vraiment besoin de conseils et de suggestions.

Correction 1. Le coût de création d'un objet de connexion Redis est très élevé et le verrouillage singleton n'affectera pas les performances de Redis, car l'objet de connexion n'attend pas pendant la requête réseau.

Correction 2, lorsque Redis est maître-esclave, après que la sentinelle ait changé la relation maître-esclave, StackExchange.Redis identifiera le nouveau maître-esclave pour nous sans aucune opération de notre part.

J'ai encore deux questions pour l'instant.

Question 1, il n'y a pas de résultat clair après lecture du document. Lorsque la séparation lecture-écriture maître-esclave est effectuée, lorsque nous ajoutons plusieurs nœuds à la collection de points de terminaison, la séparation lecture-écriture se produira automatiquement ? Ou devons-nous spécifier CommandFlags.PreferSlave dans la méthode de lecture de la commande ? Je pense que c'est ce dernier ? Je précise donc PreferSlave dans toutes mes méthodes de lecture. Que disent les pilotes vétérans ?

Question 2. J'utilise LuaScript.Prepare(lua) puis je le charge. L'exécution de lua n'a toujours aucun effet, et LuaScript.GetCachedScriptCount() vaut 0. Cependant, si j'utilise directement ScriptEvaluateAsync, il est facile de le faire. utiliser.Ancien Si le conducteur a un bon exemple, j'espère que le conducteur expérimenté pourra donner des conseils ou le partager.

2. Structure du code, pour référence seulement

RedisRepository 分享和纠错

La structure est à peu près comme ceci Toutes les classes sous RedisAsyncHelper sont des classes partielles et leur nom de classe est RedisHelper. . Ils ont implémenté conjointement l'interface IRedisHelper et ont laissé des commentaires détaillés.

La structure des répertoires de la version synchrone et de la version asynchrone est la même.

3. Phase préparatoire

Deux classes d'assistance dans CommonHelper :

RedisInnerTypeHelper.cs

using StackExchange.Redis;
using System.Collections.Generic;
using System.Linq;
namespace Fantasy.RedisRepository.CommonHelper
{
 internal class RedisInnerTypeHelper
 {
 public static List<T> RedisValuesToGenericList<T>(RedisValue[] redisValues)
 {
  var result = new List<T>();
  redisValues.ToList().ForEach(r => result.Add(SerializeHelper.Deserialize<T>(r)));
  return result;
 }
 public static RedisValue[] GenericListToRedisValues<T>(List<T> values)
 {
  var redisValues = new List<RedisValue>();
  values.ForEach(v => redisValues.Add(SerializeHelper.Serialize(values)));
  return redisValues.ToArray();
 }
 public static RedisKey[] GenericListToRedisKeys(List<string> keys)
 {
  var redisKeys = new List<RedisKey>();
  keys.ForEach(k => redisKeys.Add(k));
  return redisKeys.ToArray();
 }
 }
}

SerializeHelper.cs

using System.IO;
using System.Runtime.Serialization.Formatters.Binary;
namespace Fantasy.RedisRepository.CommonHelper
{
 internal static class SerializeHelper
 {
 /// <summary>
 /// 字节数组序列化
 /// </summary>
 /// <param name="o"></param>
 /// <returns></returns>
 internal static byte[] Serialize(object o)
 {
  if (o == null)
  {
  return null;
  }
  BinaryFormatter binaryFormatter = new BinaryFormatter();
  using (MemoryStream memoryStream = new MemoryStream())
  {
  binaryFormatter.Serialize(memoryStream, o);
  byte[] objectDataAsStream = memoryStream.ToArray();
  return objectDataAsStream;
  }
 }
 /// <summary>
 /// 字节数组反序列化
 /// </summary>
 /// <typeparam name="T"></typeparam>
 /// <param name="stream"></param>
 /// <returns></returns>
 internal static T Deserialize<T>(byte[] stream)
 {
  if (stream == null)
  {
  return default(T);
  }
  BinaryFormatter binaryFormatter = new BinaryFormatter();
  using (MemoryStream memoryStream = new MemoryStream(stream))
  {
  T result = (T)binaryFormatter.Deserialize(memoryStream);
  return result;
  }
 }
 }
}
Configuration classe dans Config :
ConfigHelper.cs
using System;
using System.Configuration;
namespace Fantasy.RedisRepository.Config
{
 internal class ConfigHelper
 {
 internal static T Get<T>(string appSettingsKey, T defaultValue)
 {
  string text = ConfigurationManager.AppSettings[appSettingsKey];
  if (string.IsNullOrWhiteSpace(text))
  return defaultValue;
  try
  {
  var value = Convert.ChangeType(text, typeof(T));
  return (T)value;
  }
  catch
  {
  return defaultValue;
  }
 }
 }
}

RedisClientConfig.cs

namespace Fantasy.RedisRepository.Config
{
 internal class RedisClientConfig
 {
 private static string _server = ConfigHelper.Get("RedisServer", "115.xx.xx.31");
 /// <summary>
 /// 节点IP
 /// </summary>
 public static string Server
 {
  get { return _server; }
  set { _server = value; }
 }
 private static int _port = ConfigHelper.Get("RedisPort", 6380);
 /// <summary>
 /// 节点端口
 /// </summary>
 public static int Port
 {
  get { return _port; }
  set { _port = value; }
 }
 private static string _slaveServer = ConfigHelper.Get("SlaveServer", "115.xx.xx.31");
 /// <summary>
 /// 节点IP
 /// </summary>
 public static string SlaveServer
 {
  get { return _slaveServer; }
  set { _slaveServer = value; }
 }
 private static int _slavePort = ConfigHelper.Get("SlavePort", 6381);
 /// <summary>
 /// 节点端口
 /// </summary>
 public static int SlavePort
 {
  get { return _slavePort; }
  set { _slavePort = value; }
 }
 private static string _auth = ConfigHelper.Get("RedisAuth", "fantasy..");
 /// <summary>
 /// 节点密码
 /// </summary>
 public static string RedisAuth
 {
  get { return _auth; }
  set { _auth = value; }
 }
 private static int _defaultDatabase = ConfigHelper.Get("RedisDataBase", 0);
 /// <summary>
 /// redis默认0号库
 /// </summary>
 public static int DefaultDatabase
 {
  get { return _defaultDatabase; }
  set { _defaultDatabase = value; }
 }
 private static int _connectTimeout = 10000;
 public static int ConnectTimeout
 {
  get { return _connectTimeout; }
  set { _connectTimeout = value; }
 }
 private static int _connectRetry = 3;
 public static int ConnectRetry
 {
  get { return _connectRetry; }
  set { _connectRetry = value; }
 }
 private static bool _preserveAsyncOrder = false;
 public static bool PreserveAsyncOrder
 {
  get { return _preserveAsyncOrder; }
  set { _preserveAsyncOrder = value; }
 }
 }
}

RedisConnection.cs

using Fantasy.RedisRepository.Config;
using StackExchange.Redis;
namespace Fantasy.RedisRepository
{
 /// <summary>
 /// Redis连接类
 /// </summary>
 public static class RedisConnection
 {
 private static ConnectionMultiplexer _connection;
 private static readonly object SyncObject = new object();
 /// <summary>
 /// redis连接对象,单例加锁不影响性能
 /// </summary>
 public static ConnectionMultiplexer GenerateConnection
 {
  get
  {
  if (_connection == null || !_connection.IsConnected)
  {
   lock (SyncObject)
   {
   var configurationOptions = new ConfigurationOptions()
   {
    Password = RedisClientConfig.RedisAuth,
    EndPoints =
    {
{RedisClientConfig.Server, RedisClientConfig.Port},
    {RedisClientConfig.SlaveServer, RedisClientConfig.SlavePort}
    }
   };
   _connection = ConnectionMultiplexer.Connect(configurationOptions);
   }
  }
  return _connection;
  }
 }
 }
}

RedisHelper

In. en fait, il ne s'agit que d'un package de sérialisation de couches.

IRedisHelper :

using System;
using StackExchange.Redis;
using System.Collections.Generic;
using System.Threading.Tasks;
namespace Fantasy.RedisRepository.RedisHelpers
{
 /// <summary>
 /// 异步方法接口 --Author 吴双 www.cnblogs.com/tdws
 /// 存入数据均为方法内部序列化后的byte,所以取数据的时候需要反序列化时,请指定正确的数据类型
 /// </summary>
 public partial interface IRedisHelper
 {
 #region Redis数据类型—String
 /// <summary>
 /// 将任何数据以redis string存储
 /// </summary>
 /// <typeparam name="T"></typeparam>
 /// <param name="key"></param>
 /// <param name="value"></param>
 /// <param name="timeout"></param>
 /// <returns></returns>
 Task<bool> StringSetAsync<T>(string key, T value, TimeSpan? timeout = null);
 /// <summary>
 /// 对数值进行减法操作,默认-1
 /// </summary>
 /// <param name="key"></param>
 /// <param name="value"></param>
 /// <returns>操作后的结果</returns>
 Task<long> StringDecrementAsync(string key, long value = 1L);
 /// <summary>
 /// 对数值进行加法操作,默认+1
 /// </summary>
 /// <param name="key"></param>
 /// <param name="value"></param>
 /// <returns>操作后的结果</returns>
 Task<long> StringIncrementAsync(string key, long value = 1L);
 /// <summary>
 /// 从redis string中以指定类型取出
 /// </summary>
 /// <typeparam name="T"></typeparam>
 /// <param name="key"></param>
 /// <returns></returns>
 Task<T> StringGetAsync<T>(string key);
 #endregion
 #region Redis数据类型—Hash
 /// <summary>
 /// 向Hash key中存储任意类型任意值
 /// </summary>
 /// <typeparam name="T"></typeparam>
 /// <param name="key"></param>
 /// <param name="field"></param>
 /// <param name="value"></param>
 /// <returns>是否成功</returns>
 Task<bool> HashSetAsync<T>(string key, string field, T value);
 /// <summary>
 /// 批量 向Hash key中存储任意类型任意值
 /// </summary>
 /// <typeparam name="T"></typeparam>
 /// <param name="key"></param>
 /// <param name="hashFields"></param>
 /// <returns>无返回值</returns>
 Task HashMultiSetAsync<T>(string key, Dictionary<string, T> hashFields);
 /// <summary>
 /// 对指定hash key中制定field做数量增加操作 默认自增1 
 /// 如果此操作前key不存在 则创建。 如果此操作前该field不存在或者非数字 则先被置0,再被继续操作
 /// </summary>
 /// <param name="key"></param>
 /// <param name="field"></param>
 /// <param name="incrCount"></param>
 /// <returns>操作后的结果</returns>
 Task<long> HashIncrementAsync(string key, string field, long incrCount = 1);
 /// <summary>
 /// 对指定hash key中制定field做数量增加操作 默认自减1 
 /// 如果此操作前key不存在 则创建。 如果此操作前该field不存在或者非数字 则先被置0,再被继续操作
 /// </summary>
 /// <param name="key"></param>
 /// <param name="field"></param>
 /// <param name="decrCount"></param>
 /// <returns>操作后的结果</returns>
 Task<long> HashDecrementAsync(string key, string field, long decrCount = 1);
 /// <summary>
 /// 从指定Hash中 删除指定field
 /// 如果key或者field不存在,则false
 /// </summary>
 /// <param name="key"></param>
 /// <param name="field"></param>
 /// <returns>是否成功</returns>
 Task<bool> HashDeleteFieldAsync(string key, string field);
 /// <summary>
 /// 从指定Hash key中 批量删除指定field
 /// 如果key或者field不存在,则false
 /// </summary>
 /// <param name="key"></param>
 /// <param name="fields"></param>
 /// <returns>移除数量</returns>
 Task<long> HashMultiDeleteFieldAsync(string key, List<string> fields);
 /// <summary>
 /// 从指定Hash key中获取指定field值
 /// </summary>
 /// <typeparam name="T"></typeparam>
 /// <param name="key"></param>
 /// <param name="field"></param>
 /// <returns></returns>
 Task<T> HashGetAsync<T>(string key, string field);
 /// <summary>
 /// 从指定Hash key中判断field是否存在
 /// </summary>
 /// <param name="key"></param>
 /// <param name="field"></param>
 /// <returns></returns>
 Task<bool> HashFieldExistAsync(string key, string field);
 /// <summary>
 /// 获取指定Hash key中的所有field的值 
 /// </summary>
 /// <typeparam name="T"></typeparam>
 /// <param name="key"></param>
 /// <returns></returns>
 Task<List<T>> HashValuesAsync<T>(string key);
 /// <summary>
 /// 获取指定Hash key中所有 field名称及其Value
 /// </summary>
 /// <typeparam name="T"></typeparam>
 /// <param name="key"></param>
 /// <returns></returns>
 Task<Dictionary<string, T>> HashGetAllAsync<T>(string key);
 /// <summary>
 /// 获取指定Hash key中所有field
 /// </summary>
 /// <param name="key"></param>
 /// <returns></returns>
 Task<List<string>> HashFieldsAsync(string key);
 #endregion
 #region Redis数据类型—List 
 /// <summary>
 /// 在指定pivot后插入value, 如果pivot不存在,则返回-1, 如果key不存在,则返回0
 /// 如果存在多个相同指定的的pivot,则插入第一个指定pivot后面.
 /// 即链表从左向右查找,遇到指定pivot,则确定位置
 /// </summary>
 /// <typeparam name="T"></typeparam>
 /// <param name="key"></param>
 /// <param name="pivot">list中的一个值</param>
 /// <param name="value"></param>
 /// <returns></returns>
 Task<long> ListInsertAfterAsync<T>(string key, string pivot, T value);
 /// <summary>
 /// 在指定pivot前插入value, 如果pivot不存在,则返回-1, 如果key不存在,则返回0
 /// 如果存在多个相同指定的的pivot,则插入第一个指定pivot前面.
 /// 即链表从左向右查找,遇到指定pivot,则确定位置
 /// </summary>
 /// <typeparam name="T"></typeparam>
 /// <param name="key"></param>
 /// <param name="pivot"></param>
 /// <param name="value"></param>
 /// <returns></returns>
 Task<long> ListInsertBeforeAsync<T>(string key, string pivot, T value);
 /// <summary>
 /// 从链表左侧弹出第一个元素(弹出能获取到该元素并且被删除)
 /// 如果key不存在 或者链表为空 则为null
 /// </summary>
 /// <typeparam name="T"></typeparam>
 /// <param name="key"></param>
 /// <returns></returns>
 Task<T> ListLeftPopAsync<T>(string key);
 /// <summary>
 /// 从链表左侧增加一个元素,key不存在则被创建
 /// </summary>
 /// <typeparam name="T"></typeparam>
 /// <param name="key"></param>
 /// <param name="value"></param>
 /// <returns>返回操作后的链表长度</returns>
 Task<long> ListLeftPushAsync<T>(string key, T value);
 /// <summary>
 /// 从链表左侧批量增加元素,如果 a b c 则c会在链表左侧第一位 b第二位 a第三位
 /// </summary>
 /// <typeparam name="T"></typeparam>
 /// <param name="key"></param>
 /// <param name="values"></param>
 /// <returns>返回操作后的链表长度</returns>
 Task<long> ListLeftMultiPushAsync<T>(string key, List<T> values);
 /// <summary>
 /// 获取链表长度,不存在key则为0
 /// </summary>
 /// <typeparam name="T"></typeparam>
 /// <param name="key"></param>
 /// <returns></returns>
 Task<long> ListLengthAsync<T>(string key);
 /// <summary>
 /// 获取链表中所有数据,从左侧start开始到stop结束,从0—-1则认为获取全部,默认获取全部
 /// start为负数则代表从链表右侧开始,-1为右侧第一位,-2为右侧第二位
 /// start要小于stop,否则返回null
 /// </summary>
 /// <typeparam name="T"></typeparam>
 /// <param name="key"></param>
 /// <param name="start"></param>
 /// <param name="stop"></param>
 /// <returns></returns>
 Task<List<T>> ListRangeAsync<T>(string key, long start = 0L, long stop = -1L);
 /// <summary>
 /// 从链表中一处count数量的value. count大于0则从左至右,count小于0则从右至左,count=0则移除全部
 /// </summary>
 /// <typeparam name="T"></typeparam>
 /// <param name="key"></param>
 /// <param name="value"></param>
 /// <param name="count"></param>
 /// <returns></returns>
 Task<long> ListRemoveAsync<T>(string key, T value, long count = 0L);
 /// <summary>
 /// 从右侧弹出第一个元素(弹出能获取到该元素并且被删除)
 /// </summary>
 /// <typeparam name="T"></typeparam>
 /// <param name="key"></param>
 /// <returns></returns>
 Task<T> ListRightPopAsync<T>(string key);
 /// <summary>
 /// 从链表右侧加入元素,如果 rpush a b c 则c为右侧第一位 b第二位 c第三位
 /// </summary>
 /// <typeparam name="T"></typeparam>
 /// <param name="key"></param>
 /// <param name="value"></param>
 /// <returns></returns>
 Task<long> ListRightPushAsync<T>(string key, T value);
 /// <summary>
 /// 从右侧批量插入,和左侧相反
 /// </summary>
 /// <typeparam name="T"></typeparam>
 /// <param name="key"></param>
 /// <param name="values"></param>
 /// <returns></returns>
 Task<long> ListRightMultiPushAsync<T>(string key, List<T> values);
 /// <summary>
 /// 在链表指定索引处,插入元素
 /// 正数索引从0开始,代表左侧。负数从-1开始 代表从右侧。-1为右侧第一位
 /// </summary>
 /// <typeparam name="T"></typeparam>
 /// <param name="key"></param>
 /// <param name="index"></param>
 /// <param name="value"></param>
 /// <returns></returns>
 Task ListSetByIndexAsync<T>(string key, int index, T value);
 /// <summary>
 /// 留下start到stop之间的数据。负数代表从右侧寻找 -1为右侧第一位
 /// </summary>
 /// <param name="key"></param>
 /// <param name="start"></param>
 /// <param name="stop"></param>
 /// <returns></returns>
 Task ListTrimAsync(string key, long start, long stop);
 /// <summary>
 /// 获取指定index的值,负数代表从右侧寻找 -1为右侧第一位
 /// </summary>
 /// <typeparam name="T"></typeparam>
 /// <param name="key"></param>
 /// <param name="index"></param>
 /// <returns></returns>
 Task<T> ListGetByIndexAsync<T>(string key, long index);
 #endregion
 #region Redis数据类型—Set
 /// <summary>
 /// 向指定集合中增加一个元素
 /// </summary>
 /// <typeparam name="T"></typeparam>
 /// <param name="key"></param>
 /// <param name="value"></param>
 /// <returns></returns>
 Task<bool> SetAddAsync<T>(string key, T value);
 /// <summary>
 /// 指定集合计算操作operation枚举,指定计算结果将存的目标destKey,指定需要参与计算的多个key
 /// </summary>
 /// <param name="operation"></param>
 /// <param name="destKey"></param>
 /// <param name="combineKeys"></param>
 /// <returns></returns>
 Task<long> SetCombineAndStoreAsync(SetOperation operation, string destKey, List<string> combineKeys);
 /// <summary>
 /// 指定集合计算操作operation枚举,指定需要参与计算的多个key
 /// </summary>
 /// <typeparam name="T"></typeparam>
 /// <param name="operation"></param>
 /// <param name="combineKeys"></param>
 /// <returns></returns>
 Task<List<T>> SetCombineAsync<T>(SetOperation operation, List<string> combineKeys);
 /// <summary>
 /// 指定值是否存在于指定集合中
 /// </summary>
 /// <typeparam name="T"></typeparam>
 /// <param name="key"></param>
 /// <param name="value"></param>
 /// <returns></returns>
 Task<bool> SetContainsAsync<T>(string key, T value);
 /// <summary>
 /// 获取指定集合中元素个数
 /// </summary>
 /// <param name="key"></param>
 /// <returns></returns>
 Task<long> SetLengthAsync(string key);
 /// <summary>
 /// 获取指定集合中的所有元素
 /// </summary>
 /// <typeparam name="T"></typeparam>
 /// <param name="key"></param>
 /// <param name="value"></param>
 /// <returns></returns>
 Task<List<T>> SetMembersAsync<T>(string key, T value);
 /// <summary>
 /// 从sourceKey移除指定value到目标distKey集合当中
 /// 如果sourceKey存在指定value则返回true,否则不做任何操作返回false
 /// </summary>
 /// <typeparam name="T"></typeparam>
 /// <param name="sourcekey"></param>
 /// <param name="distKey"></param>
 /// <param name="value"></param>
 /// <returns></returns>
 Task<bool> SetMoveAsync<T>(string sourcekey, string distKey, T value);
 /// <summary>
 /// 从指定集合当中随机取出一个元素
 /// </summary>
 /// <typeparam name="T"></typeparam>
 /// <param name="key"></param>
 /// <returns></returns>
 Task<T> SetRandomMemberAsync<T>(string key);
 /// <summary>
 /// 从指定集合随机弹出(删除并获取)一个元素
 /// </summary>
 /// <typeparam name="T"></typeparam>
 /// <param name="key"></param>
 /// <returns></returns>
 Task<T> SetPopAsync<T>(string key);
 /// <summary>
 /// 从集合中随机弹出(删除并获取)多个元素
 /// </summary>
 /// <typeparam name="T"></typeparam>
 /// <param name="key"></param>
 /// <returns></returns>
 Task<List<T>> SetRandomMembersAsync<T>(string key);
 /// <summary>
 /// 从集合中移除指定元素
 /// </summary>
 /// <typeparam name="T"></typeparam>
 /// <param name="key"></param>
 /// <param name="value"></param>
 /// <returns></returns>
 Task<bool> SetRemoveAsync<T>(string key, T value);
 /// <summary>
 /// 从集合中批量移除元素
 /// </summary>
 /// <typeparam name="T"></typeparam>
 /// <param name="key"></param>
 /// <param name="values"></param>
 /// <returns></returns>
 Task<long> SetMultiRemoveAsync<T>(string key, List<T> values);
 #endregion
 #region Redis数据类型—SortSet
 #endregion
 #region Redis Key操作
 /// <summary>
 /// 删除指定key
 /// </summary>
 /// <param name="key"></param>
 /// <returns></returns>
 Task<bool> KeyDeleteAsync(string key);
 /// <summary>
 /// 设置key过期时间具体DateTime
 /// </summary>
 /// <param name="key"></param>
 /// <param name="expireAt"></param>
 /// <returns></returns>
 Task<bool> KeyExpireAtAsync(string key, DateTime expireAt);
 /// <summary>
 /// 设置key在将来的timeout后过期(TimeSpan)
 /// </summary>
 /// <param name="key"></param>
 /// <param name="timeout"></param>
 /// <returns></returns>
 Task<bool> KeyExpireInAsync(string key, TimeSpan timeout);
 /// <summary>
 /// key重命名
 /// </summary>
 /// <param name="key"></param>
 /// <param name="newKey"></param>
 /// <returns></returns>
 Task<bool> KeyRenameAsync(string key, string newKey);
 /// <summary>
 /// 判断key是否已存在
 /// </summary>
 /// <param name="key"></param>
 /// <returns></returns>
 Task<bool> KeyExistsAsync(string key);
 #endregion
 #region Redis Transcation
 /// <summary>
 /// 在事务中执行一系列redis命令。注意:在委托中的一系列命令的所有 值 都需要进行字节数组序列化
 /// </summary>
 /// <param name="ranOperations"></param>
 /// <returns></returns>
 Task<bool> DoInTranscationAsync(Action<ITransaction> ranOperations);
 #endregion
 Task<RedisResult> Test();
 }
}

Classe partielle RedisHelper RedisStringHelperAsync.cs

using System;
using Fantasy.RedisRepository.CommonHelper;
using StackExchange.Redis;
using System.Threading.Tasks;
namespace Fantasy.RedisRepository.RedisHelpers
{
 /// <summary>
 /// Redis异步操作类 String部分类
 /// </summary>
 internal partial class RedisHelper// : IRedisHelper
 {
 private static IDatabase _client;
 
 internal RedisHelper()
 {
  _client = RedisConnection.GenerateConnection.GetDatabase();
 }
 #region String 写操作
 /// <summary>
 /// 将任何数据添加到redis中
 /// </summary>
 /// <typeparam name="T"></typeparam>
 /// <param name="key"></param>
 /// <param name="value"></param>
 /// <param name="timeout"></param>
 /// <returns></returns>
 public async Task<bool> StringSetAsync<T>(string key, T value, TimeSpan? timeout = null)
 {
  return await _client.StringSetAsync(key, SerializeHelper.Serialize(value), timeout); 
 }
 public async Task<long> StringDecrementAsync(string key, long value = 1L)
 {
  return await _client.StringDecrementAsync(key, value);
 }
 public async Task<long> StringIncrementAsync(string key, long value = 1L)
 {
  return await _client.StringIncrementAsync(key, value);
 }
 #endregion
 #region String 读操作
 /// <summary>
 /// 根据key获取指定类型数据
 /// </summary>
 /// <typeparam name="T"></typeparam>
 /// <param name="key"></param>
 /// <returns></returns>
 public async Task<T> StringGetAsync<T>(string key)
 {
  return SerializeHelper.Deserialize<T>(await _client.StringGetAsync(key, CommandFlags.PreferSlave));
 }
 #endregion
 }
}

Classe partielle RedisHelper RedisHashHelperAsync.cs

using Fantasy.RedisRepository.CommonHelper;
using StackExchange.Redis;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
namespace Fantasy.RedisRepository.RedisHelpers
{
 /// <summary>
 /// Redis异步操作类 Hash部分类
 /// </summary>
 internal partial class RedisHelper
 {
 #region Hash 写操作
 public async Task<bool> HashSetAsync<T>(string key, string field, T value)
 {
  return await _client.HashSetAsync(key, field, SerializeHelper.Serialize(value));
 }
 public async Task HashMultiSetAsync<T>(string key, Dictionary<string, T> hashFields)
 {
  List<HashEntry> entries = new List<HashEntry>();
  hashFields.ToList().ForEach(d => entries.Add(new HashEntry(d.Key, SerializeHelper.Serialize(d.Value))));
  await _client.HashSetAsync(key, entries.ToArray());
 }
 public async Task<long> HashIncrementAsync(string key, string field, long incrCount = 1)
 {
  return await _client.HashIncrementAsync(key, field, incrCount);
 }
 public async Task<long> HashDecrementAsync(string key, string field, long decrCount = 1)
 {
  return await _client.HashDecrementAsync(key, field, decrCount);
 }
 public async Task<bool> HashDeleteFieldAsync(string key, string field)
 {
  return await _client.HashDeleteAsync(key, field);
 }
 public async Task<long> HashMultiDeleteFieldAsync(string key, List<string> fields)
 {
  List<RedisValue> values = new List<RedisValue>();
  fields.ForEach(f => values.Add(f));
  return await _client.HashDeleteAsync(key, values.ToArray());
 }
 #endregion
 #region Hash 读操作
 /// <summary>
 /// Redis 指定hash类型key中field是否存在
 /// </summary>
 /// <param name="key"></param>
 /// <param name="field"></param>
 /// <returns></returns>
 public async Task<bool> HashFieldExistAsync(string key, string field)
 {
  return await _client.HashExistsAsync(key, field, CommandFlags.PreferSlave);
 }
 public async Task<List<string>> HashFieldsAsync(string key)
 {
  RedisValue[] values = await _client.HashKeysAsync(key, CommandFlags.PreferSlave);
  return RedisInnerTypeHelper.RedisValuesToGenericList<string>(values);
 }
 public async Task<List<T>> HashValuesAsync<T>(string key)
 {
  var values = await _client.HashValuesAsync(key, CommandFlags.PreferSlave);
  return RedisInnerTypeHelper.RedisValuesToGenericList<T>(values);
 }
 public async Task<T> HashGetAsync<T>(string key, string field)
 {
  return SerializeHelper.Deserialize<T>(await _client.HashGetAsync(key, field, CommandFlags.PreferSlave));
 }
 public async Task<Dictionary<string, T>> HashGetAllAsync<T>(string key)
 {
  HashEntry[] entries = await _client.HashGetAllAsync(key, CommandFlags.PreferSlave);
  Dictionary<string, T> dic = new Dictionary<string, T>();
  entries.ToList().ForEach(e => dic.Add(e.Name, SerializeHelper.Deserialize<T>(e.Value)));
  return dic;
 }
 #endregion
 }
}

Classe partielle RedisHelper RedisListHelperAsync.cs

using Fantasy.RedisRepository.CommonHelper;
using StackExchange.Redis;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
namespace Fantasy.RedisRepository.RedisHelpers
{
 /// <summary>
 /// Redis异步操作类 Hash部分类
 /// </summary>
 internal partial class RedisHelper
 {
 #region Hash 写操作
 public async Task<bool> HashSetAsync<T>(string key, string field, T value)
 {
  return await _client.HashSetAsync(key, field, SerializeHelper.Serialize(value));
 }
 public async Task HashMultiSetAsync<T>(string key, Dictionary<string, T> hashFields)
 {
  List<HashEntry> entries = new List<HashEntry>();
  hashFields.ToList().ForEach(d => entries.Add(new HashEntry(d.Key, SerializeHelper.Serialize(d.Value))));
  await _client.HashSetAsync(key, entries.ToArray());
 }
 public async Task<long> HashIncrementAsync(string key, string field, long incrCount = 1)
 {
  return await _client.HashIncrementAsync(key, field, incrCount);
 }
 public async Task<long> HashDecrementAsync(string key, string field, long decrCount = 1)
 {
  return await _client.HashDecrementAsync(key, field, decrCount);
 }
 public async Task<bool> HashDeleteFieldAsync(string key, string field)
 {
  return await _client.HashDeleteAsync(key, field);
 }
 public async Task<long> HashMultiDeleteFieldAsync(string key, List<string> fields)
 {
  List<RedisValue> values = new List<RedisValue>();
  fields.ForEach(f => values.Add(f));
  return await _client.HashDeleteAsync(key, values.ToArray());
 }
 #endregion
 #region Hash 读操作
 /// <summary>
 /// Redis 指定hash类型key中field是否存在
 /// </summary>
 /// <param name="key"></param>
 /// <param name="field"></param>
 /// <returns></returns>
 public async Task<bool> HashFieldExistAsync(string key, string field)
 {
  return await _client.HashExistsAsync(key, field, CommandFlags.PreferSlave);
 }
 public async Task<List<string>> HashFieldsAsync(string key)
 {
  RedisValue[] values = await _client.HashKeysAsync(key, CommandFlags.PreferSlave);
  return RedisInnerTypeHelper.RedisValuesToGenericList<string>(values);
 }
 public async Task<List<T>> HashValuesAsync<T>(string key)
 {
  var values = await _client.HashValuesAsync(key, CommandFlags.PreferSlave);
  return RedisInnerTypeHelper.RedisValuesToGenericList<T>(values);
 }
 public async Task<T> HashGetAsync<T>(string key, string field)
 {
  return SerializeHelper.Deserialize<T>(await _client.HashGetAsync(key, field, CommandFlags.PreferSlave));
 }
 public async Task<Dictionary<string, T>> HashGetAllAsync<T>(string key)
 {
  HashEntry[] entries = await _client.HashGetAllAsync(key, CommandFlags.PreferSlave);
  Dictionary<string, T> dic = new Dictionary<string, T>();
  entries.ToList().ForEach(e => dic.Add(e.Name, SerializeHelper.Deserialize<T>(e.Value)));
  return dic;
 }
 #endregion
 }
}

RedisLuaHelper.cs Je prévois d'installer des scripts Lua fonctionnels ici. Les paramètres externes tels que la clé sont toujours transmis. Ceci est incomplet et n'est qu'un exemple.

using StackExchange.Redis;
using System.Threading.Tasks;
namespace Fantasy.RedisRepository.RedisHelpers
{
 internal partial class RedisHelper
 {
 public async Task<RedisResult> LuaMutilGetHash()
 {
  string lua = @"local result={}
  for i, v in ipairs(KEYS) do
   result[i] = redis.call(&#39;hgetall&#39;,v) 
  end
  return result";
  var res = await _client.ScriptEvaluateAsync(lua, new RedisKey[] { "people:1", "people:2", "people:3" });
  var res1= LuaScript.GetCachedScriptCount();
  return res;
 }
 }
}

Concernant l'encapsulation de Transcation, je n'ai personnellement aucune bonne méthode, je propose une telle méthode

public async Task<bool> DoInTranscationAsync(Action<ITransaction> runOperations)
 {
  var tran = RedisConnection.GenerateConnection.GetDatabase().CreateTransaction();
  runOperations(tran);
  return await tran.ExecuteAsync();
 }

RedisFactory.cs

using Fantasy.RedisRepository.RedisHelpers;
 
namespace Fantasy.RedisRepository
{
 public class RedisFactory
 {
 /// <summary>
 /// 外部访问redis入口,暂时只暴露异步方法
 /// </summary>
 /// <returns></returns>
 public static IRedisHelper CreateRedisRepository()
 {
  return new RedisHelper();
 }
 }
}

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