search
HomeWeb Front-endJS Tutorialnode.js solves the problem of obtaining the real file type of images_node.js

Encountered a requirement: Suppose there is an image file, the real type is jpg, and someone is too lazy to copy the jpg directly and save it as a png file with the same name, so that there will be no problem when AS3 reads the file. But mobile phone C encountered problems when reading files - -!

Now you need to write a program to traverse the files in all folders and find files with "abnormal" file formats. Our resources are mainly gif, png, and jpg. At first, I found an article on the Internet: Obtain the file type mime-type based on the binary stream and file header, and then read the binary header information of the file to obtain its true file type. , compare with the file type obtained through the suffix name.

Copy code The code is as follows:

var fd = fs.openSync(new_file_path, 'r');
var buffer = new Buffer(8);

var mineType = mime.lookup(new_file_path);
var fileType = mime.extension(mineType);

fs.readSync(fd, buffer, 0, 8, 0);
var newBuf = buffer.slice(0, 4);
var head_1 = newBuf[0].toString(16);
var head_2 = newBuf[1].toString(16);
var head_3 = newBuf[2].toString(16);
var head_4 = newBuf[3].toString(16);
var head_iden = head_1 head_2;

var tempFileType = FILE_TYPE_CONFIG[head_iden];
if (!tempFileType) {
head_iden = head_3;

tempFileType = FILE_TYPE_CONFIG[head_iden];

if (!tempFileType) {
          var msg = "Unknow fileType " new_file_path '-' fileType;
         showLog(msg);
Continue;
}
}

if (tempFileType != fileType) {
var msg = "Error fileType" new_file_path '-' fileType '|' tempFileType '--correct image file format';
ShowLog(msg);

g_errorFileTypArr.push(msg);
}

Later, when I searched for information related to node image, I found this article: node.js module ranking>> (images)

Then I filtered out a module "node-imageinfo" and wrote an example for testing (deliberately directly changing the suffix of the jpg file to png):

If you are interested, you can study its source code:


Copy code The code is as follows:

function readUInt32(buffer, offset, bigEndian) {
    if (buffer.readUInt32) {
        return buffer.readUInt32(offset, bigEndian);
    }

    var value;
    if (bigEndian) {
        if (buffer.readUInt32BE) {
            return buffer.readUInt32BE(offset);
        }
        value = (buffer[offset]     }
    else {
        if (buffer.readUInt32LE) {
            return buffer.readUInt32LE(offset);
        }
        value = buffer[offset] (buffer[offset 1]     }
    return value;
}

function readUInt16(buffer, offset, bigEndian) {
    if (buffer.readUInt16) {
        return buffer.readUInt16(offset, bigEndian);
    }

    var value;
    if (bigEndian) {
        if (buffer.readUInt16BE) {
            return buffer.readUInt16BE(offset);
        }
        value = (buffer[offset]     }
    else {
        if (buffer.readUInt16LE) {
            return buffer.readUInt16LE(offset);
        }
        value = buffer[offset] (buffer[offset 1]     }
    return value;
}

function readBit(buffer, offset, bitOffset) {
    if (bitOffset > 7) {
        offset = Math.floor(bitOffset / 8);
        bitOffset = bitOffset % 8;
    }

    var b = buffer[offset];
    if (bitOffset         b >>>= (7 - bitOffset);
    }

    var val = b & 0x01;
    return val;
}

function readBits(buffer, offset, bitOffset, bitLen, signed) {
    var val = 0;
   
    var neg = false;
    if (signed) {
        if (readBit(buffer, offset, bitOffset) > 0) {
            neg = true;
        }
        bitLen--;
        bitOffset ;
    }

    var bytes = [];
    for (var i = 0; i         var b = readBit(buffer, offset, bitOffset i);
        if (i>0 && (bitLen - i) % 8 == 0) {
            bytes.push(val);
            val = 0;
        }
        val         val |= b;
    }
    bytes.push(val);

    val = new Buffer(bytes);
    val.negative = neg?true:false;
    return val;
}

function imageInfoPng(buffer) {
    var imageHeader = [0x49, 0x48, 0x44, 0x52],
        pos = 12;

    if (!checkSig(buffer, pos, imageHeader)) {
        return false;
    }

    pos = 4;
    return {
        type: 'image',
        format: 'PNG',
        mimeType: 'image/png',
        width: readUInt32(buffer, pos, true),
        height: readUInt32(buffer, pos 4, true),
    };
}

function imageInfoJpg(buffer) {
    var pos = 2,
        len = buffer.length,
        sizeSig = [0xff, [0xc0, 0xc2]];

    while (pos         if (checkSig(buffer, pos, sizeSig)) {
            pos = 5;
            return {
                type: 'image',
                format: 'JPG',
                mimeType: 'image/jpeg',
                width: readUInt16(buffer, pos 2, true),
                height: readUInt16(buffer, pos, true),
            };
        }

        pos = 2;
        var size = readUInt16(buffer, pos, true);
        pos = size;
    }
}

function imageInfoGif(buffer) {
    var pos = 6;

    return {
        type: 'image',
        format: 'GIF',
        mimeType: 'image/gif',
        width: readUInt16(buffer, pos, false),
        height: readUInt16(buffer, pos 2, false),
    };
}

function imageInfoSwf(buffer) {
    var pos = 8,
        bitPos = 0,
        val;

    if (buffer[0] === 0x43) {
        try {
            // If you have zlib available ( npm install zlib ) then we can read compressed flash files
            buffer = require('zlib').inflate(buffer.slice(8, 100));
            pos = 0;
        }
        catch (ex) {
            // Can't get width/height of compressed flash files... yet (need zlib)
            return {
                type: 'flash',
                format: 'SWF',
                mimeType: 'application/x-shockwave-flash',
                width: null,
                height: null,
            }
        }
    }

    var numBits = readBits(buffer, pos, bitPos, 5)[0];
    bitPos = 5;
   
    val = readBits(buffer, pos, bitPos, numBits, true);
    var xMin = (numBits > 9 ? readUInt16(val, 0, true) : val[0]) * (val.negative ? -1 : 1);
    bitPos = numBits;

    val = readBits(buffer, pos, bitPos, numBits, true);
    var xMax = (numBits > 9 ? readUInt16(val, 0, true) : val[0]) * (val.negative ? -1 : 1);
    bitPos = numBits;

    val = readBits(buffer, pos, bitPos, numBits, true);
    var yMin = (numBits > 9 ? readUInt16(val, 0, true) : val[0]) * (val.negative ? -1 : 1);
    bitPos = numBits;

    val = readBits(buffer, pos, bitPos, numBits, true);
    var yMax = (numBits > 9 ? readUInt16(val, 0, true) : val[0]) * (val.negative ? -1 : 1);

    return {
        type: 'flash',
        format: 'SWF',
        mimeType: 'application/x-shockwave-flash',
        width: Math.ceil((xMax - xMin) / 20),
        height: Math.ceil((yMax - yMin) / 20),
    };
}

function checkSig(buffer, offset, sig) {
    var len = sig.length;
    for (var i = 0; i         var b = buffer[i offset],
            s = sig[i],
            m = false;

        if ('number' == typeof s) {
            m = s === b;
        }
        else {
            for (var k in s) {
                var o = s[k];
                if (o === b) {
                    m = true;
                }
            }
        }

        if (!m) {
            return false;
        }
    }

    return true;
}

module.exports = function imageInfo(buffer, path) {
    var pngSig = [0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a];
    var jpgSig = [0xff, 0xd8, 0xff];
    var gifSig = [0x47, 0x49, 0x46, 0x38, [0x37, 0x39], 0x61];
    var swfSig = [[0x46, 0x43], 0x57, 0x53];

    if (checkSig(buffer, 0, pngSig)) return imageInfoPng(buffer);
    if (checkSig(buffer, 0, jpgSig)) return imageInfoJpg(buffer);
    if (checkSig(buffer, 0, gifSig)) return imageInfoGif(buffer);
    if (checkSig(buffer, 0, swfSig)) return imageInfoSwf(buffer);

    return false;
};

Statement
The content of this article is voluntarily contributed by netizens, and the copyright belongs to the original author. This site does not assume corresponding legal responsibility. If you find any content suspected of plagiarism or infringement, please contact admin@php.cn
Python vs. JavaScript: A Comparative Analysis for DevelopersPython vs. JavaScript: A Comparative Analysis for DevelopersMay 09, 2025 am 12:22 AM

The main difference between Python and JavaScript is the type system and application scenarios. 1. Python uses dynamic types, suitable for scientific computing and data analysis. 2. JavaScript adopts weak types and is widely used in front-end and full-stack development. The two have their own advantages in asynchronous programming and performance optimization, and should be decided according to project requirements when choosing.

Python vs. JavaScript: Choosing the Right Tool for the JobPython vs. JavaScript: Choosing the Right Tool for the JobMay 08, 2025 am 12:10 AM

Whether to choose Python or JavaScript depends on the project type: 1) Choose Python for data science and automation tasks; 2) Choose JavaScript for front-end and full-stack development. Python is favored for its powerful library in data processing and automation, while JavaScript is indispensable for its advantages in web interaction and full-stack development.

Python and JavaScript: Understanding the Strengths of EachPython and JavaScript: Understanding the Strengths of EachMay 06, 2025 am 12:15 AM

Python and JavaScript each have their own advantages, and the choice depends on project needs and personal preferences. 1. Python is easy to learn, with concise syntax, suitable for data science and back-end development, but has a slow execution speed. 2. JavaScript is everywhere in front-end development and has strong asynchronous programming capabilities. Node.js makes it suitable for full-stack development, but the syntax may be complex and error-prone.

JavaScript's Core: Is It Built on C or C  ?JavaScript's Core: Is It Built on C or C ?May 05, 2025 am 12:07 AM

JavaScriptisnotbuiltonCorC ;it'saninterpretedlanguagethatrunsonenginesoftenwritteninC .1)JavaScriptwasdesignedasalightweight,interpretedlanguageforwebbrowsers.2)EnginesevolvedfromsimpleinterpreterstoJITcompilers,typicallyinC ,improvingperformance.

JavaScript Applications: From Front-End to Back-EndJavaScript Applications: From Front-End to Back-EndMay 04, 2025 am 12:12 AM

JavaScript can be used for front-end and back-end development. The front-end enhances the user experience through DOM operations, and the back-end handles server tasks through Node.js. 1. Front-end example: Change the content of the web page text. 2. Backend example: Create a Node.js server.

Python vs. JavaScript: Which Language Should You Learn?Python vs. JavaScript: Which Language Should You Learn?May 03, 2025 am 12:10 AM

Choosing Python or JavaScript should be based on career development, learning curve and ecosystem: 1) Career development: Python is suitable for data science and back-end development, while JavaScript is suitable for front-end and full-stack development. 2) Learning curve: Python syntax is concise and suitable for beginners; JavaScript syntax is flexible. 3) Ecosystem: Python has rich scientific computing libraries, and JavaScript has a powerful front-end framework.

JavaScript Frameworks: Powering Modern Web DevelopmentJavaScript Frameworks: Powering Modern Web DevelopmentMay 02, 2025 am 12:04 AM

The power of the JavaScript framework lies in simplifying development, improving user experience and application performance. When choosing a framework, consider: 1. Project size and complexity, 2. Team experience, 3. Ecosystem and community support.

The Relationship Between JavaScript, C  , and BrowsersThe Relationship Between JavaScript, C , and BrowsersMay 01, 2025 am 12:06 AM

Introduction I know you may find it strange, what exactly does JavaScript, C and browser have to do? They seem to be unrelated, but in fact, they play a very important role in modern web development. Today we will discuss the close connection between these three. Through this article, you will learn how JavaScript runs in the browser, the role of C in the browser engine, and how they work together to drive rendering and interaction of web pages. We all know the relationship between JavaScript and browser. JavaScript is the core language of front-end development. It runs directly in the browser, making web pages vivid and interesting. Have you ever wondered why JavaScr

See all articles

Hot AI Tools

Undresser.AI Undress

Undresser.AI Undress

AI-powered app for creating realistic nude photos

AI Clothes Remover

AI Clothes Remover

Online AI tool for removing clothes from photos.

Undress AI Tool

Undress AI Tool

Undress images for free

Clothoff.io

Clothoff.io

AI clothes remover

Video Face Swap

Video Face Swap

Swap faces in any video effortlessly with our completely free AI face swap tool!

Hot Article

Hot Tools

VSCode Windows 64-bit Download

VSCode Windows 64-bit Download

A free and powerful IDE editor launched by Microsoft

WebStorm Mac version

WebStorm Mac version

Useful JavaScript development tools

mPDF

mPDF

mPDF is a PHP library that can generate PDF files from UTF-8 encoded HTML. The original author, Ian Back, wrote mPDF to output PDF files "on the fly" from his website and handle different languages. It is slower than original scripts like HTML2FPDF and produces larger files when using Unicode fonts, but supports CSS styles etc. and has a lot of enhancements. Supports almost all languages, including RTL (Arabic and Hebrew) and CJK (Chinese, Japanese and Korean). Supports nested block-level elements (such as P, DIV),

SAP NetWeaver Server Adapter for Eclipse

SAP NetWeaver Server Adapter for Eclipse

Integrate Eclipse with SAP NetWeaver application server.

Notepad++7.3.1

Notepad++7.3.1

Easy-to-use and free code editor