


Introduction to the rules for converting objects into numbers or strings in JavaScript_javascript skills
During the writing process of JavaScript programs, JS will automatically convert the object into a number or string according to different contexts before processing. The rules for this automatic conversion are as follows:
Rule for automatic conversion of object into string:
1. If the class to which the object belongs overrides the toString() method, call this method. If the return result of the toString() call is Primitive (string, number, boolean, undefined, null), the Primitive value is converted into a string and returned.
2. If the class to which the object belongs does not override the toString() method - the return result of the toString() call is "[object Object]"; or if the toString() method is overridden but the method returns an object. Then JS will call the valueOf() method of object. If the return result of the valueOf() call is Primitive (string, number, boolean, undefined, null), the Primitive value will be converted into a string and returned.
3. If neither of the above two points are met and the Primitive value cannot be obtained by calling the object's toString() method or valueOf() method, then JS will throw a TypeError.
Rule for automatic conversion of object into number:
1. Call the valueOf() method of object. If the value obtained is a Primitive value, convert the Primitive value into a number and return it.
2. If the Primitive value cannot be obtained from the valueOf() method, then call the object's toString() method; if toString() returns a Primitive value, convert the Primitive value into a number and return it.
3. If neither of the above two points are met, JS will throw a TypeError.
As you can see, the rules for automatic conversion of object into string and automatic conversion of object into number are actually the same. The difference lies in the calling order of toString() method and valueOf() method.
According to the above rules, some conversion results can be well understood:
1. For an empty array, when converting it to a number, the result is 0. This is because the valueOf() method of array will be called first. Since valueOf() returns the array object itself, JS will then call the toString() method of the empty array; because the return result of toString() of the empty array is a null character. String, so the empty string will eventually be converted into the number 0 and returned.
2. For an array with only one numeric member, apply the same rules to convert it into a number, and the final result will be the number.
3. For arrays with multiple numeric members, since the string cannot be converted into number, the final result is NaN.
When is it converted to string? When is it converted to number?
When performing automatic type conversion on an object, JS will choose to convert it into a string or a number depending on the object type and the operator. The specific rules are as follows:
1. If an object appears on both sides of the operator, convert the object into a string.
2. All objects (except Date objects) are converted to numbers first.
3. For Date objects, convert them to string first.
It is worth noting that for operators, except when objects or strings appear on both sides of the operator, the "convert to number" operation is performed in all other cases. At the same time, this operation is also related to the order between values. .
Experiment
console.log(3 * []);//0
console.log(3 * [2]);//6
console.log(3 * [1,2]);//NaN
console.log(3 [2]);//32
var now = new Date();
console.log(now 1);//Wed Mar 26 2014 10:51:39 GMT 0800 (CST)1
console.log(now - 1);//1395802299223
console.log(now * 2);//2791604598448
console.log(true true);//2
console.log(2 null);//2, null is converted to 0
console.log(2 undefined);//NaN, undefined is converted to NaN
console.log(1 2 "cats");//3 cats
console.log(1 (2 "cats"));//12 cats

Understanding how JavaScript engine works internally is important to developers because it helps write more efficient code and understand performance bottlenecks and optimization strategies. 1) The engine's workflow includes three stages: parsing, compiling and execution; 2) During the execution process, the engine will perform dynamic optimization, such as inline cache and hidden classes; 3) Best practices include avoiding global variables, optimizing loops, using const and lets, and avoiding excessive use of closures.

Python is more suitable for beginners, with a smooth learning curve and concise syntax; JavaScript is suitable for front-end development, with a steep learning curve and flexible syntax. 1. Python syntax is intuitive and suitable for data science and back-end development. 2. JavaScript is flexible and widely used in front-end and server-side programming.

Python and JavaScript have their own advantages and disadvantages in terms of community, libraries and resources. 1) The Python community is friendly and suitable for beginners, but the front-end development resources are not as rich as JavaScript. 2) Python is powerful in data science and machine learning libraries, while JavaScript is better in front-end development libraries and frameworks. 3) Both have rich learning resources, but Python is suitable for starting with official documents, while JavaScript is better with MDNWebDocs. The choice should be based on project needs and personal interests.

The shift from C/C to JavaScript requires adapting to dynamic typing, garbage collection and asynchronous programming. 1) C/C is a statically typed language that requires manual memory management, while JavaScript is dynamically typed and garbage collection is automatically processed. 2) C/C needs to be compiled into machine code, while JavaScript is an interpreted language. 3) JavaScript introduces concepts such as closures, prototype chains and Promise, which enhances flexibility and asynchronous programming capabilities.

Different JavaScript engines have different effects when parsing and executing JavaScript code, because the implementation principles and optimization strategies of each engine differ. 1. Lexical analysis: convert source code into lexical unit. 2. Grammar analysis: Generate an abstract syntax tree. 3. Optimization and compilation: Generate machine code through the JIT compiler. 4. Execute: Run the machine code. V8 engine optimizes through instant compilation and hidden class, SpiderMonkey uses a type inference system, resulting in different performance performance on the same code.

JavaScript's applications in the real world include server-side programming, mobile application development and Internet of Things control: 1. Server-side programming is realized through Node.js, suitable for high concurrent request processing. 2. Mobile application development is carried out through ReactNative and supports cross-platform deployment. 3. Used for IoT device control through Johnny-Five library, suitable for hardware interaction.

I built a functional multi-tenant SaaS application (an EdTech app) with your everyday tech tool and you can do the same. First, what’s a multi-tenant SaaS application? Multi-tenant SaaS applications let you serve multiple customers from a sing

This article demonstrates frontend integration with a backend secured by Permit, building a functional EdTech SaaS application using Next.js. The frontend fetches user permissions to control UI visibility and ensures API requests adhere to role-base


Hot AI Tools

Undresser.AI Undress
AI-powered app for creating realistic nude photos

AI Clothes Remover
Online AI tool for removing clothes from photos.

Undress AI Tool
Undress images for free

Clothoff.io
AI clothes remover

AI Hentai Generator
Generate AI Hentai for free.

Hot Article

Hot Tools

SAP NetWeaver Server Adapter for Eclipse
Integrate Eclipse with SAP NetWeaver application server.

Safe Exam Browser
Safe Exam Browser is a secure browser environment for taking online exams securely. This software turns any computer into a secure workstation. It controls access to any utility and prevents students from using unauthorized resources.

Atom editor mac version download
The most popular open source editor

Dreamweaver CS6
Visual web development tools

Dreamweaver Mac version
Visual web development tools