


Detailed explanation of the implementation principle of extend function in jQuery_jquery
extend() is an important function in jQuery. It is used to extend objects. It is often used in the development of jQuery plug-ins. It is also used internally by jQuery to extend attribute methods, as mentioned in the previous article of The noConflict method is extended using the extend method.
In jQuery's API manual, we see that extend is actually two different methods mounted on jQuery and jQuery.fn, although inside jQuery jQuery.extend() and jQuery.fn.extend() They are implemented using the same code, but their functions are different. Let’s take a look at the official API explanation of extend:
jQuery.fn.extend():Merge the contents of an object onto the jQuery prototype to provide new jQuery instance methods. (Mount the object to jQuery’s prototype property to extend a new jQuery instance method)
jQuery.extend({ sayhello:function(){ console.log("Hello,This is jQuery Library"); } }) $.sayhello(); //Hello, This is jQuery Library jQuery.fn.extend({ check: function() { return this.each(function() { this.checked = true; }); }, uncheck: function() { return this.each(function() { this.checked = false; }); } }) $( "input[type='checkbox']" ).check(); //所有的checkbox都会被选择
jQuery.extend = jQuery.fn.extend = function() { var options, name, src, copy, copyIsArray, clone, target = arguments[0] || {}, i = 1, length = arguments.length, deep = false; // Handle a deep copy situation if ( typeof target === "boolean" ) { deep = target; target = arguments[1] || {}; // skip the boolean and the target i = 2; } // Handle case when target is a string or something (possible in deep copy) if ( typeof target !== "object" && !jQuery.isFunction(target) ) { target = {}; } // extend jQuery itself if only one argument is passed if ( length === i ) { target = this; --i; } for ( ; i < length; i++ ) { // Only deal with non-null/undefined values if ( (options = arguments[ i ]) != null ) { // Extend the base object for ( name in options ) { src = target[ name ]; copy = options[ name ]; // Prevent never-ending loop if ( target === copy ) { continue; } // Recurse if we're merging plain objects or arrays if ( deep && copy && ( jQuery.isPlainObject(copy) || (copyIsArray = jQuery.isArray(copy)) ) ) { if ( copyIsArray ) { copyIsArray = false; clone = src && jQuery.isArray(src) ? src : []; } else { clone = src && jQuery.isPlainObject(src) ? src : {}; } // Never move original objects, clone them target[ name ] = jQuery.extend( deep, clone, copy ); // Don't bring in undefined values } else if ( copy !== undefined ) { target[ name ] = copy; } } } } // Return the modified object return target; };
jQuery.extend = jQuery.fn.extend = function(obj){ //obj是传递过来扩展到this上的对象 var target=this; for (var name in obj){ //name为对象属性 //copy为属性值 copy=obj[name]; //防止循环调用 if(target === copy) continue; //防止附加未定义值 if(typeof copy === 'undefined') continue; //赋值 target[name]=copy; } return target; }
jQuery.extend = jQuery.fn.extend = function() { // 定义默认参数和变量 // 对象分为扩展对象和被扩展的对象 //options 代表扩展的对象中的方法 //name 代表扩展对象的方法名 //i 为扩展对象参数起始值 //deep 默认为浅复制 var options, name, src, copy, copyIsArray, clone, target = arguments[0] || {}, i = 1, length = arguments.length, deep = false; //当第一个参数为布尔类型是,次参数定义是否为深拷贝 //对接下来的参数进行处理 if ( typeof target === "boolean" ) { deep = target; target = arguments[1] || {}; // 当定义是否深拷贝时,参数往后移动一位 i = 2; } // 如果要扩展的不是对象或者函数,则定义要扩展的对象为空 if ( typeof target !== "object" && !jQuery.isFunction(target) ) { target = {}; } // 当只含有一个参数时,被扩展的对象是jQuery或jQuery.fn if ( length === i ) { target = this; --i; } //对从i开始的多个参数进行遍历 for ( ; i < length; i++ ) { // 只处理有定义的值 if ( (options = arguments[ i ]) != null ) { // 展开扩展对象 for ( name in options ) { src = target[ name ]; copy = options[ name ]; // 防止循环引用 if ( target === copy ) { continue; } // 递归处理深拷贝 if ( deep && copy &&; ( jQuery.isPlainObject(copy) || (copyIsArray = jQuery.isArray(copy)) ) ) { if ( copyIsArray ) { copyIsArray = false; clone = src && jQuery.isArray(src) ? src : []; } else { clone = src && jQuery.isPlainObject(src) ? src : {}; } target[ name ] = jQuery.extend( deep, clone, copy ); // 不处理未定义值 } else if ( copy !== undefined ) { //给target增加属性或方法 target[ name ] = copy; } } } } //返回 return target; };

JavaScript runs in browsers and Node.js environments and relies on the JavaScript engine to parse and execute code. 1) Generate abstract syntax tree (AST) in the parsing stage; 2) convert AST into bytecode or machine code in the compilation stage; 3) execute the compiled code in the execution stage.

The future trends of Python and JavaScript include: 1. Python will consolidate its position in the fields of scientific computing and AI, 2. JavaScript will promote the development of web technology, 3. Cross-platform development will become a hot topic, and 4. Performance optimization will be the focus. Both will continue to expand application scenarios in their respective fields and make more breakthroughs in performance.

Both Python and JavaScript's choices in development environments are important. 1) Python's development environment includes PyCharm, JupyterNotebook and Anaconda, which are suitable for data science and rapid prototyping. 2) The development environment of JavaScript includes Node.js, VSCode and Webpack, which are suitable for front-end and back-end development. Choosing the right tools according to project needs can improve development efficiency and project success rate.

Yes, the engine core of JavaScript is written in C. 1) The C language provides efficient performance and underlying control, which is suitable for the development of JavaScript engine. 2) Taking the V8 engine as an example, its core is written in C, combining the efficiency and object-oriented characteristics of C. 3) The working principle of the JavaScript engine includes parsing, compiling and execution, and the C language plays a key role in these processes.

JavaScript is at the heart of modern websites because it enhances the interactivity and dynamicity of web pages. 1) It allows to change content without refreshing the page, 2) manipulate web pages through DOMAPI, 3) support complex interactive effects such as animation and drag-and-drop, 4) optimize performance and best practices to improve user experience.

C and JavaScript achieve interoperability through WebAssembly. 1) C code is compiled into WebAssembly module and introduced into JavaScript environment to enhance computing power. 2) In game development, C handles physics engines and graphics rendering, and JavaScript is responsible for game logic and user interface.

JavaScript is widely used in websites, mobile applications, desktop applications and server-side programming. 1) In website development, JavaScript operates DOM together with HTML and CSS to achieve dynamic effects and supports frameworks such as jQuery and React. 2) Through ReactNative and Ionic, JavaScript is used to develop cross-platform mobile applications. 3) The Electron framework enables JavaScript to build desktop applications. 4) Node.js allows JavaScript to run on the server side and supports high concurrent requests.

Python is more suitable for data science and automation, while JavaScript is more suitable for front-end and full-stack development. 1. Python performs well in data science and machine learning, using libraries such as NumPy and Pandas for data processing and modeling. 2. Python is concise and efficient in automation and scripting. 3. JavaScript is indispensable in front-end development and is used to build dynamic web pages and single-page applications. 4. JavaScript plays a role in back-end development through Node.js and supports full-stack development.


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