search
HomeWeb Front-endJS TutorialMultiple implementation examples of Javascript design pattern Observer pattern_javascript skills

Introduction

The observer mode is also called the publish/subscribe mode (Publish/Subscribe). It defines a one-to-many relationship, allowing multiple observer objects to monitor a certain topic object at the same time. When the status of the topic object changes, All observer objects will be notified so that they can update themselves automatically.

Benefits of using the observer pattern:

1. Support simple broadcast communication and automatically notify all subscribed objects.
2. After the page is loaded, the target object can easily have a dynamic relationship with the observer, which increases flexibility.
3. The abstract coupling relationship between the target object and the observer can be independently extended and reused.

Text (version 1)

The implementation of the observer pattern in JS is achieved through callbacks. Let's first define a pubsub object, which contains 3 methods: subscribe, unsubscribe, and publish.

Copy code The code is as follows:

var pubsub = {};
(function (q) {

var topics = {}, // Array stored in callback function
        subUid = -1;
//Publish method
​ q.publish = function (topic, args) {

           if (!topics[topic]) {
              return false;
}

setTimeout(function () {
               var subscribers = topics[topic],
                len = subscribers ? subscribers.length : 0;

              while (len--) {
                  subscribers[len].func(topic, args);
            }
         }, 0);

        return true;

};
//Subscription method
​ q.subscribe = function (topic, func) {

           if (!topics[topic]) {
topics[topic] = [];
}

      var token = ( subUid).toString();
topics[topic].push({
token: token,
               func: func
        });
         return token;
};
//How to unsubscribe
​ q.unsubscribe = function (token) {
for (var m in topics) {
                if (topics[m]) {
for (var i = 0, j = topics[m].length; i If (topics[m][i].token === token) {
topics[m].splice(i, 1);
                                        return token;
                 }
                }
            }
}
         return false;
};
} (pubsub));

Use as follows:

Copy code The code is as follows:

//Come and subscribe
pubsub.subscribe('example1', function (topics, data) {
console.log(topics ": " data);
});

//Publish notification
pubsub.publish('example1', 'hello world!');
pubsub.publish('example1', ['test', 'a', 'b', 'c']);
pubsub.publish('example1', [{ 'color': 'blue' }, { 'text': 'hello'}]);

How about it? Isn’t it great to use? But there is a problem with this method, that is, there is no way to unsubscribe. If you want to unsubscribe, you must specify the name of the unsubscription, so let’s come up with another version:

Copy code The code is as follows:

//Assign the subscription to a variable to unsubscribe
var testSubscription = pubsub.subscribe('example1', function (topics, data) {
console.log(topics ": " data);
});

//Publish notification
pubsub.publish('example1', 'hello world!');
pubsub.publish('example1', ['test', 'a', 'b', 'c']);
pubsub.publish('example1', [{ 'color': 'blue' }, { 'text': 'hello'}]);

//Unsubscribe
setTimeout(function () {
pubsub.unsubscribe(testSubscription);
}, 0);

//Publish again to verify whether the information can still be output
pubsub.publish('example1', 'hello again! (this will fail)');

Version 2

We can also use the characteristics of prototypes to implement an observer pattern. The code is as follows:

Copy code The code is as follows:

function Observer() {
This.fns = [];
}
Observer.prototype = {
Subscribe: function (fn) {
This.fns.push(fn);
},
unsubscribe: function (fn) {
This.fns = this.fns.filter(
                               function (el) {
If (el !== fn) {
                                                                                                                                                                                                                                                                                   }                                                                                                        } );
},
Update: function (o, thisObj) {
        var scope = thisObj || window;
This.fns.forEach(
                               function (el) {
                           el.call(scope, o);
                                                                                                       } );
}
};

//Test
var o = new Observer;
var f1 = function (data) {
console.log('Robbin: ' data ', get to work quickly!');
};

var f2 = function (data) {
console.log('Randall: ' data ', ask him to increase his salary!');
};

o.subscribe(f1);
o.subscribe(f2);

o.update("Tom is back!")

//Unsubscribe f1
o.unsubscribe(f1);
//Verify again
o.update("Tom is back!");

If you are prompted that the filter or forEach function cannot be found, it may be because your browser is not new enough and currently does not support the new standard functions. You can define it yourself using the following method:

Copy code The code is as follows:

if (!Array.prototype.forEach) {
Array.prototype.forEach = function (fn, thisObj) {
        var scope = thisObj || window;
for (var i = 0, j = this.length; i                    fn.call(scope, this[i], i, this);
}
};
}
if (!Array.prototype.filter) {
Array.prototype.filter = function (fn, thisObj) {
        var scope = thisObj || window;
      var a = [];
for (var i = 0, j = this.length; i If (!fn.call(scope, this[i], i, this)) {
                         continue;
            }
            a.push(this[i]);
}
         return a;
};
}

Version 3

If we want multiple objects to have the observer publish and subscribe function, we can define a general function, and then apply the function of this function to the objects that need the observer function. The code is as follows:

Copy code The code is as follows:

//General code
var observer = {
//Subscribe
AddSubscriber: function (callback) {
This.subscribers[this.subscribers.length] = callback;
},
//Unsubscribe
​ removeSubscriber: function (callback) {
for (var i = 0; i If (this.subscribers[i] === callback) {
                    delete (this.subscribers[i]);
            }
}
},
//Publish
publish: function (what) {
for (var i = 0; i If (typeof this.subscribers[i] === 'function') {
This.subscribers[i](what);
            }
}
},
// Make object o have observer function
Make: function (o) {
for (var i in this) {
            o[i] = this[i];
               o.subscribers = [];
}
}
};

Then subscribe to two objects blogger and user, and use the observer.make method to make these two objects have observer functions. The code is as follows:

Copy code The code is as follows:

var blogger = {
Recommend: function (id) {
        var msg = 'Posts recommended by dudu:' id;
This.publish(msg);
}
};

var user = {
vote: function (id) {
        var msg = 'Someone voted! ID=' id;
This.publish(msg);
}
};

observer.make(blogger);
observer.make(user);

The usage method is relatively simple. Subscribe to different callback functions so that you can register to different observer objects (you can also register to multiple observer objects at the same time):

Copy code The code is as follows:

var tom = {
Read: function (what) {
console.log('Tom saw the following message: ' what)
}
};

var mm = {
show: function (what) {
console.log('mm saw the following information: ' what)
}
};
// Subscribe
blogger.addSubscriber(tom.read);
blogger.addSubscriber(mm.show);
blogger.recommend(123); //Call to publish

//Unsubscribe
blogger.removeSubscriber(mm.show);
blogger.recommend(456); //Call to publish

//Subscription of another object
user.addSubscriber(mm.show);
user.vote(789); //Call publish

jQuery version

According to the new on/off function of jQuery version 1.7, we can also define jQuery version of observers:

Copy code The code is as follows:

(function ($) {

var o = $({});

$.subscribe = function () {
o.on.apply(o, arguments);
};

$.unsubscribe = function () {
o.off.apply(o, arguments);
};

$.publish = function () {
o.trigger.apply(o, arguments);
};

} (jQuery));

The calling method is simpler than the above three versions:

Copy code The code is as follows:

//Callback function
function handle(e, a, b, c) {
// `e` is an event object, no need to pay attention
console.log(a b c);
};

//Subscribe
$.subscribe("/some/topic", handle);
//Publish
$.publish("/some/topic", ["a", "b", "c"]); // Output abc
                             

$.unsubscribe("/some/topic", handle); // Unsubscribe

//Subscribe
$.subscribe("/some/topic", function (e, a, b, c) {
console.log(a b c);
});

$.publish("/some/topic", ["a", "b", "c"]); // Output abc

//Unsubscribe (unsubscribe uses the /some/topic name instead of the callback function, which is different from the example in version 1
$.unsubscribe("/some/topic");

As you can see, his subscription and unsubscription use string names instead of callback function names, so even if an anonymous function is passed in, we can still unsubscribe.

Summary

The use case of observers is: when changes to one object require changes to other objects at the same time, and it does not know how many objects need to be changed, you should consider using the observer pattern.

In general, what the observer pattern does is decoupling, making both parties of the coupling rely on abstraction rather than concreteness. So that changes on each side will not affect changes on the other side.

Statement
The content of this article is voluntarily contributed by netizens, and the copyright belongs to the original author. This site does not assume corresponding legal responsibility. If you find any content suspected of plagiarism or infringement, please contact admin@php.cn
JavaScript in Action: Real-World Examples and ProjectsJavaScript in Action: Real-World Examples and ProjectsApr 19, 2025 am 12:13 AM

JavaScript's application in the real world includes front-end and back-end development. 1) Display front-end applications by building a TODO list application, involving DOM operations and event processing. 2) Build RESTfulAPI through Node.js and Express to demonstrate back-end applications.

JavaScript and the Web: Core Functionality and Use CasesJavaScript and the Web: Core Functionality and Use CasesApr 18, 2025 am 12:19 AM

The main uses of JavaScript in web development include client interaction, form verification and asynchronous communication. 1) Dynamic content update and user interaction through DOM operations; 2) Client verification is carried out before the user submits data to improve the user experience; 3) Refreshless communication with the server is achieved through AJAX technology.

Understanding the JavaScript Engine: Implementation DetailsUnderstanding the JavaScript Engine: Implementation DetailsApr 17, 2025 am 12:05 AM

Understanding how JavaScript engine works internally is important to developers because it helps write more efficient code and understand performance bottlenecks and optimization strategies. 1) The engine's workflow includes three stages: parsing, compiling and execution; 2) During the execution process, the engine will perform dynamic optimization, such as inline cache and hidden classes; 3) Best practices include avoiding global variables, optimizing loops, using const and lets, and avoiding excessive use of closures.

Python vs. JavaScript: The Learning Curve and Ease of UsePython vs. JavaScript: The Learning Curve and Ease of UseApr 16, 2025 am 12:12 AM

Python is more suitable for beginners, with a smooth learning curve and concise syntax; JavaScript is suitable for front-end development, with a steep learning curve and flexible syntax. 1. Python syntax is intuitive and suitable for data science and back-end development. 2. JavaScript is flexible and widely used in front-end and server-side programming.

Python vs. JavaScript: Community, Libraries, and ResourcesPython vs. JavaScript: Community, Libraries, and ResourcesApr 15, 2025 am 12:16 AM

Python and JavaScript have their own advantages and disadvantages in terms of community, libraries and resources. 1) The Python community is friendly and suitable for beginners, but the front-end development resources are not as rich as JavaScript. 2) Python is powerful in data science and machine learning libraries, while JavaScript is better in front-end development libraries and frameworks. 3) Both have rich learning resources, but Python is suitable for starting with official documents, while JavaScript is better with MDNWebDocs. The choice should be based on project needs and personal interests.

From C/C   to JavaScript: How It All WorksFrom C/C to JavaScript: How It All WorksApr 14, 2025 am 12:05 AM

The shift from C/C to JavaScript requires adapting to dynamic typing, garbage collection and asynchronous programming. 1) C/C is a statically typed language that requires manual memory management, while JavaScript is dynamically typed and garbage collection is automatically processed. 2) C/C needs to be compiled into machine code, while JavaScript is an interpreted language. 3) JavaScript introduces concepts such as closures, prototype chains and Promise, which enhances flexibility and asynchronous programming capabilities.

JavaScript Engines: Comparing ImplementationsJavaScript Engines: Comparing ImplementationsApr 13, 2025 am 12:05 AM

Different JavaScript engines have different effects when parsing and executing JavaScript code, because the implementation principles and optimization strategies of each engine differ. 1. Lexical analysis: convert source code into lexical unit. 2. Grammar analysis: Generate an abstract syntax tree. 3. Optimization and compilation: Generate machine code through the JIT compiler. 4. Execute: Run the machine code. V8 engine optimizes through instant compilation and hidden class, SpiderMonkey uses a type inference system, resulting in different performance performance on the same code.

Beyond the Browser: JavaScript in the Real WorldBeyond the Browser: JavaScript in the Real WorldApr 12, 2025 am 12:06 AM

JavaScript's applications in the real world include server-side programming, mobile application development and Internet of Things control: 1. Server-side programming is realized through Node.js, suitable for high concurrent request processing. 2. Mobile application development is carried out through ReactNative and supports cross-platform deployment. 3. Used for IoT device control through Johnny-Five library, suitable for hardware interaction.

See all articles

Hot AI Tools

Undresser.AI Undress

Undresser.AI Undress

AI-powered app for creating realistic nude photos

AI Clothes Remover

AI Clothes Remover

Online AI tool for removing clothes from photos.

Undress AI Tool

Undress AI Tool

Undress images for free

Clothoff.io

Clothoff.io

AI clothes remover

AI Hentai Generator

AI Hentai Generator

Generate AI Hentai for free.

Hot Tools

Dreamweaver Mac version

Dreamweaver Mac version

Visual web development tools

mPDF

mPDF

mPDF is a PHP library that can generate PDF files from UTF-8 encoded HTML. The original author, Ian Back, wrote mPDF to output PDF files "on the fly" from his website and handle different languages. It is slower than original scripts like HTML2FPDF and produces larger files when using Unicode fonts, but supports CSS styles etc. and has a lot of enhancements. Supports almost all languages, including RTL (Arabic and Hebrew) and CJK (Chinese, Japanese and Korean). Supports nested block-level elements (such as P, DIV),

SublimeText3 Chinese version

SublimeText3 Chinese version

Chinese version, very easy to use

WebStorm Mac version

WebStorm Mac version

Useful JavaScript development tools

MinGW - Minimalist GNU for Windows

MinGW - Minimalist GNU for Windows

This project is in the process of being migrated to osdn.net/projects/mingw, you can continue to follow us there. MinGW: A native Windows port of the GNU Compiler Collection (GCC), freely distributable import libraries and header files for building native Windows applications; includes extensions to the MSVC runtime to support C99 functionality. All MinGW software can run on 64-bit Windows platforms.