SVG can often be used as a cross-resolution video. This means there will be no loss of image sharpness on a high-resolution screen. Additionally, you can even animate SVGs using some JavaScript libraries. Below, we share some javascript libraries that will help us take SVG animation to the next level.
Vivus is an animation js library that can display the drawing process of SVG images. Vivus has no dependencies on other libraries (such as jQuery). You just need to add this .js file to the page, and then pass in the SVG part that needs to be used for animation. At the same time, by specifying some configurations, it can display animation effects directly after the page is loaded.
Bonsai is a feature-rich JS library that you can use to draw and animate dynamic content on your website. These include HTML5 video, variant Canvas and SVG. With the Bonsai framework, you can draw a simple rectangle, or even a section of rectangle, or even a rich multiplayer cartoon game into it if you like.
Velocity is a JS class library, which is used for frequent animation. Velocity's js animation "speed" is very fast. It's faster than JQuery and even faster than CSS animations. Velocity's API is very similar to $.fn.animate, both are operated through $(). velocity() is another method compared to $().animate(). In summary, you should use consistent animate effects, including the fadeIn and fadeOut methods (Translator: Velocity provides fadeIn and fadeOut methods).
RaphaelJS is also commonly used to draw SVG images and animations on web pages. It is compatible with various Windows browsers up to IE6. Because of this, Raphael has become the most trusted js (svg) library on the market. With it, you can make analysis charts, maps, games just like cooking in the kitchen.
SnapSVG is another well-known JS library developed by Dmitry Baranovskiy (as did Raphael). It is also maintained by the Adobe Web Software Group. Unlike Raphael, it only provides support for the latest version of IE. This makes SnapSVG much smaller (compared to Raphel) to achieve the same functionality (like trim) and support the latest features.
Laid back Range Painter is a jQuery plug-in, usually used to draw atlases, a bit like Vivus. Usually what you complain about is that it only has one special function. Let me explain, if you use Illustrator or Inkscape to create an SVG image, and the SVG image does not have any color changes, just changes in the trajectory, you can use this.
SVG.js is a lightweight SVG library for manipulation and animation. You can manipulate changing direction, position and color. This is not over yet, you can even implement other functions such as plug-ins yourself. This example can attach some plug-ins, such as svg.filter.js, which can implement Gaussian blur, desaturase, compare, sepia and other functions for your images.
Walkway supports 3 methods, path, line and svg line drawn with polyline. It provides a good example of drawing a PlayStation collection animation.
ProgressBar.js is a cute and easy-to-accept growth curve chart for drawing cartoon SVG lines. With it, various shapes can be used as growth curves. It integrates some practical shapes such as Range, Circle and Block, and you can even develop your own growth chart through Illustrator or other vector drawing tools. ProgressBar.js is lightweight, MIT licensed and supports IE9. It allows you to modify large columnar growth charts. You can also change properties to generate animations, such as stroke breadth, load opacity, load coloring, etc.
Chartist.js is a simple and easy-to-accept icon library, which is drawn through SVG. The purpose of Chartist is to provide a simple, lightweight, non-intrusive charting library. You need to provide some javascript configuration objects to do some custom configuration, otherwise it will use the default configuration, which is already sorted by default.
Chartist is drawn via inline-SVG, so it has little impact on DOM manipulation, relative to the functionality it provides. And it means that Chartist does not provide personal controls, watermarks, behaviors, etc. that you can achieve through simple HTML, JavaScript and CSS.
The above is the javascript library for SVG animation recommended in this article. I hope it will be helpful for everyone to learn javascript.

The main difference between Python and JavaScript is the type system and application scenarios. 1. Python uses dynamic types, suitable for scientific computing and data analysis. 2. JavaScript adopts weak types and is widely used in front-end and full-stack development. The two have their own advantages in asynchronous programming and performance optimization, and should be decided according to project requirements when choosing.

Whether to choose Python or JavaScript depends on the project type: 1) Choose Python for data science and automation tasks; 2) Choose JavaScript for front-end and full-stack development. Python is favored for its powerful library in data processing and automation, while JavaScript is indispensable for its advantages in web interaction and full-stack development.

Python and JavaScript each have their own advantages, and the choice depends on project needs and personal preferences. 1. Python is easy to learn, with concise syntax, suitable for data science and back-end development, but has a slow execution speed. 2. JavaScript is everywhere in front-end development and has strong asynchronous programming capabilities. Node.js makes it suitable for full-stack development, but the syntax may be complex and error-prone.

JavaScriptisnotbuiltonCorC ;it'saninterpretedlanguagethatrunsonenginesoftenwritteninC .1)JavaScriptwasdesignedasalightweight,interpretedlanguageforwebbrowsers.2)EnginesevolvedfromsimpleinterpreterstoJITcompilers,typicallyinC ,improvingperformance.

JavaScript can be used for front-end and back-end development. The front-end enhances the user experience through DOM operations, and the back-end handles server tasks through Node.js. 1. Front-end example: Change the content of the web page text. 2. Backend example: Create a Node.js server.

Choosing Python or JavaScript should be based on career development, learning curve and ecosystem: 1) Career development: Python is suitable for data science and back-end development, while JavaScript is suitable for front-end and full-stack development. 2) Learning curve: Python syntax is concise and suitable for beginners; JavaScript syntax is flexible. 3) Ecosystem: Python has rich scientific computing libraries, and JavaScript has a powerful front-end framework.

The power of the JavaScript framework lies in simplifying development, improving user experience and application performance. When choosing a framework, consider: 1. Project size and complexity, 2. Team experience, 3. Ecosystem and community support.

Introduction I know you may find it strange, what exactly does JavaScript, C and browser have to do? They seem to be unrelated, but in fact, they play a very important role in modern web development. Today we will discuss the close connection between these three. Through this article, you will learn how JavaScript runs in the browser, the role of C in the browser engine, and how they work together to drive rendering and interaction of web pages. We all know the relationship between JavaScript and browser. JavaScript is the core language of front-end development. It runs directly in the browser, making web pages vivid and interesting. Have you ever wondered why JavaScr


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